<?xml version="1.0"?>
<?xml-stylesheet type="text/css" href="http://fileformats.archiveteam.org/skins/common/feed.css?303"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://fileformats.archiveteam.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=TLSUpgradeWhen</id>
		<title>Just Solve the File Format Problem - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://fileformats.archiveteam.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=TLSUpgradeWhen"/>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Special:Contributions/TLSUpgradeWhen"/>
		<updated>2026-04-25T19:36:37Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.19.2</generator>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/S98</id>
		<title>S98</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/S98"/>
				<updated>2025-08-05T23:56:24Z</updated>
		
		<summary type="html">&lt;p&gt;TLSUpgradeWhen: Created page with &amp;quot;{{FormatInfo |formattype=electronic |subcat=Audio and Music |extensions={{ext|s98}} |endianness=Little }} '''S98''' is a file format that stores a log of register writes to so...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=Audio and Music&lt;br /&gt;
|extensions={{ext|s98}}&lt;br /&gt;
|endianness=Little&lt;br /&gt;
}}&lt;br /&gt;
'''S98''' is a file format that stores a log of register writes to sound chips, such as the Yamaha YM2608. It's commonly used to store music from the NEC PC-98 platform.&lt;br /&gt;
&lt;br /&gt;
According to version 3 of the specification, the following sound chips are supported:&lt;br /&gt;
* General Instrument AY-3-8910 (&amp;quot;PSG&amp;quot;)&lt;br /&gt;
* Yamaha YM2149 (&amp;quot;PSG&amp;quot;)&lt;br /&gt;
* Yamaha YM2203 (&amp;quot;OPN&amp;quot;)&lt;br /&gt;
* Yamaha YM2608 (&amp;quot;OPNA&amp;quot;)&lt;br /&gt;
* Yamaha YM2612 (&amp;quot;OPN2&amp;quot;)&lt;br /&gt;
* Yamaha YM2151 (&amp;quot;OPM&amp;quot;)&lt;br /&gt;
* Yamaha YM3526 (&amp;quot;OPL&amp;quot;)&lt;br /&gt;
* Yamaha YM2413 (&amp;quot;OPLL&amp;quot;)&lt;br /&gt;
* Yamaha YM3812 (&amp;quot;OPL2&amp;quot;)&lt;br /&gt;
* Yamaha YMF262 (&amp;quot;OPL3&amp;quot;)&lt;br /&gt;
* Texas Instruments SN76489 (&amp;quot;DCSG&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
== Identification ==&lt;br /&gt;
S98 files start with {{magic|S98}}.&lt;br /&gt;
&lt;br /&gt;
== Specification ==&lt;br /&gt;
* [https://www.purose.net/befis/download/kmp/old/s98spec2.txt S98v2 draft]&lt;br /&gt;
* [https://vgmrips.net/mirror/s98spec3.txt S98V3仕様書] ([https://web.archive.org/web/20171221061742if_/http://www.freewebs.com/snakemeat/tools/specs/s98spec3.txt Shift-JIS version])&lt;br /&gt;
&lt;br /&gt;
== Samples ==&lt;br /&gt;
* {{DexvertSamples|music/s98}}&lt;br /&gt;
&lt;br /&gt;
== Software ==&lt;br /&gt;
* [https://simk98.github.io/np21w/ Neko Project 21/W]&lt;br /&gt;
* [https://zxtune.bitbucket.io ZXTune]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[DOSBox Raw OPL]]&lt;br /&gt;
* [[GYM]]&lt;br /&gt;
* [[VGM]]&lt;br /&gt;
* [[YM]]&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
* [https://vgmrips.net/wiki/S98_File_Format S98 File Format on vgmrips]&lt;/div&gt;</summary>
		<author><name>TLSUpgradeWhen</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Impulse_Tracker_module</id>
		<title>Impulse Tracker module</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Impulse_Tracker_module"/>
				<updated>2025-07-29T00:55:47Z</updated>
		
		<summary type="html">&lt;p&gt;TLSUpgradeWhen: /* Information */ replace IT v2.04 URL with a live one&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=Audio and Music&lt;br /&gt;
|extensions={{ext|it}}, {{ext|itbz}}, {{ext|itgz}}, {{ext|itr}}, {{ext|itz}}&lt;br /&gt;
|pronom={{PRONOM|fmt/715}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
.it files are modules created by Impulse Tracker.&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
* [http://hackipedia.org/browse.cgi/File%20formats/Music%20tracker/IT%2c%20Impulse%20Tracker/Impulse%20Tracker%20by%20Jefrey%20Limm%20v2%2e03%2etxt IT v2.03 module format]&lt;br /&gt;
* [https://ftp.modland.com/pub/documents/format_documentation/Impulse%20Tracker%20v2.04%20%28.it%29.html IT v2.04 format information]&lt;br /&gt;
&lt;br /&gt;
Impulse Tracker modules may also show up with a variety of other file extensions, indicating that the modules have been compressed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; width:200px; height:200px;&amp;quot;&lt;br /&gt;
|+ Extension / Compression&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Compression&lt;br /&gt;
|-&lt;br /&gt;
! .itbz&lt;br /&gt;
| [[BZIP2]]&lt;br /&gt;
|-&lt;br /&gt;
! .itgz&lt;br /&gt;
| [[GZIP]]&lt;br /&gt;
|-&lt;br /&gt;
! .itr&lt;br /&gt;
| [[RAR]]&lt;br /&gt;
|-&lt;br /&gt;
! .itz&lt;br /&gt;
| [[ZIP]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Impulse Tracker sample]]&lt;br /&gt;
&lt;br /&gt;
== Software ==&lt;br /&gt;
* [ftp://ftp.modland.com/pub/software/trackers/DOS/Impulse%20Tracker/ Impulse Tracker]&lt;br /&gt;
* [https://zxtune.bitbucket.io/ zxtune]&lt;br /&gt;
* [[XMP]]&lt;br /&gt;
&lt;br /&gt;
== Sample files ==&lt;br /&gt;
* [ftp://ftp.modland.com/pub/modules/Impulsetracker/ Examples of .it modules]&lt;br /&gt;
* {{DexvertSamples|music/impulseTracker}}&lt;br /&gt;
&lt;br /&gt;
[[Category:ZIP based file formats]]&lt;/div&gt;</summary>
		<author><name>TLSUpgradeWhen</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Impulse_Tracker_module</id>
		<title>Impulse Tracker module</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Impulse_Tracker_module"/>
				<updated>2025-07-29T00:53:30Z</updated>
		
		<summary type="html">&lt;p&gt;TLSUpgradeWhen: /* Information */ typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=Audio and Music&lt;br /&gt;
|extensions={{ext|it}}, {{ext|itbz}}, {{ext|itgz}}, {{ext|itr}}, {{ext|itz}}&lt;br /&gt;
|pronom={{PRONOM|fmt/715}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
.it files are modules created by Impulse Tracker.&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
* [http://hackipedia.org/browse.cgi/File%20formats/Music%20tracker/IT%2c%20Impulse%20Tracker/Impulse%20Tracker%20by%20Jefrey%20Limm%20v2%2e03%2etxt IT v2.03 module format]&lt;br /&gt;
* &amp;lt;s&amp;gt;[http://16-bits.org/it/ IT v2.04 format information]&amp;lt;/s&amp;gt; (dead link, URL blacklisted on the Wayback Machine)&lt;br /&gt;
&lt;br /&gt;
Impulse Tracker modules may also show up with a variety of other file extensions, indicating that the modules have been compressed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; width:200px; height:200px;&amp;quot;&lt;br /&gt;
|+ Extension / Compression&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Compression&lt;br /&gt;
|-&lt;br /&gt;
! .itbz&lt;br /&gt;
| [[BZIP2]]&lt;br /&gt;
|-&lt;br /&gt;
! .itgz&lt;br /&gt;
| [[GZIP]]&lt;br /&gt;
|-&lt;br /&gt;
! .itr&lt;br /&gt;
| [[RAR]]&lt;br /&gt;
|-&lt;br /&gt;
! .itz&lt;br /&gt;
| [[ZIP]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Impulse Tracker sample]]&lt;br /&gt;
&lt;br /&gt;
== Software ==&lt;br /&gt;
* [ftp://ftp.modland.com/pub/software/trackers/DOS/Impulse%20Tracker/ Impulse Tracker]&lt;br /&gt;
* [https://zxtune.bitbucket.io/ zxtune]&lt;br /&gt;
* [[XMP]]&lt;br /&gt;
&lt;br /&gt;
== Sample files ==&lt;br /&gt;
* [ftp://ftp.modland.com/pub/modules/Impulsetracker/ Examples of .it modules]&lt;br /&gt;
* {{DexvertSamples|music/impulseTracker}}&lt;br /&gt;
&lt;br /&gt;
[[Category:ZIP based file formats]]&lt;/div&gt;</summary>
		<author><name>TLSUpgradeWhen</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Impulse_Tracker_module</id>
		<title>Impulse Tracker module</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Impulse_Tracker_module"/>
				<updated>2025-07-29T00:50:32Z</updated>
		
		<summary type="html">&lt;p&gt;TLSUpgradeWhen: /* Information */ rescue one link on hackipedia.org, mark one as dead&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=Audio and Music&lt;br /&gt;
