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		<id>http://fileformats.archiveteam.org/index.php?action=history&amp;feed=atom&amp;title=Doom_DWD</id>
		<title>Doom DWD - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://fileformats.archiveteam.org/index.php?action=history&amp;feed=atom&amp;title=Doom_DWD"/>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/index.php?title=Doom_DWD&amp;action=history"/>
		<updated>2026-05-21T11:42:56Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://fileformats.archiveteam.org/index.php?title=Doom_DWD&amp;diff=51037&amp;oldid=prev</id>
		<title>Havoc Crow: add clarification about modern map editors</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/index.php?title=Doom_DWD&amp;diff=51037&amp;oldid=prev"/>
				<updated>2025-09-13T22:24:29Z</updated>
		
		<summary type="html">&lt;p&gt;add clarification about modern map editors&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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				&lt;col class='diff-content' /&gt;
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			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 22:24, 13 September 2025&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Unlike the WAD format, which is binary, DWD files are plaintext files, which list all lines and objects on the map in fairly human-readable format.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Unlike the WAD format, which is binary, DWD files are plaintext files, which list all lines and objects on the map in fairly human-readable format.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Third-party Doom map editors do not use the DWD format, instead saving the created maps directly in WAD format.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Specifications == &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Specifications == &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Havoc Crow</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/index.php?title=Doom_DWD&amp;diff=51006&amp;oldid=prev</id>
		<title>Havoc Crow: Created page with &quot;{{FormatInfo |formattype=electronic |subcat = Game data files |extensions = {{ext|dwd}} |released = 1993 }} '''DWD''' is a game map format used by DoomEd, the in-house level e...&quot;</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/index.php?title=Doom_DWD&amp;diff=51006&amp;oldid=prev"/>
				<updated>2025-09-06T21:11:13Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{FormatInfo |formattype=electronic |subcat = Game data files |extensions = {{ext|dwd}} |released = 1993 }} &amp;#039;&amp;#039;&amp;#039;DWD&amp;#039;&amp;#039;&amp;#039; is a game map format used by DoomEd, the in-house level e...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat = Game data files&lt;br /&gt;
|extensions = {{ext|dwd}}&lt;br /&gt;
|released = 1993&lt;br /&gt;
}}&lt;br /&gt;
'''DWD''' is a game map format used by DoomEd, the in-house level editor used by id Software to create the levels for the game Doom. Maps in DWD format were used as input to the map compiler DoomBSP, which converted them to the [[Doom WAD]] format.&lt;br /&gt;
&lt;br /&gt;
Unlike the WAD format, which is binary, DWD files are plaintext files, which list all lines and objects on the map in fairly human-readable format.&lt;br /&gt;
&lt;br /&gt;
== Specifications == &lt;br /&gt;
&lt;br /&gt;
* [https://doomwiki.org/wiki/DWD_format DWD format specification] at the Doom Wiki&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [https://doomwiki.org/wiki/DoomEd DoomEd] at the Doom Wiki&lt;br /&gt;
&lt;br /&gt;
[[Category:Id Software]]&lt;br /&gt;
[[Category:DOOM (Game)]]&lt;/div&gt;</summary>
		<author><name>Havoc Crow</name></author>	</entry>

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