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		<title>ADPCM-B - Revision history</title>
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		<updated>2026-04-24T21:16:12Z</updated>
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		<title>Dan Tobias: Created page with &quot;{{FormatInfo |formattype=electronic |subcat=Audio and Music }} '''ADPCM-B''' is one of the adaptive differential pulse-code modulation (ADPCM) lossy compressed audio forma...&quot;</title>
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				<updated>2021-03-22T03:54:28Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{FormatInfo |formattype=electronic |subcat=Audio and Music }} &amp;#039;&amp;#039;&amp;#039;ADPCM-B&amp;#039;&amp;#039;&amp;#039; is one of the adaptive differential pulse-code modulation (&lt;a href=&quot;/wiki/ADPCM&quot; title=&quot;ADPCM&quot;&gt;ADPCM&lt;/a&gt;) lossy compressed audio forma...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
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'''ADPCM-B''' is one of the adaptive differential pulse-code modulation ([[ADPCM]]) lossy compressed audio formats used by the Yamaha YM2610 chip, which is used in the NeoGeo game system. The other format is [[ADPCM-A]].&lt;br /&gt;
&lt;br /&gt;
There are sometimes claimed to be Yamaha ADPCM formats called &amp;quot;MNF&amp;quot; and &amp;quot;SPB&amp;quot;, but it's unclear whether they correspond to these.&lt;br /&gt;
&lt;br /&gt;
ADPCM-A has 1 channel with an adjustable playback frequency (1.85kHz to: 8MHz).&lt;br /&gt;
&lt;br /&gt;
The NeoGeo CD can't use ADPCM-B. &lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
* [https://wiki.neogeodev.org/index.php?title=ADPCM ADPCM (NeoGeoDev Wiki)]&lt;br /&gt;
* [https://wiki.neogeodev.org/index.php?title=ADPCM_codecs ADPCM Codecs (NeoGeoDev Wiki)]&lt;br /&gt;
* [https://wiki.neogeodev.org/index.php?title=YM2610 YM2610 (NeoGeoDev Wiki)]&lt;br /&gt;
* [https://wiki.neogeodev.org/index.php?title=File:YM2610_Decoder.zip YM2610 Decoder]&lt;/div&gt;</summary>
		<author><name>Dan Tobias</name></author>	</entry>

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