|extensions={{ext|it}}, {{ext|itbz}}, {{ext|itgz}}, {{ext|itr}}, {{ext|itz}}&lt;br /&gt;
|pronom={{PRONOM|fmt/715}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
.it files are modules created by Impulse Tracker.&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
* [http://hackipedia.org/browse.cgi/File%20formats/Music%20tracker/IT%2c%20Impulse%20Tracker/Impulse%20Tracker%20by%20Jefrey%20Limm%20v2%2e03%2etxt IT v2.03 module format]&lt;br /&gt;
* &amp;lt;s&amp;gt;[http://16-bits.org/it/ IT v2.04 format information]&amp;lt;/s&amp;gt; (dead link, URL backlisted on the Wayback Machine)&lt;br /&gt;
&lt;br /&gt;
Impulse Tracker modules may also show up with a variety of other file extensions, indicating that the modules have been compressed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; width:200px; height:200px;&amp;quot;&lt;br /&gt;
|+ Extension / Compression&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Compression&lt;br /&gt;
|-&lt;br /&gt;
! .itbz&lt;br /&gt;
| [[BZIP2]]&lt;br /&gt;
|-&lt;br /&gt;
! .itgz&lt;br /&gt;
| [[GZIP]]&lt;br /&gt;
|-&lt;br /&gt;
! .itr&lt;br /&gt;
| [[RAR]]&lt;br /&gt;
|-&lt;br /&gt;
! .itz&lt;br /&gt;
| [[ZIP]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Impulse Tracker sample]]&lt;br /&gt;
&lt;br /&gt;
== Software ==&lt;br /&gt;
* [ftp://ftp.modland.com/pub/software/trackers/DOS/Impulse%20Tracker/ Impulse Tracker]&lt;br /&gt;
* [https://zxtune.bitbucket.io/ zxtune]&lt;br /&gt;
* [[XMP]]&lt;br /&gt;
&lt;br /&gt;
== Sample files ==&lt;br /&gt;
* [ftp://ftp.modland.com/pub/modules/Impulsetracker/ Examples of .it modules]&lt;br /&gt;
* {{DexvertSamples|music/impulseTracker}}&lt;br /&gt;
&lt;br /&gt;
[[Category:ZIP based file formats]]&lt;/div&gt;</summary>
		<author><name>TLSUpgradeWhen</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Laserdisc</id>
		<title>Laserdisc</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Laserdisc"/>
				<updated>2025-04-26T03:14:42Z</updated>
		
		<summary type="html">&lt;p&gt;TLSUpgradeWhen: link to Domesday Duplicator project&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=physical&lt;br /&gt;
|subcat=Optical Discs&lt;br /&gt;
|released=1978&lt;br /&gt;
|image=laserdisc.jpg&lt;br /&gt;
|caption=Laserdisc in sleeve.&lt;br /&gt;
}}&lt;br /&gt;
The '''Laserdisc''' was an optical video disc medium released in 1978 in various countries, but mostly a failure except in Japan. Its laser-read technology was similar to what was later used in more-successful media including the [[CD]] and [[DVD]].&lt;br /&gt;
&lt;br /&gt;
Laserdiscs are larger than CDs or DVDs in physical size, but have a lower information density. Three encoding formats were used: CAV (Constant Angular Velocity or Standard Play), supporting 30 minutes of video per side; CLV (Constant Linear Velocity or Extended Play), supporting 60 minutes per side; and CAA (Constant Angular Acceleration), used in later discs. The discs were double-sided, with some players able to play both sides without manual flipping, and others requiring a turnover as with [[Gramophone record|vinyl records]].&lt;br /&gt;
&lt;br /&gt;
Laserdiscs were used for computer games and karaoke discs as well as their primary use as a video medium.&lt;br /&gt;
&lt;br /&gt;
A modified Laserdisc was used for the BBC Domesday Project in 1986 to store a collection of media regarding life in Britain at the time. This is regarded as an example of archival obsolescence due to the use of formats that are difficult to access in the present. The [[LV-ROM]] format was used for data storage, and it was designed to be used with an Acorn computer and a specialized disc drive with a Domesday-specific controller, none of which can easily be found now in order to attempt to access the few surviving copies of these discs. Stations with the required hardware are set up at a computing museum, and some parts of the project have been recovered and converted to other formats for web or PC use, but the work in its entirety remains very difficult to access and risks getting completely lost in the future. (See [[Wikipedia:BBC Domesday Project|Wikipedia article]] and [http://www.bbc.co.uk/history/domesday Domesday Reloaded] website with a partial conversion.)&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
* [[Wikipedia:LaserDisc|Wikipedia article]]&lt;br /&gt;
* [http://www.japancorp.net/Article.Asp?Art_ID=20902 Pioneer Announces End of LaserDisc Player Products]&lt;br /&gt;
* [http://www.blam1.com/LaserDisc/FAQ/ The Laserdisc FAQ]&lt;br /&gt;
* [http://www.lddb.com/ Laserdisc Database]&lt;br /&gt;
* [http://anarchivism.org/w/How_to_Rip_Laserdisc How to rip a Laserdisc]&lt;br /&gt;
* [https://github.com/simoninns/DomesdayDuplicator Domesday Duplicator (DdD)]&lt;/div&gt;</summary>
		<author><name>TLSUpgradeWhen</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Audio_and_Music</id>
		<title>Audio and Music</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Audio_and_Music"/>
				<updated>2025-03-31T01:59:26Z</updated>
		
		<summary type="html">&lt;p&gt;TLSUpgradeWhen: BotB change of domain&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|thiscat=Audio and Music&lt;br /&gt;
|image=Music.jpg&lt;br /&gt;
|caption=Musical notation&lt;br /&gt;
}}&lt;br /&gt;
[[Electronic_File_Formats|Electronic Formats]] concerned with audio and musical data, including sound recording, instrument control, musical notation, etc.&lt;br /&gt;
&lt;br /&gt;
For additional multimedia formats that may contain audio, see [[Video]].&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
* For an excellent introduction to the issues around audio and video formats, see [http://www.avpreserve.com/blog/a-primer-on-codecs-for-moving-image-and-sound-archives-2/ A Primer on Codecs for Moving Image and Sound Archives - and 10 Recommendations for Codec Selection &amp;amp; Management] [http://www.avpreserve.com/wp-content/uploads/2010/04/AVPS_Codec_Primer.pdf PDF version]&lt;br /&gt;
* [http://www.garymcgath.com/streamingprotocols.html Basics of streaming protocols]&lt;br /&gt;
&lt;br /&gt;
== Album formats ==&lt;br /&gt;
(files containing entire music albums, with some track structure)&lt;br /&gt;
* [[Connected Media Experience]] (CME, CMX)&lt;br /&gt;
* [[iTunes LP]]&lt;br /&gt;
&lt;br /&gt;
== Audio and sequencer software ==&lt;br /&gt;
&lt;br /&gt;
* Ableton&lt;br /&gt;
** [[Ableton Live]]&lt;br /&gt;
* Adobe Audition&lt;br /&gt;
** [[Cool Edit / Audition Multi Track Session file]] (.ses)&lt;br /&gt;
** [[Audition]] (.sesx)&lt;br /&gt;
* Aldrin&lt;br /&gt;
** [[Creative Commons Module]] (.ccm)&lt;br /&gt;
* [[Audacity Project Format]] (.aup)&lt;br /&gt;
** [[Audacity AU]] (.au)&lt;br /&gt;
* Cakewalk&lt;br /&gt;
** [[Cakewalk Bundle (BUN)]] (.bun)&lt;br /&gt;
** [[Cakewalk Bundle (CWB)]] (.cwb)&lt;br /&gt;
** [[Cakewalk Dump Request Macro]] (.drm)&lt;br /&gt;
** [[Cakewalk Instrument Definition File]] (.ins)&lt;br /&gt;
** [[Cakewalk Project (CWP)]] (.cwp)&lt;br /&gt;
** [[Cakewalk Project (WRK)]] (.wrk)&lt;br /&gt;
** [[Cakewalk Sample Definition File]] (.sfz)&lt;br /&gt;
* [[CPS project]] (.cps)&lt;br /&gt;
* [[DeLuxe Music Score]]&lt;br /&gt;
* [[Digital Performer]]&lt;br /&gt;
* [[Dynamic Studio Professional module]]&lt;br /&gt;
* FruityLoops / FL Studio&lt;br /&gt;
** [[BeatCreator/BeatSlicer Grid File]] (.zgr)&lt;br /&gt;
** [[DrumSynth Preset]] (.ds)&lt;br /&gt;
** [[FL Studio Score File]] (.fsc)&lt;br /&gt;
** [[FL Studio State File]] (.fst)&lt;br /&gt;
** [[Humanize Preset]] (.fpr)&lt;br /&gt;
** [[Raw FL Studio Project]] (.flp)&lt;br /&gt;
** [[SimSynth Preset]] (.syn)&lt;br /&gt;
** [[Speech Preset]] (.speech)&lt;br /&gt;
* GarageBand (Mac)&lt;br /&gt;
** [[GarageBand project]] (.band, .gbproj)&lt;br /&gt;
** [[Magic GarageBand template]] (.wand)&lt;br /&gt;
** [[GarageBand MagicMentor template]] (.mwand)&lt;br /&gt;
* [[Hydrogen]] (.h2song, .h2pattern)&lt;br /&gt;
