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		<id>http://fileformats.archiveteam.org/index.php?action=history&amp;feed=atom&amp;title=Category%3ABuild_Engine_formats</id>
		<title>Category:Build Engine formats - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://fileformats.archiveteam.org/index.php?action=history&amp;feed=atom&amp;title=Category%3ABuild_Engine_formats"/>
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		<updated>2026-04-23T11:02:11Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://fileformats.archiveteam.org/index.php?title=Category:Build_Engine_formats&amp;diff=49011&amp;oldid=prev</id>
		<title>Jsummers: Category:Game data files</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/index.php?title=Category:Build_Engine_formats&amp;diff=49011&amp;oldid=prev"/>
				<updated>2024-08-05T19:26:28Z</updated>
		
		<summary type="html">&lt;p&gt;Category:Game data files&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
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			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 19:26, 5 August 2024&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The underlining engine file formats changed with each release.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The underlining engine file formats changed with each release.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Game data files]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Jsummers</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/index.php?title=Category:Build_Engine_formats&amp;diff=43926&amp;oldid=prev</id>
		<title>Foxtrot at 18:47, 11 January 2023</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/index.php?title=Category:Build_Engine_formats&amp;diff=43926&amp;oldid=prev"/>
				<updated>2023-01-11T18:47:22Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 18:47, 11 January 2023&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Build Engine''' is a first-person shooter engine created by Ken Silverman for [https://3drealms.com/ 3D Realms]. It was used for a number of notable games, such as [https://en.wikipedia.org/wiki/Duke_Nukem_3D ''Duke Nukem 3D''], [https://en.wikipedia.org/wiki/Blood_(video_game) ''Blood''] and [https://en.wikipedia.org/wiki/Shadow_Warrior_(1997_video_game) ''Shadow Warrior''].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Build Engine''' is a first-person shooter engine&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, originally &lt;/ins&gt;created by Ken Silverman&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;for [https://3drealms.com/ 3D Realms]. It was used for a number of notable games, such as [https://en.wikipedia.org/wiki/Duke_Nukem_3D ''Duke Nukem 3D''], [https://en.wikipedia.org/wiki/Blood_(video_game) ''Blood''] and [https://en.wikipedia.org/wiki/Shadow_Warrior_(1997_video_game) ''Shadow Warrior'']&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The underlining engine file formats changed with each release&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Foxtrot</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/index.php?title=Category:Build_Engine_formats&amp;diff=43577&amp;oldid=prev</id>
		<title>Foxtrot: Created page with &quot;'''Build Engine''' is a first-person shooter engine created by Ken Silverman for [https://3drealms.com/ 3D Realms]. It was used for a number of notable games, such as [https:/...&quot;</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/index.php?title=Category:Build_Engine_formats&amp;diff=43577&amp;oldid=prev"/>
				<updated>2022-11-11T13:36:20Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Build Engine&amp;#039;&amp;#039;&amp;#039; is a first-person shooter engine created by Ken Silverman for [https://3drealms.com/ 3D Realms]. It was used for a number of notable games, such as [https:/...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''Build Engine''' is a first-person shooter engine created by Ken Silverman for [https://3drealms.com/ 3D Realms]. It was used for a number of notable games, such as [https://en.wikipedia.org/wiki/Duke_Nukem_3D ''Duke Nukem 3D''], [https://en.wikipedia.org/wiki/Blood_(video_game) ''Blood''] and [https://en.wikipedia.org/wiki/Shadow_Warrior_(1997_video_game) ''Shadow Warrior''].&lt;/div&gt;</summary>
		<author><name>Foxtrot</name></author>	</entry>

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