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		<title>BGA (mesh) - Revision history</title>
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		<updated>2026-04-17T14:16:01Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://fileformats.archiveteam.org/index.php?title=BGA_(mesh)&amp;diff=33513&amp;oldid=prev</id>
		<title>Dan Tobias: Created page with &quot;{{FormatInfo |formattype=electronic |subcat=3D and CAD/CAM Models |extensions={{ext|bga}} }} '''BGA''' (Binary GPU Attribute) is a format for expressing the structure of a 3D ...&quot;</title>
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				<updated>2019-09-28T18:45:00Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{FormatInfo |formattype=electronic |subcat=3D and CAD/CAM Models |extensions={{ext|bga}} }} &amp;#039;&amp;#039;&amp;#039;BGA&amp;#039;&amp;#039;&amp;#039; (Binary GPU Attribute) is a format for expressing the structure of a 3D ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=3D and CAD/CAM Models&lt;br /&gt;
|extensions={{ext|bga}}&lt;br /&gt;
}}&lt;br /&gt;
'''BGA''' (Binary GPU Attribute) is a format for expressing the structure of a 3D mesh in binary form, for GPU rendering. The format is up to version 2.0 as of this writing.&lt;br /&gt;
&lt;br /&gt;
The file starts with a text-format header terminated with a blank line, followed by binary data. The [[endianness]] is required to be specified in the header.&lt;br /&gt;
&lt;br /&gt;
== Specs ==&lt;br /&gt;
* [https://substack.net/bga.html Format description]&lt;br /&gt;
&lt;br /&gt;
== Software ==&lt;br /&gt;
* [https://git.scuttlebot.io/%25v9llERHzFn0rkZsXpssxo8FO2YxqSSdabrHTPxkPWm0=.sha256 Generator]&lt;br /&gt;
* [https://git.scuttlebot.io/%25KiJRuIqofRa9G+T4empthx7Nue8TDolkfCzq9rHiIfc=.sha256 Parser]&lt;/div&gt;</summary>
		<author><name>Dan Tobias</name></author>	</entry>

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