* [[iZotope RX]] (.rxdoc)&lt;br /&gt;
* Jeskola Buzz&lt;br /&gt;
** [[Jeskola Buzz machine]] (.dll)&lt;br /&gt;
** [[Jeskola Buzz machine preset]] (.prs, .prs.xml)&lt;br /&gt;
** [[Jeskola Buzz song]] (.bmx, .bmw)&lt;br /&gt;
* [[LMMS]] (Linux MultiMedia Studio) (.mmp, .mmpz)&lt;br /&gt;
* Logic Pro / Logic / Notator Logic&lt;br /&gt;
** [[Logic Pro project file]] (.logic, .logicx)&lt;br /&gt;
* [[Maestro]] (RISC OS)&lt;br /&gt;
* [[Make-A-Melody]] (''Big Blue Disk'' #42) (.mus)&lt;br /&gt;
* [[Nero SoundTrax]] (.npf)&lt;br /&gt;
* [[Nero WaveEditor]] (.nwf)&lt;br /&gt;
* Piston Collage / PxTone&lt;br /&gt;
** [[Piston Collage noise]] (.ptnoise)&lt;br /&gt;
** [[Piston Collage song]] (.ptcop, .pttune)&lt;br /&gt;
** [[Piston Collage voice]] (.ptvoice)&lt;br /&gt;
* Pro Tools&lt;br /&gt;
** [[Pro Tools (Mac)]] (.pt5, .p24, .pt4, .pt3)&lt;br /&gt;
** [[PTS]] (Pro Tools 5.1-6.9)&lt;br /&gt;
** [[PTF]] (Pro Tools 7-9) &lt;br /&gt;
** [[PTX (Pro Tools)|PTX]] (Pro Tools 10)&lt;br /&gt;
* Propellerhead (Reason, ReCycle)&lt;br /&gt;
** [[Propellerhead Reason NN-XT Patch File]] (.sx2)&lt;br /&gt;
** [[Propellerhead Reason Project File]] / song file (.reason, .rns, others)&lt;br /&gt;
** [[Propellerhead Reason ReFill Sound Bank]] (.rfl)&lt;br /&gt;
** [[Propellerhead ReCycle Loop File]] (.rex)&lt;br /&gt;
** [[Reason Studios REX2 Audio File]] (.rx2)&lt;br /&gt;
* [[Reaper Project]] (.rpp)&lt;br /&gt;
* [[Renoise]]&lt;br /&gt;
** [[Renoise song]] (.xrns)&lt;br /&gt;
** [[Renoise instrument]] (.xrni)&lt;br /&gt;
** [[Renoise DSP device-chain]] (.xrnt)&lt;br /&gt;
* [[ROXIO|Roxio]]&lt;br /&gt;
** [[DMSE]] (Sound Editor project) &lt;br /&gt;
** [[DMSA]] (Music Disc Creator project)&lt;br /&gt;
* SeaTone / PixTone&lt;br /&gt;
** [[PXT]] (.pxt)&lt;br /&gt;
* [[Sonic Foundry Acid]] (.acd)&lt;br /&gt;
* [[SoundDesigner II]] (.sd2)&lt;br /&gt;
* [[Soundtrack Pro]] (.stmp)&lt;br /&gt;
* Steinberg&lt;br /&gt;
** [[Cubase]]&lt;br /&gt;
*** [[ALL]] - A Steinberg [[Cubase]] VST file for saving songs (pre 2002).&lt;br /&gt;
*** [[ARR]]  - A Steinberg [[Cubase]] VST file for saving arrangements (pre 2002). &lt;br /&gt;
*** [[CPR]] - A Steinberg [[Cubase]] SX file for saving projects (2002 - ).&lt;br /&gt;
** [[Nuendo]]&lt;br /&gt;
*** [[NPR]] - A Steinberg [[Nuendo]] file for saving arrangements (2002 - ).&lt;br /&gt;
** [[WaveLab]]&lt;br /&gt;
*** [[MON]] (Audio montage)&lt;br /&gt;
* [[(Super) Studio Session song]] (.sss)&lt;br /&gt;
* [[Waveburner]] (.wb3)&lt;br /&gt;
&lt;br /&gt;
== Audio recording and sound waves ==&lt;br /&gt;
&lt;br /&gt;
* Lossless compression&lt;br /&gt;
** [[ATRAC Advanced Lossless]] (.aal)&lt;br /&gt;
** [[ADA]]  (Advanced Digital Audio)&lt;br /&gt;
** [[ALAC]] (Apple Lossless Audio Codec)&lt;br /&gt;
** [[APAC]] (Marian's A-pac)&lt;br /&gt;
** [[Dakx Wav]]&lt;br /&gt;
** [[Dolby TrueHD]]&lt;br /&gt;
** [[DTS-HD]] (Lossless variant of DTS- DTS-HD Master Audio)&lt;br /&gt;
** [[FLAC]] (Free Lossless Audio Codec)&lt;br /&gt;
** [[G.711]]&lt;br /&gt;
** [[G.729]]&lt;br /&gt;
** [[HALAC]]&lt;br /&gt;
** [[Kexis]] (.kxs)&lt;br /&gt;
** [[LA]] (Lossless Audio)&lt;br /&gt;
** [[LiteWave]]&lt;br /&gt;
** [[LPAC]] (Lossless Predictive Audio Coding)&lt;br /&gt;
** [[MKW]]&lt;br /&gt;
** [[MLP]] (Meridian Lossless Packing Audio)&lt;br /&gt;
** [[Monkey's Audio]] (.ape)&lt;br /&gt;
** [[MPEG-4 ALS]] (MPEG-4 Audio Lossless Coding)&lt;br /&gt;
** [[MPEG-4 SLS]] (MPEG-4 Scalable lossless coding mode)&lt;br /&gt;
** [[MQA]] (Master Quality Authenticated)&lt;br /&gt;
** [[OptimFROG]] (.ofr, .ofs)&lt;br /&gt;
** [[Perfect Clarity Audio]] (.pca)&lt;br /&gt;
** [[RALF]] (Real Lossless Audio Codec)&lt;br /&gt;
** [[RK Audio]] (.rka)&lt;br /&gt;
** [[Shorten]] (.shn)&lt;br /&gt;
** [[Sonarc]]&lt;br /&gt;
** [[Split2000]]&lt;br /&gt;
** [[TAK]] (.tak)&lt;br /&gt;
** [[True Audio]] (.tta)&lt;br /&gt;
** [[VocPack]]&lt;br /&gt;
** [[WavArc]]&lt;br /&gt;
** [[WavPack]] (.wv)&lt;br /&gt;
** [[WMA Lossless]] (Windows Media Audio 9 Lossless)&lt;br /&gt;
* Lossy compression&lt;br /&gt;
** [[AAC]] (Advanced Audio Coding)&lt;br /&gt;
** [[ADPCM|Adaptive differential pulse-code modulation]]&lt;br /&gt;
*** [[ACT]]&lt;br /&gt;
*** [[ADPCM-A]] (Yamaha)&lt;br /&gt;
*** [[ADPCM-B]] (Yamaha)&lt;br /&gt;
*** [[VOX]]&lt;br /&gt;
** [[Adaptive Multi-Rate WideBand Audio]]&lt;br /&gt;
** [[Adaptive Multi-Rate Audio]] (.amr)&lt;br /&gt;
** [[Archimedes VIDC audio]]&lt;br /&gt;
** ATRAC or [[Adaptive Transform Acoustic Coding]] (.aa3, .oma, .at3)&lt;br /&gt;
** [[Audible Audiobook]] (.aa, .aax)&lt;br /&gt;
** [[Audition Loop]] (.cel)&lt;br /&gt;
** [[CELT]] (.ogg)&lt;br /&gt;
** [[Digital Theater Systems]] (.dts)&lt;br /&gt;
** [[Dolby Digital]] (AC-3 or ATSC A/52)&lt;br /&gt;
** [[Encodec]] (.ecdc)&lt;br /&gt;
** [[GSM]] (GSM 6.10 RPE-LTP)&lt;br /&gt;
** [[LB]] (Low Bitrate)&lt;br /&gt;
** [[M4B]] (iTunes Audio Book)&lt;br /&gt;
** [[M4P]] (Fairplay DRM Encrypted [[M4A]])&lt;br /&gt;
** MP1: See [[MPEG Audio Layer I]]&lt;br /&gt;
** MP2: See [[MPEG Audio Layer II]]&lt;br /&gt;
** [[MP3]] (MPEG-1 / MPEG-2 Audio Layer III)&lt;br /&gt;
*** [[packMP3]]&lt;br /&gt;
*** [[mp3PRO]]&lt;br /&gt;
*** [[MP3 wrapper]] - '''reversibly''' combine mp3 files into one playable mp3 (often used on filesharing services that banned other formats like zip/rar)&lt;br /&gt;
**** [[zip/rar.mp3]]&lt;br /&gt;
**** [[AlbumWrap (ALBW)]]&lt;br /&gt;
**** [[MooseWrap (DJWrap)]]&lt;br /&gt;
**** [[Mp3Wrap]]&lt;br /&gt;
**** [[Track Wrapper (TRKW)]]&lt;br /&gt;
**** [[MP3 Album Maker]]&lt;br /&gt;
**** [[M3A]]&lt;br /&gt;
**** [[Wrapster]] (when adding MP3 files to a wrapped MP3 file)&lt;br /&gt;
** MPA (MPEG Audio): See [[MPEG Audio Layer II]]&lt;br /&gt;
** MP+ (MPEGplus Audio): See [[Musepack Audio]]&lt;br /&gt;
** MPEG-4 Audio: Can refer to various formats connected with [[MPEG-4]], including [[AAC]]. (.m4a, .m4b, .m4p, .m4r, .mp4, .aac)&lt;br /&gt;
** [[MPEG Audio Layer I]] (MP1)&lt;br /&gt;
** [[MPEG Audio Layer II]] (MP2; MPEG-1 Audio Layer II)&lt;br /&gt;
** [[Musepack Audio]] (.mpc)&lt;br /&gt;
** [[Opus]] (.opus)&lt;br /&gt;
** [[Quite OK Audio]] (.qoa)&lt;br /&gt;
** [[RealAudio]] (.ra)&lt;br /&gt;
** [[Speex]] (.spx)&lt;br /&gt;
** [[SWA]]&lt;br /&gt;
** [[Vorbis]] (.logg, .oga, .ogg)&lt;br /&gt;
** [[WMA]] (Windows Media Audio)&lt;br /&gt;
* Proprietary&lt;br /&gt;
** [[DCT]] (Dictation format by NCH Software)&lt;br /&gt;
** [[Digital Speech Standard]] (.dss)&lt;br /&gt;
** [[Digital Voice File]] (.dvf)&lt;br /&gt;
** [[IC Sound]] (.ics)&lt;br /&gt;
** [[iKlax]] (iKlax Media)&lt;br /&gt;
** [[Memory Stick Voice]] (.msv)&lt;br /&gt;
** [[Panasonic VM1]] (.vm1)&lt;br /&gt;
** [[Pono]]&lt;br /&gt;
** [[PXD]]&lt;br /&gt;
** [[RCA-VOC]] (.voc)&lt;br /&gt;
** [[Sonic Foundry Sample Resource]] (.sfr)&lt;br /&gt;
* Separated parts of tracks&lt;br /&gt;
** [[Stems]]&lt;br /&gt;
* Uncompressed audio&lt;br /&gt;
** [[AIFF|AIF / AIFF]] (Audio Interchange File Format)&lt;br /&gt;
** [[Berkeley/IRCAM/Carl Sound Format]] (.sf)&lt;br /&gt;
** [[BWF]] (Broadcast Wave Format; variant of WAV)&lt;br /&gt;
** [[DSD]] (Direct Stream Digital) (.dsf)&lt;br /&gt;
** [[RAW (Audio)|RAW]] (.raw, .pcm)&lt;br /&gt;
** [[RF64]] (extended variant of BWF)&lt;br /&gt;
** [[Sony Wave64]] (.w64)&lt;br /&gt;
** [[WAV]] (Waveform Audio File Format)&lt;br /&gt;
* Various encodings&lt;br /&gt;
** [[AIFC]] ([[AIFF]] Compressed)&lt;br /&gt;
** [[AU]] (Sun Microsystems audio format)&lt;br /&gt;
** [[Computerized Speech Lab NSP]] (.nsp)&lt;br /&gt;
** [[DiamondWare Digitized]] (.dwd)&lt;br /&gt;
** [[Bonk]] (lossy/lossless audio compression)&lt;br /&gt;
** [[INRS-Telecom file]] (.aud)&lt;br /&gt;
** [[SIFF]] (.son)&lt;br /&gt;
** [[SPPACK]] (.d)&lt;br /&gt;
** [[WVE (Psion)]]&lt;br /&gt;
** [[IAMF]] [https://opensource.googleblog.com/2025/01/introducing-eclipsa-audio-immersive-audio-for-everyone.html 1]&lt;br /&gt;
&lt;br /&gt;
=== Peak Files ===&lt;br /&gt;
* [[PEK]] (Adobe Premiere Pro Peak file)&lt;br /&gt;
* [[PKF]] (Adobe Audition Peak File)&lt;br /&gt;
* [[GPK]] (WaveLab Peak File)&lt;br /&gt;
* [[SFK]] (SoundForge/Sony Peak File)&lt;br /&gt;
* [[WFM]] (Avid WaveCache.wfm)&lt;br /&gt;
&lt;br /&gt;
== Chiptune ==&lt;br /&gt;
&lt;br /&gt;
* [[SAM Coupé song]] (.cop, .sng)&lt;br /&gt;
&lt;br /&gt;
== Configuration files ==&lt;br /&gt;
&lt;br /&gt;
* [[X2A]] (Yamaha S70xs/S90xs keyboard workstations)&lt;br /&gt;
&lt;br /&gt;
== Container formats ==&lt;br /&gt;
&lt;br /&gt;
* [[AAF]] (Advanced Authoring Format)&lt;br /&gt;
* [[ASF]] (Advanced Systems Format)&lt;br /&gt;
* [[Core Audio Format]] (.caf)&lt;br /&gt;
* [[Extensible Music Format]] (.xmf)&lt;br /&gt;
* [[IFF]]&lt;br /&gt;
* [[Matroska Audio]] (.mka)&lt;br /&gt;
* [[MP4]] (MPEG-4 Part 14 media container)&lt;br /&gt;
* [[Ogg]] (.ogg, .oga, .ogx, .spx, .opus)&lt;br /&gt;
* [[OMF Interchange]] (Open Media Framework Interchange format)&lt;br /&gt;
* [[Qualcomm QCP]] (Purevoice)&lt;br /&gt;
* [[Rich Music Format]] (.rmf)&lt;br /&gt;
* [[RealMedia]] (.rm)&lt;br /&gt;
* [[WAV]]&lt;br /&gt;
* [[WebM]] (.webm) (also used for video)&lt;br /&gt;
&lt;br /&gt;
== Emulated music ==&lt;br /&gt;
&lt;br /&gt;
* [[2SF]] (Nintendo DS [[Portable Sound Format|PSF]])&lt;br /&gt;
* [[3G2]] (3GPP, also a video format)&lt;br /&gt;
* [[3GP]] (3GPP, also a video format)&lt;br /&gt;
* [[Atari SoundHeader]] (SNDH)&lt;br /&gt;
* [[AY]] (Amstrad CPC / ZX Spectrum / ZXAYEMUL)&lt;br /&gt;
* [[AZX]] (ZX Spectrum)&lt;br /&gt;
* [[Custom Amiga Module]] (CUST)&lt;br /&gt;
* [[DSF]] (Dreamcast [[Portable Sound Format|PSF]])&lt;br /&gt;
* [[EPSGMOD]] (.epsgmod, Mod2PSG)&lt;br /&gt;
* [[Fuxoft AY Language]] (.fmx)&lt;br /&gt;
* [[Game Boy Sound]] (.gbs)&lt;br /&gt;
* [[GBR]] (Game Boy Sound)&lt;br /&gt;
* [[Gens Sound Record]] (GSR)&lt;br /&gt;
* [[GSF]] (Game Boy Advance [[Portable Sound Format|PSF]])&lt;br /&gt;
* [[HES]] (Hudson Entertainment System)&lt;br /&gt;
* [[KSS]] (MSX)&lt;br /&gt;
* [[KSSX]] (Possible expansion of [[KSS]])&lt;br /&gt;
* [[MDX (X68000)|MDX]] (Sharp X68000 / MXDRV)&lt;br /&gt;
* [[NES Sound Format]] (.nsf)&lt;br /&gt;
* [[NES Sound Format Extended]] (.nsfe)&lt;br /&gt;
* [[NSD (audio)|NSD]]&lt;br /&gt;
* [[Portable Sound Format|PSF]] (Portable Sound Format)&lt;br /&gt;
* [[PSF1]] (Playstation [[Portable Sound Format|PSF]])&lt;br /&gt;
* [[PSF2]] (Playstation 2 [[Portable Sound Format|PSF]])&lt;br /&gt;
* [[QSF]] (Capcom Q-Sound [[Portable Sound Format|PSF]])&lt;br /&gt;
* [[SC68]] (Atari ST / Atari STE / Amiga)&lt;br /&gt;
* [[SGC]] (Sega Master System / Game Gear / Colecovision)&lt;br /&gt;
* [[SID]] (Commodore 64)&lt;br /&gt;
* [[SPC (Audio)|SPC]] (Super Nintendo SPC700)&lt;br /&gt;
* [[SSF]] (Sega Saturn [[Portable Sound Format|PSF]])&lt;br /&gt;
* [[USF]] (Nintendo 64 [[Portable Sound Format|PSF]])&lt;br /&gt;
* [[YM]] (Amstrad CPC / Spectrum ZX / Atari ST)&lt;br /&gt;
&lt;br /&gt;
== Game audio and music ==&lt;br /&gt;
&lt;br /&gt;
(see also [[Game data files]])&lt;br /&gt;
&lt;br /&gt;
* [[4X IMA ADPCM]]&lt;br /&gt;
* Accolade&lt;br /&gt;
** [[Accolade MIDI File Format]]&lt;br /&gt;
* Adept Software&lt;br /&gt;
** [[God of Thunder Music Format]]&lt;br /&gt;
* [[AFC]] (AFX Audio File) -- used in Mass Effect 2&lt;br /&gt;
* Apogee&lt;br /&gt;
** [[Crystal Caves Sound format]]&lt;br /&gt;
* Atari&lt;br /&gt;
** [[Slight Atari Player]] (Atari POKEY)&lt;br /&gt;
* [[BAF]] (Blur ADPCM)&lt;br /&gt;
* [[BAKA]] (PCM 16 bit)&lt;br /&gt;
* Bandai&lt;br /&gt;
** [[WSR]] (WonderSwan / WonderSwan Color)&lt;br /&gt;
* [[BH2PCM]]&lt;br /&gt;
* [[BNSF]] (G.722.1)&lt;br /&gt;
* Cave Story&lt;br /&gt;
** [[Organya]]&lt;br /&gt;
* Commodore Amiga&lt;br /&gt;
** [[A.M. Composer v1.2]] (.amc)&lt;br /&gt;
** [[AC1D-DC1A Packer]] (.ac1d)&lt;br /&gt;
** [[Actionamics Sound Tool]] (.ast)&lt;br /&gt;
** [[AMOS Music Bank]] (.abk)&lt;br /&gt;
** [[AMOS Memory Bank#AMOS Samples Bank|AMOS Samples Bank]] (.abk)&lt;br /&gt;
** [[Art &amp;amp; Magic]] (.aam)&lt;br /&gt;
** [[Audio Sculpture]] (.as)&lt;br /&gt;
** [[Beathoven Synthesiser]] (.bss)&lt;br /&gt;
** [[Ben Daglish]] (.bd)&lt;br /&gt;
** [[Ben Daglish SID]] (.bds)&lt;br /&gt;
** [[Ben Replay]] (.ben)&lt;br /&gt;
** [[Channel Players]] (.chan)&lt;br /&gt;
** [[Cinemaware]] (.cin)&lt;br /&gt;
** [[Core Design]] (.core)&lt;br /&gt;
** [[CustomMade]] (.cm)&lt;br /&gt;
** [[Darius Zendeh]] (.dz)&lt;br /&gt;
** [[Dave Lowe]] (.dl)&lt;br /&gt;
** [[Dave Lowe New]] (.dln)&lt;br /&gt;
** [[David Hanney]] (.dh)&lt;br /&gt;
** [[David Whittaker]] (.dw)&lt;br /&gt;
** [[Desire]] (.dsr)&lt;br /&gt;
** [[Digital Illusions]] (.di)&lt;br /&gt;
** [[Digital Sonix &amp;amp; Chrome]] (.dsc)&lt;br /&gt;
** [[Digital Sound Creations]] (.han)&lt;br /&gt;
** [[Dirk Bialluch]] (.tpu)&lt;br /&gt;
** [[Dynamic Synthesizer]] (.dns)&lt;br /&gt;
** [[Editeur Musical Sequentiel]] (.ems)&lt;br /&gt;
** [[Follin Player II]] (.tf)&lt;br /&gt;
** [[Fred Editor]] (.fred)&lt;br /&gt;
** [[Fred Gray]] (.fg)&lt;br /&gt;
** [[Future Player]] (.fp)&lt;br /&gt;
** [[FWMP]] (.fw)&lt;br /&gt;
** [[Game Music Creator]] (.gmc)&lt;br /&gt;
** [[Gnu Player]] (.gp)&lt;br /&gt;
** [[Hippel]] (.hip)&lt;br /&gt;
** [[Hippel-COSO]] (.hipc)&lt;br /&gt;
** [[Hornet Packer]] (.hrt)&lt;br /&gt;
** [[Howie Davies]] (.hd)&lt;br /&gt;
** [[IFF-MAUD]]&lt;br /&gt;
** [[Images Music System]] (.ims)&lt;br /&gt;
** [[Infogrames INS]] (.ins)&lt;br /&gt;
** [[Janko Mrsic-Flogel]] (.jmf)&lt;br /&gt;
** [[Jason Brooke]] (.jcb)&lt;br /&gt;
** [[Jason Page]] (.jp)&lt;br /&gt;
** [[Jeroen Tel]] (.jt)&lt;br /&gt;
** [[Jesper Olsen]] (.jo)&lt;br /&gt;
** [[Jochen Hippel]] (.hip)&lt;br /&gt;
** [[Kefrens Sound Machine]] (.ksm)&lt;br /&gt;
** [[Kris Hatlelid]] (.kh)&lt;br /&gt;
** [[Leggless Music Editor]] (.lme)&lt;br /&gt;
** [[Magnetic Fields Packer]] (.mfp)&lt;br /&gt;
** [[Maniacs of Noise]] (.mon, .jt)&lt;br /&gt;
** [[Mark Cooksey]] (.mc)&lt;br /&gt;
** [[Mark II Sound-System]] (.mii, .mk2, .mkii)&lt;br /&gt;
** [[Martin Walker]] (.mw)&lt;br /&gt;
** [[MaxTrax]] (.mxtx)&lt;br /&gt;
** [[Mike Davies]] (.md)&lt;br /&gt;
** [[MMDC]] (Module packer)&lt;br /&gt;
** [[Mugician]] (.mug)&lt;br /&gt;
** [[Mugician II]] (.mug2)&lt;br /&gt;
** [[NoiseRunner]] (.nr)&lt;br /&gt;
** [[NovoTrade Packer]] (.ntp)&lt;br /&gt;
** [[Pierre Adane Packer]] (.pap)&lt;br /&gt;
** [[Power Music]] (.pm)&lt;br /&gt;
** [[Professional Sound Artists]] (.psa)&lt;br /&gt;
** [[Promizer 0.1]] (.pm01)&lt;br /&gt;
** [[Promizer 1.0c]] (.pm10)&lt;br /&gt;
** [[Promizer 1.8a]] (.pm18)&lt;br /&gt;
** [[Promizer 2.0]] (.pm20)&lt;br /&gt;
** [[Promizer 4.0]] (.pm40)&lt;br /&gt;
** [[ProPacker 1.0]] (.pp10)&lt;br /&gt;
** [[ProPacker 2.1]] (.pp21)&lt;br /&gt;
** [[ProPacker 3.0]] (.pp30)&lt;br /&gt;
** [[Prorunner]] (.prun1, .prun2)&lt;br /&gt;
** [[Richard Joseph]] or Vectordean (.rjp)&lt;br /&gt;
** [[Rob Hubbard]] (.rh, .rho)&lt;br /&gt;
** [[Ron Klaren]] (.rk)&lt;br /&gt;
** [[Sean Connolly]] (.scn)&lt;br /&gt;
** [[Sean Conran]] (.scr)&lt;br /&gt;
** [[Sidmon]] (.sid, .sid2)&lt;br /&gt;
** [[Silmarils]] (.mok)&lt;br /&gt;
** [[SKYT Packer]] (.skyt)&lt;br /&gt;
** [[Sonic Arranger]] (.sa)&lt;br /&gt;
** [[Sound Images]] (.tw)&lt;br /&gt;
** [[Sound Master]] (.sm)&lt;br /&gt;
** [[Sound Programming Language]] (.spl)&lt;br /&gt;
** [[Soundcontrol]] (.sct)&lt;br /&gt;
** [[Soundfactory]] (.psf)&lt;br /&gt;
** [[SoundPlayer]] (.sjs)&lt;br /&gt;
** [[Special FX]] (.jd)&lt;br /&gt;
** [[Speedy System]] (.ss)&lt;br /&gt;
** [[Steve Barrett]] (.sb)&lt;br /&gt;
** [[Jason Page|Steve Turner]] (.jpo)&lt;br /&gt;
* [[Star Trekker Packer]] (.stpk)&lt;br /&gt;
** [[Synth Dream]] (.sdr)&lt;br /&gt;
** [[Synth Pack]] (.osp)&lt;br /&gt;
** [[The Musical Enlightenment]] (.tme)&lt;br /&gt;
** [[The Player]] (.p22a, .p30a, .p40a, .p40b, .p50a, .p60a, .p61a)&lt;br /&gt;
** [[Titanics Player]] (.ttp)&lt;br /&gt;
** [[Tracker Packer 1]] (.tp1)&lt;br /&gt;
** [[Tracker Packer 2]] (.tp2)&lt;br /&gt;
** [[Tracker Packer 3]] (.tp3)&lt;br /&gt;
** [[Thomas Hermann]] (.thm)&lt;br /&gt;
** [[Wally Beben]] (.wb)&lt;br /&gt;
** [[Wanton Packer]] (.wn)&lt;br /&gt;
** [[XANN Packer]] (.xann)&lt;br /&gt;
** [[Zen Packer]] (.zen)&lt;br /&gt;
* CRI Middleware&lt;br /&gt;
** [[ADX]]&lt;br /&gt;
** [[AFS]] (container format for [[ADX]] / [[AHX (CRI)]])&lt;br /&gt;
** [[AHX (CRI)]]&lt;br /&gt;
** [[AIX]]&lt;br /&gt;
* [[DCS]] (ADPCM)&lt;br /&gt;
* [[Death Rally Archive]] (.bpa)&lt;br /&gt;
* [[DMSG]] (PCM 16 bit)&lt;br /&gt;
* [[EACS IMA ADPCM]] (.kcey)&lt;br /&gt;
* Electronic Arts&lt;br /&gt;
** [[8-Bit Sampled Voice]] (.8svx, .iff)&lt;br /&gt;
** [[Asylum Music Format]] (.amf, used in Crusader: No Remorse / Crusader: No Regret)&lt;br /&gt;
** [[Electronic Arts AS4 / ASF Music]] (.as4, .asf)&lt;br /&gt;
** [[Electronic Arts CMV]]&lt;br /&gt;
** [[Electronic Arts KSF Music]] (.ksf)&lt;br /&gt;
** [[Electronic Arts MAD]]&lt;br /&gt;
** [[Electronic Arts MUS]] (.mus)&lt;br /&gt;
** [[Electronic Arts SCxl]]&lt;br /&gt;
** [[Electronic Arts Sound Effects]] (.bnk, .crd)&lt;br /&gt;
** [[Electronic Arts Sound / Speech Files]] (.eas, .sph)&lt;br /&gt;
** [[Electronic Arts TGV]]&lt;br /&gt;
** [[Electronic Arts WVE]]&lt;br /&gt;
** [[IFF]] (Amiga 8SVX)&lt;br /&gt;
*** [[IFF-MAUD]]&lt;br /&gt;
** [[Sonix Music Driver]] (.smus)&lt;br /&gt;
* [[EMFF]] (ADPCM)&lt;br /&gt;
* Epic Megagames&lt;br /&gt;
** [[Epic Megagames MASI]] (.masi, .psm)&lt;br /&gt;
* [[Final Fantasy XI Music file]] (.bgw)&lt;br /&gt;
* [[FMOD Sample Bank]] (.fsb)&lt;br /&gt;
* [[Funcom ISS]]&lt;br /&gt;
* Galaxy Music System&lt;br /&gt;
** [[Galaxy Music System v4.0]]&lt;br /&gt;
** [[Galaxy Music System v5.0]] (.j2b)&lt;br /&gt;
* [[GCW]] (PCM 16 bit)&lt;br /&gt;
* [[Generic Header]] (.genh, Generic Header Creator)&lt;br /&gt;
* Herad Music System&lt;br /&gt;
** [[Herad Music System AGD]] (.agd)&lt;br /&gt;
** [[Herad Music System SDB]] (.sdb)&lt;br /&gt;
** [[Herad Music System SQX]] (.sqx)&lt;br /&gt;
* [[HIS]] (PCM 8 bit)&lt;br /&gt;
* id Software&lt;br /&gt;
** [[Doom MUS]]&lt;br /&gt;
** [[id Software DNF]] (.dnf)&lt;br /&gt;
** [[id Software Music Format]] (.imf)&lt;br /&gt;
** [[id Software WLF]] (.wlf)&lt;br /&gt;
* [[IMA ADPCM]] (.bar, .dvi, .hwas, .idvi, .ivaud, .myspd, .stma, .strm)&lt;br /&gt;
* [[Interplay ACM]] (.acm)&lt;br /&gt;
* [[Inverse Frequency Sound format]]&lt;br /&gt;
* [[iXMF]] (Interactive [[Extensible Music Format]])&lt;br /&gt;
* Ken Silverman&lt;br /&gt;
** [[Ken's Adlib Music]] (.ksm)&lt;br /&gt;
** [[Ken's Digital Music]] (.kdm)&lt;br /&gt;
** [[SM (Ken Silverman)]] (.sm)&lt;br /&gt;
** [[SND (Ken Silverman)]] (.snd)&lt;br /&gt;
* [[LOUDNESS Sound System]] (.lds)&lt;br /&gt;
* LucasArts&lt;br /&gt;
** [[LucasArts Adlib Audio]] (.laa)&lt;br /&gt;
** [[SCUMM]] (SCUMM)&lt;br /&gt;
* [[Martin Fernandez]] (.adlib)&lt;br /&gt;
* Microsoft&lt;br /&gt;
** [[0x0069]] (Xbox ADPCM)&lt;br /&gt;
** [[2DX]]&lt;br /&gt;
** [[2DX9]] (ADPCM)&lt;br /&gt;
** [[DE2]] (ADPCM)&lt;br /&gt;
** [[Xbox IMA ADPCM]] (.matx, .wavm, .wvs, .xmu, .xvas, .xwav)&lt;br /&gt;
* Mojang AB (Minecraft)&lt;br /&gt;
** [[Minecraft sounds.json]]&lt;br /&gt;
&lt;br /&gt;
* Origin Software&lt;br /&gt;
** [[Ultima 6 Music]] (.m)&lt;br /&gt;
* PC-98 and PC-88&lt;br /&gt;
** [[Professional Music Driver PMD]] (.m, .m2)&lt;br /&gt;
* Pixel&lt;br /&gt;
** [[PMD (Pixel)]]&lt;br /&gt;
* [[Pixel Painters]] (.fmf)&lt;br /&gt;
* [[Ragnarok Online 2 RMP]]&lt;br /&gt;
* [[Shadowlands]] (.cal)&lt;br /&gt;
* Sierra&lt;br /&gt;
** [[Sierra AGI]] (Sierra AGI)&lt;br /&gt;
** [[Sierra SCI]] (Used in Sierra PC games)&lt;br /&gt;
* [[Sound Images Generation 2]] (.sig)&lt;br /&gt;
* [[Sound Interface System]] (.lem)&lt;br /&gt;
* [[STOS memory bank]] (.mbk)&lt;br /&gt;
* [[Unreal Music Format]] (.umx)&lt;br /&gt;
* Union Logic Software Publishing&lt;br /&gt;
** [[Vinyl Goddess From Mars Instrument Format]]&lt;br /&gt;
** [[Vinyl Goddess From Mars Music Format]]&lt;br /&gt;
* [[Unique Development Studios]] (.uds)&lt;br /&gt;
* [[Video Game Music]] (.vgm, .vgz)&lt;br /&gt;
* Westwood Studios&lt;br /&gt;
** [[Westwood Studios ADL]] (.adl)&lt;br /&gt;
** [[Westwood Studios AUD]] (.aud)&lt;br /&gt;
* [[Whacky Wheels]] (.klm)&lt;br /&gt;
* [[XMP Game Module]] (.j2b)&lt;br /&gt;
&lt;br /&gt;
=== Nintendo ===&lt;br /&gt;
&lt;br /&gt;
* [[Advanced Mario Sequencer file]] (.mss)&lt;br /&gt;
* [[BRSTMPSM]] (Super Paper Mario)&lt;br /&gt;
* [[Donkey Konga 2 DSP]] (Donkey Konga 2)&lt;br /&gt;
* [[Mario Paint Composer]] (MPC)&lt;br /&gt;
* [[Mario Sequencer file]] (.msq)&lt;br /&gt;
* [[Nintendo GameCube / Wii AAAP]]&lt;br /&gt;
* [[Nintendo GameCube / Wii ADP]] (Nintendo Gamecube) (.adp)&lt;br /&gt;
* [[Nintendo GameCube / Wii AFC]] (Nintendo Gamecube)&lt;br /&gt;
* [[Nintendo GameCube / Wii AGSC]] (.agsc)&lt;br /&gt;
* [[Nintendo GameCube / Wii AMTS]]&lt;br /&gt;
* [[Nintendo GameCube / Wii ASN]] (Nintendo Gamecube)&lt;br /&gt;
* [[Nintendo GameCube / Wii ASR]] (Nintendo Wii)&lt;br /&gt;
* [[Nintendo GameCube / Wii AST]] (Nintendo Wii sound format)&lt;br /&gt;
* [[Nintendo GameCube / Wii BNS]]&lt;br /&gt;
* [[Nintendo GameCube / Wii BO2]]&lt;br /&gt;
* [[Nintendo GameCube / Wii BRSTM]] (Nintendo Wii streaming format)&lt;br /&gt;
* [[Nintendo GameCube / Wii CAPDSP]]&lt;br /&gt;
* [[Nintendo GameCube / Wii CFN]]&lt;br /&gt;
* [[Nintendo GameCube / Wii DDSP]]&lt;br /&gt;
* [[Nintendo GameCube / Wii DSP]]&lt;br /&gt;
* [[Nintendo GameCube / Wii GCA]] (Nintendo Wii)&lt;br /&gt;
* [[Nintendo GameCube / Wii GCM]]&lt;br /&gt;
* [[Nintendo GameCube / Wii GSP]]&lt;br /&gt;
* [[Nintendo GameCube / Wii HPS]]&lt;br /&gt;
* [[Nintendo GameCube / Wii IDSP]]&lt;br /&gt;
* [[Nintendo GameCube / Wii ISD]]&lt;br /&gt;
* [[Nintendo GameCube / Wii ISH]]&lt;br /&gt;
* [[Nintendo GameCube / Wii KRAW]] (Nintendo Wii)&lt;br /&gt;
* [[Nintendo GameCube / Wii LPS]]&lt;br /&gt;
* [[Nintendo GameCube / Wii MPDS]]&lt;br /&gt;
* [[Nintendo GameCube / Wii MPDSP]]&lt;br /&gt;
* [[Nintendo GameCube / Wii MSS]]&lt;br /&gt;
* [[Nintendo GameCube / Wii MUS]]&lt;br /&gt;
* [[Nintendo GameCube / Wii PDT]]&lt;br /&gt;
* [[Nintendo GameCube / Wii SDT]]&lt;br /&gt;
* [[Nintendo GameCube / Wii SMP]]&lt;br /&gt;
* [[Nintendo GameCube / Wii SNS]]&lt;br /&gt;
* [[Nintendo GameCube / Wii SPD]]&lt;br /&gt;
* [[Nintendo GameCube / Wii SPT]]&lt;br /&gt;
* [[Nintendo GameCube / Wii SSM]]&lt;br /&gt;
* [[Nintendo GameCube / Wii STM]]&lt;br /&gt;
* [[Nintendo GameCube / Wii STR]]&lt;br /&gt;
* [[Nintendo GameCube / Wii STS]]&lt;br /&gt;
* [[Nintendo GameCube / Wii SWD]]&lt;br /&gt;
* [[Nintendo GameCube / Wii THP]]&lt;br /&gt;
* [[Nintendo GameCube / Wii TYDSP]]&lt;br /&gt;
* [[Nintendo GameCube / Wii VJDSP]]&lt;br /&gt;
* [[Nintendo GameCube / Wii WAS]]&lt;br /&gt;
* [[Nintendo GameCube / Wii WSD]]&lt;br /&gt;
* [[Nintendo GameCube / Wii WSI]]&lt;br /&gt;
* [[Nintendo GameCube / Wii YDSP]]&lt;br /&gt;
* [[Nintendo GameCube / Wii YMF]]&lt;br /&gt;
* [[Nintendo GameCube / Wii ZWDSP]]&lt;br /&gt;
* [[SHI]] ([https://battleofthebits.com/lyceum/View/ShroomTool ShroomTool] Instrument, used for Mario Paint instruments)&lt;br /&gt;
* [[SHO]] (ShroomTool, used for Mario Paint sounds)&lt;br /&gt;
&lt;br /&gt;
=== Sony ===&lt;br /&gt;
&lt;br /&gt;
* [[ADS (PlayStation)]]&lt;br /&gt;
* [[ASS (PlayStation)]]&lt;br /&gt;
* [[AST (PlayStation)]]&lt;br /&gt;
* [[BG00 (PlayStation)]]&lt;br /&gt;
* [[BMDX (PlayStation)]]&lt;br /&gt;
* [[CCC (PlayStation)]]&lt;br /&gt;
* [[CNK (PlayStation)]]&lt;br /&gt;
* [[DXH (PlayStation)]]&lt;br /&gt;
* [[ENTH (PlayStation)]]&lt;br /&gt;
* [[FAG (PlayStation)]]&lt;br /&gt;
* [[FILP (PlayStation)]]&lt;br /&gt;
* [[FSB (PlayStation)]]&lt;br /&gt;
* [[GCM (PlayStation)]]&lt;br /&gt;
* [[GMS (PlayStation)]]&lt;br /&gt;
* [[HGC1 (PlayStation)]]&lt;br /&gt;
* [[I100 (PlayStation)]]&lt;br /&gt;
* [[I400 (PlayStation)]]&lt;br /&gt;
* [[I80 (PlayStation)]]&lt;br /&gt;
* [[IKM (PlayStation)]]&lt;br /&gt;
* [[ILD (PlayStation)]]&lt;br /&gt;
* [[IVB (PlayStation)]]&lt;br /&gt;
* [[JOE (PlayStation)]]&lt;br /&gt;
* [[KCES (PlayStation)]]&lt;br /&gt;
* [[KHV (PlayStation)]]&lt;br /&gt;
* [[LEG (PlayStation)]]&lt;br /&gt;
* [[MCG (PlayStation)]]&lt;br /&gt;
* [[MI4 (PlayStation)]]&lt;br /&gt;
* [[MIB (PlayStation)]]&lt;br /&gt;
* [[MIC (PlayStation)]]&lt;br /&gt;
* [[MIH (PlayStation)]]&lt;br /&gt;
* [[MIHB (PlayStation)]] (merged [[MIB|MIB (PlayStation)]] &amp;amp; [[MIH|MIH (PlayStation)]])&lt;br /&gt;
* [[MSA (PlayStation)]]&lt;br /&gt;
* [[MSVP (PlayStation)]]&lt;br /&gt;
* [[MUSC (PlayStation)]]&lt;br /&gt;
* [[NPSF (PlayStation)]]&lt;br /&gt;
* [[PNB (PlayStation)]]&lt;br /&gt;
* [[PSH (PlayStation)]]&lt;br /&gt;
* [[RKV (PlayStation)]]&lt;br /&gt;
* [[RND (PlayStation)]]&lt;br /&gt;
* [[RSTM (PlayStation)]]&lt;br /&gt;
* [[RWS (PlayStation)]]&lt;br /&gt;
* [[SFS (PlayStation)]]&lt;br /&gt;
* [[SIR (PlayStation)]]&lt;br /&gt;
* [[SL3 (PlayStation)]]&lt;br /&gt;
* [[SMPL (PlayStation)]]&lt;br /&gt;
* [[SND (PlayStation)]]&lt;br /&gt;
* [[SPU (PlayStation)]]&lt;br /&gt;
* [[STER (PlayStation)]]&lt;br /&gt;
* [[STH (PlayStation)]]&lt;br /&gt;
* [[STR (PlayStation)]]&lt;br /&gt;
* [[STS (PlayStation)]]&lt;br /&gt;
* [[SVAG (PlayStation)]]&lt;br /&gt;
* [[SVS (PlayStation)]]&lt;br /&gt;
* [[TEC (PlayStation)]]&lt;br /&gt;
* [[TK5 (PlayStation)]]&lt;br /&gt;
* [[VAS (PlayStation)]]&lt;br /&gt;
* [[VAG (PlayStation)]]&lt;br /&gt;
* [[VB2 (PlayStation &amp;amp; PS2)]]&lt;br /&gt;
* [[VGS (PlayStation)]]&lt;br /&gt;
* [[VIG (PlayStation)]]&lt;br /&gt;
* [[VPK (PlayStation)]]&lt;br /&gt;
* [[VS (PlayStation)]]&lt;br /&gt;
* [[VSF (PlayStation)]]&lt;br /&gt;
* [[WP2 (PlayStation)]]&lt;br /&gt;
* [[XA2 (PlayStation)]]&lt;br /&gt;
* [[XA30 (PlayStation)]]&lt;br /&gt;
* [[MI2 (PS2)]]&lt;br /&gt;
&lt;br /&gt;
== Identifiers of musical works, recordings, artists, etc. ==&lt;br /&gt;
* [[International Standard Musical Work Code]] (ISWC)&lt;br /&gt;
* [[International Standard Recording Code]] (ISRC)&lt;br /&gt;
* [[MusicBrainz Identifier]]&lt;br /&gt;
&lt;br /&gt;
== Karaoke ==&lt;br /&gt;
* [[CD+G]]&lt;br /&gt;
* [[UltraStar Karaoke]]&lt;br /&gt;
&lt;br /&gt;
== Metadata formats and related data ==&lt;br /&gt;
&lt;br /&gt;
* [[APE tag]]&lt;br /&gt;
* [[Argoknot]]&lt;br /&gt;
* Cue Sheet - See [[CUE and BIN]]&lt;br /&gt;
* [[ELAN Annotation Format]]&lt;br /&gt;
* [[Exif]]&lt;br /&gt;
* [[Zoom Project Settings]] (.hprj)&lt;br /&gt;
* [[ID3]]&lt;br /&gt;
* [[MDZ]]&lt;br /&gt;
* [[Monkey's Audio metadata]] (.apl)&lt;br /&gt;
* [[Vorbis comment]]&lt;br /&gt;
&lt;br /&gt;
== Music trackers ==&lt;br /&gt;
(For more on this subject, listen to [https://www.youtube.com/watch?v=v0nNuUKeh6o Jason Scott Talks His Way Out Of It: The Music Tracker Episode].)&lt;br /&gt;
&lt;br /&gt;
* [[1tracker module]] (.1tm)&lt;br /&gt;
* [[AHX (Abyss)]] (Abyss Highest eXperience)&lt;br /&gt;
* [[Aley's Module]] (.alm)&lt;br /&gt;
* [[All Sound Tracker module]] (.ast)&lt;br /&gt;
* [[Amiga Module]] (.mod)&lt;br /&gt;
* [[AProSys module]] (.aps)&lt;br /&gt;
* [[Archimedes Tracker module]] (.musx)&lt;br /&gt;
* [[Arkos Tracker]] (.aks)&lt;br /&gt;
* [[Art of Noise module]] (.aon)&lt;br /&gt;
* [[ASC Sound Master module]] (.asc)&lt;br /&gt;
* [[B's Pro Tracker module]] (.bpm, .bps)&lt;br /&gt;
* [[Beepola song]] (.bbsong)&lt;br /&gt;
* [[BeRoTracker module]] (.br)&lt;br /&gt;
* [[BoyScout Tracker module]] (.bsf)&lt;br /&gt;
* Brian Postma SoundMon&lt;br /&gt;
** [[Brian Postma SoundMon v1.x module]] (.bp)&lt;br /&gt;
** [[Brian Postma SoundMon v2.x &amp;amp; v3.x module]] (.bp3)&lt;br /&gt;
** [[BS]]&lt;br /&gt;
* Buzzic&lt;br /&gt;
** [[Buzzic v1.x]] (.buz)&lt;br /&gt;
** [[Buzzic v2.0]] (.buz2)&lt;br /&gt;
* Chaos Music Composer&lt;br /&gt;
** [[CM3]] ([[CMC]] &amp;quot;3/4&amp;quot;)&lt;br /&gt;
** [[CMC]] (Chaos Music Composer)&lt;br /&gt;
** [[CMR]] ([[CMC]] &amp;quot;Rzog&amp;quot;)&lt;br /&gt;
** [[CMS]] (Stereo Double [[CMC]])&lt;br /&gt;
** [[DMC]] (Double ChaosMusicComposer)&lt;br /&gt;
* [[Chuck Biscuits/Black Artist module]] (.cba)&lt;br /&gt;
* [[Coconizer module]]&lt;br /&gt;
* [[Composer 669 module]] (.669)&lt;br /&gt;
* [[craptracker ii module]] (.ct2)&lt;br /&gt;
* [[Custom Amiga Module]] (.cus. .custom)&lt;br /&gt;
* CyberTracker&lt;br /&gt;
** [[CyberTracker instrument]] (.ci)&lt;br /&gt;
** [[CyberTracker module]] (.ct)&lt;br /&gt;
* [[DeliTracker custom]] (.cust)&lt;br /&gt;
* [[DeltaMusic module]] (.dta)&lt;br /&gt;
* Delta Music Composer&lt;br /&gt;
** [[Delta Music Composer module]] (.dlt)&lt;br /&gt;
** [[Delta Music 2.0 module]] (.dl2)&lt;br /&gt;
* [[Desktop Tracker module]] (.dtt)&lt;br /&gt;
* DigiBooster / DigiBooster PRO&lt;br /&gt;
** [[DigiBooster v1.x module]] (.digi)&lt;br /&gt;
** [[DigiBooster PRO v2.x / DigiBooster 3 module]] (.dbm)&lt;br /&gt;
* [[Digital Symphony module]] (.dsym)&lt;br /&gt;
* Digitrakker&lt;br /&gt;
** [[Digitrakker instrument]] (.ist)&lt;br /&gt;
** [[Digitrakker module]] (.mdl)&lt;br /&gt;
** [[Digitrakker sample]] (.spl)&lt;br /&gt;
* [[DigiTrekker module]] (.dtm)&lt;br /&gt;
* [[Digital Tracker module]] (.dtm)&lt;br /&gt;
* [[DisorderTracker 2 module]] (.plm)&lt;br /&gt;
* [[Dual Module Player DSMI]] (.amf)&lt;br /&gt;
* [[Eureka Packer module]] (.eu)&lt;br /&gt;
* [[Extended MOD]] (.emd)&lt;br /&gt;
* [[Extreme's Tracker module]] (.ams)&lt;br /&gt;
* [[FAC Soundtracker]] (MSX, extension unknown)&lt;br /&gt;
* [[Face The Music module]] (.ftm)&lt;br /&gt;
* Famitracker&lt;br /&gt;
** [[FamiTracker module]] (.ftm)&lt;br /&gt;
** [[FamiTracker instrument]] (.fti)&lt;br /&gt;
* Farandole Composer&lt;br /&gt;
** [[Farandole Form 2.0]] (.f2r)&lt;br /&gt;
** [[Farandole Composer module]] (.far)&lt;br /&gt;
** [[Farandole Composer pattern]] (.fpt)&lt;br /&gt;
** [[Farandole Composer sample]] (.fsm, .usm)&lt;br /&gt;
* [[Fashion Tracker module]] (.ex)&lt;br /&gt;
* FastTracker / FastTracker 2&lt;br /&gt;
** [[FastTracker module]] (.ft, .ftc)&lt;br /&gt;
** [[Extended instrument]] (.xi)&lt;br /&gt;
** [[Extended Module]] (.xm)&lt;br /&gt;
* [[FC-M Packer module]] (.fcm)&lt;br /&gt;
* [[Flash Tracker module]] (.fls)&lt;br /&gt;
* [[Flex Tracker module]] (.flx)&lt;br /&gt;
* [[Fuchs Tracker]] (.fchs)&lt;br /&gt;
* [[FunkTracker module]] (.fnk)&lt;br /&gt;
* Future Composer&lt;br /&gt;
** [[Future Composer v1.x module]] (.fc)&lt;br /&gt;
** [[Future Composer v1.3 module]] (.fc13)&lt;br /&gt;
** [[Future Composer v1.4 module]] (.fc14)&lt;br /&gt;
* Future Composer (BSI)&lt;br /&gt;
** [[Future Composer (BSI) module]]&lt;br /&gt;
* [[Fuzzac Packer module]] (.fuzz)&lt;br /&gt;
* [[General Digital Music module]] (.gdm)&lt;br /&gt;
* [[GoatTracker module]] (.sng)&lt;br /&gt;
* [[Grave Composer module]] (.wow)&lt;br /&gt;
* Graoumf Tracker&lt;br /&gt;
** [[Graoumf Tracker module]] (.gtk)&lt;br /&gt;
** [[Graoumf Tracker 2 module]] (.gt2)&lt;br /&gt;
* [[Global Tracker v1.x module]] (.gtr)&lt;br /&gt;
* [[HeatSeeker Module Cruncher v1.0]] (.crb)&lt;br /&gt;
* [[Hively Tracker module]] (.hvl)&lt;br /&gt;
* [[Ice Tracker module]]&lt;br /&gt;
* [[Imago Orpheus module]] (.imf)&lt;br /&gt;
* Impulse Tracker&lt;br /&gt;
** [[Impulse Tracker module]] (.it, .itbz, .itgz, .itr, .itz)&lt;br /&gt;
** [[Impulse Tracker sample]] (.its)&lt;br /&gt;
* [[JAMCracker Pro module]] (.jam)&lt;br /&gt;
* jacker-tracker&lt;br /&gt;
** [[Jacker song]]&lt;br /&gt;
* klystrack&lt;br /&gt;
** [[klystrack instrument]] (.ki)&lt;br /&gt;
** [[klystrack module]] (.kt)&lt;br /&gt;
* [[KRIS Packer / ChipTracker module]] (.kris)&lt;br /&gt;
* Liquid Tracker&lt;br /&gt;
** [[Liquid Digitized Sample]] (.lds)&lt;br /&gt;
** [[Liquid Tracker module]] (.liq)&lt;br /&gt;
* MadTracker 2&lt;br /&gt;
** [[MadTracker 2 envelope]] (.mte)&lt;br /&gt;
** [[MadTracker 2 extension]] (.mtx)&lt;br /&gt;
** [[MadTracker 2 instrument]] (.mti)&lt;br /&gt;
** [[MadTracker 2 module]] (.mt2)&lt;br /&gt;
** [[MadTracker 2 pattern]] (.mtp)&lt;br /&gt;
** [[MadTracker 2 sample]] (.mts)&lt;br /&gt;
* maxYMiser&lt;br /&gt;
** [[maxYMiser instrument]] (.myi)&lt;br /&gt;
** [[maxYMiser module]] (.snd)&lt;br /&gt;
* [[Megatracker module]] (.mgt)&lt;br /&gt;
* [[MO3]] (MP3 / Vorbis compressed module)&lt;br /&gt;
* [[MOD Edit sample]] (.sam)&lt;br /&gt;
* [[Module Protector + noID]] (.mp)&lt;br /&gt;
* Microdeal Quartet&lt;br /&gt;
** [[4V]]&lt;br /&gt;
* [[MONOTONE]] (.mon, .pit, .frq)&lt;br /&gt;
* Moonblaster (MSX)&lt;br /&gt;
** [[Moonblaster music]] (.mbm)&lt;br /&gt;
** [[Moonblaster sample kit]] (.mbk)&lt;br /&gt;
* [[Multi Track Module]] (.mtm)&lt;br /&gt;
* Muse Tracker / Pornotracker&lt;br /&gt;
** [[Musetracker / Pornotracker instrument]] (.poi)&lt;br /&gt;
** [[Musetracker / Pornotracker module]] (.pom)&lt;br /&gt;
* Music Pro Tracker&lt;br /&gt;
** [[Music Pro Tracker DoublePlay]] (.mpd)&lt;br /&gt;
** [[Music Pro Tracker module (MD1)]] (.md1)&lt;br /&gt;
** [[Music Pro Tracker module (MD2)]] (.md2)&lt;br /&gt;
** [[Music Pro Tracker module (MPT)]] (.mpt)&lt;br /&gt;
* [[The Music Studio|Music Studio, The]] (Activision / Audio Light) (.sng, .song, .mss, .snd, .sound)&lt;br /&gt;
* [[Nerdtracker II module]] (.ned)&lt;br /&gt;
* [[NesTracker module]] (.nest)&lt;br /&gt;
* NoisePacker&lt;br /&gt;
** [[NoisePacker 2.x]] (.np2)&lt;br /&gt;
** [[NoisePacker 3.x]] (.np3)&lt;br /&gt;
* [[NoiseTracker module]] (.mod)&lt;br /&gt;
* [[Noisetrekker module]] (.ntk)&lt;br /&gt;
* OctaMED&lt;br /&gt;
** [[OctaMED module (MED)]] (.med)&lt;br /&gt;
** [[OctaMED module (MMD1)]] (.mmd1)&lt;br /&gt;
** [[OctaMED v2.00 module]] (.med3)&lt;br /&gt;
** [[OctaMED v2.10 module (MED4)]] (.med4)&lt;br /&gt;
** [[OctaMED v2.10 module (MMD0)]] (.mmd0)&lt;br /&gt;
** [[OctaMED v5 module]] (.mmd2)&lt;br /&gt;
** [[OctaMED SS module]] (.mmd3)&lt;br /&gt;
** [[MED Packer]] (.mmdc)&lt;br /&gt;
* Oktalyzer&lt;br /&gt;
** [[Oktalyzer module]] (.okt, .okta)&lt;br /&gt;
* [[Onyx Music File]] (.omf)&lt;br /&gt;
* [[Open MODPlug Tracker module]] (.mptm)&lt;br /&gt;
* [[Oracle module]] (.orc)&lt;br /&gt;
* [[Pha Packer]] (.pha)&lt;br /&gt;
* PlayerPRO&lt;br /&gt;
** [[Extended PlayerPRO module]] (.madx)&lt;br /&gt;
** [[PlayerPRO module]] (.mad)&lt;br /&gt;
* [[Polly Tracker module]]&lt;br /&gt;
* [[Poly Tracker module]] (.ptm)&lt;br /&gt;
* [[Polytone]] (.pol)&lt;br /&gt;
* [[Pro Sound Creator v1.xx]] (.psc, ZX Spectrum)&lt;br /&gt;
* [[Pro Sound Maker]] (.psm)&lt;br /&gt;
* Pro Tracker&lt;br /&gt;
** [[Pro Tracker v1.xx module]] (.pt1)&lt;br /&gt;
** [[Pro Tracker v2.xx module]] (.pt2)&lt;br /&gt;
** [[Pro Tracker v3.xx module]] (.pt3) &lt;br /&gt;
* [[Pro Tracker (MSX)]] (MSX-Music, extension unknown)&lt;br /&gt;
* [[Pumatracker module]] (.puma)&lt;br /&gt;
* [[Quadra Composer module]] (.emod)&lt;br /&gt;
* [[RASTER Music Tracker module]] (.rmt)&lt;br /&gt;
* Real Tracker&lt;br /&gt;
** [[Real Tracker instrument]] (.rti)&lt;br /&gt;
** [[Real Tracker module]] (.rtm)&lt;br /&gt;
** [[Real Tracker sample]] (.rts)&lt;br /&gt;
* [[Renoise]]&lt;br /&gt;
** [[Renoise|Renoise song (XRNS)]] (.xrns)&lt;br /&gt;
** [[Renoise|Renoise instrument (XRNS)]] (.xrni)&lt;br /&gt;
** [[Renoise|Renoise effect chain (XRNT)]] (.xrnt)&lt;br /&gt;
** [[Renoise Song (NTK)]] (.ntk)&lt;br /&gt;
** [[Renoise Song (PTK)]] (.ptk)&lt;br /&gt;
** [[Renoise Song (RNS)]] (.rns)&lt;br /&gt;
* [[SBStudio module]] (.pac, .son, .sou)&lt;br /&gt;
* SCC Blaffer NT&lt;br /&gt;
** [[SCC Blaffer NT music]] (.sbm, MSX)&lt;br /&gt;
** [[SCC Blaffer NT instrument kit]] (.sbk)&lt;br /&gt;
* Scream Tracker&lt;br /&gt;
** [[Scream Tracker Music Interface Kit module]]&lt;br /&gt;
** [[Scream Tracker 1 &amp;amp; 2 module]] (.stm)&lt;br /&gt;
** [[Scream Tracker 3 Adlib module]] (.as3m)&lt;br /&gt;
** [[Scream Tracker 3 module]] (.s3m)&lt;br /&gt;
** [[Scream Tracker 3 / DigiTracker sample]] (.s31)&lt;br /&gt;
** [[Scream Tracker 3 / DigiTracker sample]] (.smp)&lt;br /&gt;
* [[SMUS]]&lt;br /&gt;
* [[SoundFX module]] (.sfx, .sfx2)&lt;br /&gt;
* Sound Tracker&lt;br /&gt;
** [[Soundtracker v2.6 / Ice Tracker module]] (.mtn)&lt;br /&gt;
** [[SoundTracker v2.6 module]] (.st26)&lt;br /&gt;
** [[Sound Tracker / Super Sonic module]] (.stc)&lt;br /&gt;
** [[Sound Tracker Pro module]] (.stp)&lt;br /&gt;
* [[SoundSmith module]] (.mtp)&lt;br /&gt;
* Soundtrakker&lt;br /&gt;
** [[Soundtrakker 128 instrument]] (.ins)&lt;br /&gt;
** [[Soundtrakker 128 module]] (.128)&lt;br /&gt;
** [[Soundtrakker v1.x instrument]] (.ins)&lt;br /&gt;
** [[Soundtrakker v1.x module]] (.sng)&lt;br /&gt;
* [[SQ-Tracker module]] (.sqt)&lt;br /&gt;
* [[Starkos Tracker module]] (.sks)&lt;br /&gt;
* [[StarTrekker / Star Tracker module]] (.mod, .nt, .flt4)&lt;br /&gt;
* [[SunVox module]] (.sunvox)&lt;br /&gt;
* TFMX&lt;br /&gt;
** [[TFMX pattern data]] (.mdat)&lt;br /&gt;
** [[TFMX 7V pattern data]] (.mdat)&lt;br /&gt;
** [[TFMX Pro pattern data]] (.mdat)&lt;br /&gt;
** [[TFMX sample data]] (.smpl)&lt;br /&gt;
* Theta Music Composer&lt;br /&gt;
** [[Theta Music Composer 8-channel stereo module]] (.tm8)&lt;br /&gt;
** [[Theta Music Composer v1.x module]] (.tmc)&lt;br /&gt;
** [[Theta Music Composer v2.x module]] (.tm2)&lt;br /&gt;
* [[Trackerpacker 3 module]] (.tp3)&lt;br /&gt;
* [[Unic Tracker 1.0]] (.unic1)&lt;br /&gt;
* [[Unic Tracker 2.0]] (.unic2)&lt;br /&gt;
* [[Ultra Tracker]] (.ult)&lt;br /&gt;
* [[Velvet_Studio]] (.ams)&lt;br /&gt;
* [[VIC-TRACKER module]] (.vt)&lt;br /&gt;
* [[Vortex Tracker module]] (.vtx)&lt;br /&gt;
* X-Tracker&lt;br /&gt;
** [[D-Lusion Music File]] (.dmf)&lt;br /&gt;
** [[D-Lusion Sound File]] (.dms)&lt;br /&gt;
&lt;br /&gt;
== Musical instrument control ==&lt;br /&gt;
&lt;br /&gt;
* [[ELECTONE]] - For Yamaha Electone Range Electronic Organs&lt;br /&gt;
** [[BOO]] - Part of the [[ELECTONE]] format. &lt;br /&gt;
** [[EVT]] - Part of the [[ELECTONE]] format.&lt;br /&gt;
* MIDI &amp;amp; Clones&lt;br /&gt;
** [[Compact MIDI]]&lt;br /&gt;
** [[GMD]] ([[MIDI]] clone)&lt;br /&gt;
** [[Gravis Ultrasound patch]] (used by MIDI synthesizers)&lt;br /&gt;
** [[HMI]] ([[MIDI]] clone)&lt;br /&gt;
** [[HMP]] ([[MIDI]] clone)&lt;br /&gt;
** [[HMZ]] (Compressed [[MIDI]])&lt;br /&gt;
** [[KAR]] ([[MIDI]] Audio)&lt;br /&gt;
** [[MIDI]] (Musical Instrument Digital Interface)&lt;br /&gt;
*** [[MIDI Instrument Definition File]]&lt;br /&gt;
** [[MIDS]] ([[MIDI]] clone)&lt;br /&gt;
** [[MIZ]] (Compressed [[MIDI]])&lt;br /&gt;
** [[MSS (MIDI)|MSS]] ([[MIDI]] Clone)&lt;br /&gt;
** [[RIFF MIDI]]&lt;br /&gt;
** [[RIFF MIDS]]&lt;br /&gt;
** [[Sample Vision]] (.smp)&lt;br /&gt;
** [[Scalable Polyphony MIDI]]&lt;br /&gt;
** [[sfArk]] (SoundFont archive compressed file)&lt;br /&gt;
** [[SoundFont 1.0]] (.sbk)&lt;br /&gt;
** [[SoundFont 2.0]] (.sf2)&lt;br /&gt;
** [[Synthetic Music Application Format]]&lt;br /&gt;
** [[XMI (Extended MIDI)]]&lt;br /&gt;
** [[ZIPI]] (proposed MIDI replacement)&lt;br /&gt;
* Hardware specific&lt;br /&gt;
** AdLib Sound Cards&lt;br /&gt;
*** [[AdLib instrument]] (.ins)&lt;br /&gt;
*** [[AdLib instrument bank]] (.bnk)&lt;br /&gt;
*** [[AdLib MSCplay]] (.msc)&lt;br /&gt;
*** [[AdLib music]] (.mus)&lt;br /&gt;
*** Adlib Tracker&lt;br /&gt;
**** [[Adlib Tracker instrument]] (.ins)&lt;br /&gt;
**** [[Adlib Tracker module]] (.sng)&lt;br /&gt;
**** [[Adlib Tracker II instrument]] (.a2i)&lt;br /&gt;
**** [[Adlib Tracker II instrument|Adlib Tracker II instrument with fm-register macro]] (.a2f)&lt;br /&gt;
**** [[Adlib Tracker II instrument bank]] (.a2b)&lt;br /&gt;
**** [[Adlib Tracker II instrument bank|Adlib Tracker II instrument bank with macros]] (.a2w)&lt;br /&gt;
**** [[Adlib Tracker II module]] (.a2m)&lt;br /&gt;
**** [[Adlib Tracker II pattern]] (.a2p)&lt;br /&gt;
**** [[Adlib Tracker II module|Adlib Tracker II tiny module]] (.a2t)&lt;br /&gt;
*** [[AdLib Visual Composer / Roland Synthesizer song]] (.rol)&lt;br /&gt;
*** AMusic&lt;br /&gt;
**** [[AMusic module]] (.amd)&lt;br /&gt;
**** [[AMusic XMS]] (.xms)&lt;br /&gt;
*** [[Beni Tracker module]] (.pis)&lt;br /&gt;
*** [[Bob's Adlib Music]] (.bam)&lt;br /&gt;
*** Boom Tracker v4.0&lt;br /&gt;
**** [[Boom Tracker v4.0 instrument]] (.cif)&lt;br /&gt;
**** [[Boom Tracker v4.0 module]] (.cff)&lt;br /&gt;
*** [[DeFy Adlib Tracker module]] (.dtm)&lt;br /&gt;
*** [[Digital FM module]] (.dfm)&lt;br /&gt;
*** [[Drum Traker module]] (.dtl)&lt;br /&gt;
*** [[EdLib packed module]] (.d00)&lt;br /&gt;
*** [[Exotic AdLib module]] (.xad)&lt;br /&gt;
*** [[Extra Simple Music]] (.xsm)&lt;br /&gt;
*** [[Faust Music Creator module]] (.sng)&lt;br /&gt;
*** [[FM Tracker module]] (.fmt)&lt;br /&gt;
*** FM-Kingtracker&lt;br /&gt;
**** [[FM-Kingtracker bank]] (.fib)&lt;br /&gt;
**** [[FM-Kingtracker instrument]] (.fin)&lt;br /&gt;
**** [[FM-Kingtracker module]] (.fmk)&lt;br /&gt;
*** HSC AdLib Composer / HSC-Tracker&lt;br /&gt;
**** [[HSC AdLib Composer / HSC-Tracker module]] (.hsc)&lt;br /&gt;
**** [[HSC AdLib Composer / HSC-Tracker packed module]] (.hsp)&lt;br /&gt;
*** [[JBM Adlib Music]] (.jbl)&lt;br /&gt;
*** JCH&lt;br /&gt;
**** [[JCH-D00]] (.d00)&lt;br /&gt;
**** [[JCH-D01]] (.d01)&lt;br /&gt;
*** [[Johannes Bjerregård module]] (.jbm)&lt;br /&gt;
*** [[Master Tracker module]] (.mtr)&lt;br /&gt;
*** [[MK-Jamz audio]] (.mkj)&lt;br /&gt;
*** [[Mlat Adlib Tracker module]] (.mad)&lt;br /&gt;
*** [[MPU-401 Trakker module]] (.mtk)&lt;br /&gt;
*** [[Palladix module]] (.plx)&lt;br /&gt;
*** [[RAW (Adlib)|RAW]] (AdLib Sound Card)&lt;br /&gt;
*** [[Reality AdLib Tracker module]] (.rad)&lt;br /&gt;
*** [[SNG Player module]] (.sng)&lt;br /&gt;
*** Surprise! Adlib Tracker&lt;br /&gt;
**** [[Surprise! AdLib Tracker v1, 5, 6 module]] (.sat)&lt;br /&gt;
**** [[Surprise! Adlib Tracker v2.0]] (.sa2)&lt;br /&gt;
*** [[Twin TrackPlayer module]] (.dmo)&lt;br /&gt;
*** [[Vibrants module]] (.vib)&lt;br /&gt;
*** [[XMS-Tracker module]] (.xms)&lt;br /&gt;
** Akai&lt;br /&gt;
*** [[Akai S-series MESA multi file]] (.mlt)&lt;br /&gt;
*** [[Akai S-series MESA I program]] (.prg)&lt;br /&gt;
*** [[Akai S-series MESA II program]] (.s3p)&lt;br /&gt;
** [[Codisk Audio File]]&lt;br /&gt;
** Creative Labs&lt;br /&gt;
*** [[Creative Music Format]] (.cmf)&lt;br /&gt;
*** [[Creative Voice File]]&lt;br /&gt;
*** [[Sound Blaster Instrument]] (.sbi)&lt;br /&gt;
** [[Disney Sound Source]]&lt;br /&gt;
** [[DOSBox Raw OPL]] (.dro)&lt;br /&gt;
** [[Downloadable Sounds Banks]] (.dls)&lt;br /&gt;
** [[Ensoniq Concert Wavetable]] (.ecw)&lt;br /&gt;
** Gravis Ultrasound&lt;br /&gt;
*** [[UltraSound GF1 patch]] (.pat)&lt;br /&gt;
** [[Instrument Bank]] (Instrument Bank)&lt;br /&gt;
** [[Software Music Synthesis System]] (for 8080/Z-80 systems with S-100 bus)&lt;br /&gt;
** [[TRS-80 Orchestra-90]] (.orc)&lt;br /&gt;
** [[Voice Sequence]] (.vsq)&lt;br /&gt;
** Yamaha sound chips&lt;br /&gt;
*** [[Callus OPL Register Log]] (YM2151, .cym)&lt;br /&gt;
*** [[GYM]] (YM2612 / Sega Genesis)&lt;br /&gt;
* Software Synthesizers&lt;br /&gt;
** [[Farbrausch BR404 music]] (.bmf)&lt;br /&gt;
** [[iZotope iDrum]] (.idrum)&lt;br /&gt;
** Native Instruments&lt;br /&gt;
*** [[Native Instruments Reaktor ensemble]] (.ens)&lt;br /&gt;
** Steinberg VST Presets&lt;br /&gt;
*** [[FXB]] (Bank of presets)&lt;br /&gt;
*** [[FXP]] (single preset)&lt;br /&gt;
* [[E-Seq]] Yamaha (.fil, .esq)&lt;br /&gt;
&lt;br /&gt;
== Musical notation ==&lt;br /&gt;
&lt;br /&gt;
* [[Drum tablature]]&lt;br /&gt;
* [[Guitar tablatures]]&lt;br /&gt;
** [[ASCII tab]] (.tab, .btab, .txt)&lt;br /&gt;
** [[Guitar Pro]] (.gtp)&lt;br /&gt;
*** [[Guitar Pro 3]] (.gp3)&lt;br /&gt;
*** [[Guitar Pro 4]] (.gp4)&lt;br /&gt;
*** [[Guitar Pro 5]] (.gp5)&lt;br /&gt;
*** [[Guitar Pro 6]] (.gp6)&lt;br /&gt;
** [[KGuitar]] (.kg)&lt;br /&gt;
** [[Power Tab]] (.ptb)&lt;br /&gt;
** [[Progression]]&lt;br /&gt;
** [[Rich MIDI Tablature Format]] (.rmtf)&lt;br /&gt;
** [[TablEdit]] (.tef)&lt;br /&gt;
** [[VexTab]]&lt;br /&gt;
&lt;br /&gt;
* [[Musical notation]]&lt;br /&gt;
** [[ABC (musical notation)]]&lt;br /&gt;
** [[ANSI Music]]&lt;br /&gt;
** Capella&lt;br /&gt;
*** [[CAP]]&lt;br /&gt;
*** [[CapXML]] (.capx)&lt;br /&gt;
** [[ChordML]]&lt;br /&gt;
** [[ConcertWare]]&lt;br /&gt;
** Copyist&lt;br /&gt;
*** [[CP4]]&lt;br /&gt;
*** [[CP6]]&lt;br /&gt;
** [[Crescendo]] (.cdo)&lt;br /&gt;
** [[Dorico]] (.dorico)&lt;br /&gt;
** [[Encore]] (.enc)&lt;br /&gt;
** [[Extended Notation Format]] (.enf)&lt;br /&gt;
** [[Extensible Music Notation Markup Language]]&lt;br /&gt;
** [[Finale]] (.etf, .mus, .musx)&lt;br /&gt;
** [[Forte]] (.fnf)&lt;br /&gt;
** Guido&lt;br /&gt;
*** [[GUIDO]]&lt;br /&gt;
*** [[GUIDO XML]]&lt;br /&gt;
** JMSL&lt;br /&gt;
*** [[JMSL]]&lt;br /&gt;
*** [[JMSL Score]]&lt;br /&gt;
** [[JScoreML]]&lt;br /&gt;
** [[LilyPond]]&lt;br /&gt;
** [[MEI]]&lt;br /&gt;
** [[MHTML]]&lt;br /&gt;
** [[MidiXML]]&lt;br /&gt;
** [[minimusic]]&lt;br /&gt;
** [[MPEG4-SMR]]&lt;br /&gt;
** [[Mup]]&lt;br /&gt;
** MuseScore&lt;br /&gt;
*** [[MSCX]] - [[XML|XML file format]]&lt;br /&gt;
*** [[MSCZ]] - [[ZIP]] compressed [[MSCX]]&lt;br /&gt;
** [[Music Description Language]]&lt;br /&gt;
** [[Music Markup Language]]&lt;br /&gt;
** [[Music Time]] (.mus)&lt;br /&gt;
** [[Music Time Pro]] (.mts)&lt;br /&gt;
** [[Musical Notation Markup Language]]&lt;br /&gt;
** [[MusicML]]&lt;br /&gt;
** [[MusicWrite]] (.mwk)&lt;br /&gt;
** [[MusicXML]]&lt;br /&gt;
** [[MusicXML compressed]] (.mxl)&lt;br /&gt;
** [[Musink]] (.musink)&lt;br /&gt;
** [[MusiqueXML]]&lt;br /&gt;
** [[MusiXML]]&lt;br /&gt;
** [[Myriad Software]] (.msf)&lt;br /&gt;
** [[NeumesXML]]&lt;br /&gt;
** [[Neuratron Photoscore Format]] (.opt)&lt;br /&gt;
** [[Notation Interchange File Format]]&lt;br /&gt;
** [[NoteAbility Pro]]&lt;br /&gt;
** [[Noteworthy Composer and Music Publisher]] (.nwc)&lt;br /&gt;
** [[NoteWriter]]&lt;br /&gt;
** [[Notion]]&lt;br /&gt;
** [[NtEd]]&lt;br /&gt;
** [[Overture]] (.ove)&lt;br /&gt;
** [[PriMus]]&lt;br /&gt;
** [[Rhapsody Notation Program File]] (.rhp)&lt;br /&gt;
** [[Rhapsody 2/3]] (RISC OS.  Unrelated to the above &amp;quot;Rhapsody Notation Program File&amp;quot;)&lt;br /&gt;
** [[Rhapsody 4]] (RISC OS, .c00)&lt;br /&gt;
** [[Rosegarden]] (.rg)&lt;br /&gt;
** [[QuickScore Elite]] (.qsd)&lt;br /&gt;
** [[SCORE]] (.mus)&lt;br /&gt;
** [[Score Perfect]] (.spp)&lt;br /&gt;
** [[ScoreML]]&lt;br /&gt;
** [[ScoreWriter]] (.scw)&lt;br /&gt;
** [[Sibelius]]&lt;br /&gt;
** [[SMDL]]&lt;br /&gt;
** [[SongWrite]]&lt;br /&gt;
** [[Studio Session Song]] (.sss)&lt;br /&gt;
** [[Theta]]&lt;br /&gt;
** [[Tilia]]&lt;br /&gt;
** [[VexTab]]&lt;br /&gt;
** [[Virtual Musician Markup Language]]&lt;br /&gt;
** [[WEDELMUSIC]]&lt;br /&gt;
** [[XMF]]&lt;br /&gt;
** [[XMusic]]&lt;br /&gt;
** [[XScore]] (eXtensible Score Language)&lt;br /&gt;
&lt;br /&gt;
== Playlists, music libraries, music store downloaders ==&lt;br /&gt;
&lt;br /&gt;
* [[Amazon downloader file]] (.amz)&lt;br /&gt;
* [[B4S]] (Winamp 3 playlist)&lt;br /&gt;
* [[FPL]] (foobar2000 playlist)&lt;br /&gt;
* [[iTunes Music Library]]&lt;br /&gt;
* [[Kapsule]] (Kazaa XML Manifest)&lt;br /&gt;
* [[KPL]] (Kazaa Playlist Format)&lt;br /&gt;
* [[M3U]] (Multimedia Playlist Format)&lt;br /&gt;
* [[MAGMA]] ([[Magnet URI]])&lt;br /&gt;
* [[MOD4WIN Module List]] (.mol)&lt;br /&gt;
* [[MusicBee Library]] (.mbl)&lt;br /&gt;
* [[PLS]] (Multimedia Playlist)&lt;br /&gt;
* [[RAM (RealAudio)]]&lt;br /&gt;
* [[SMIL]] (W3C open standard)&lt;br /&gt;
* [[Windows Media Metafile]] (.asx, .wax, .wxv)&lt;br /&gt;
* [[Windows Media Playlist]] (.wpl)&lt;br /&gt;
* [[XML Sharable Playlist]]&lt;br /&gt;
&lt;br /&gt;
== Programming languages and APIs (audio/music-specific) ==&lt;br /&gt;
&lt;br /&gt;
* [[ChucK]] (.ck)&lt;br /&gt;
* [[Csound]] (.csd, .orc, .sco)&lt;br /&gt;
* Cycling 74 [[Max]] (.maxpat, .max)&lt;br /&gt;
* [[FAUST]] (.dsp)&lt;br /&gt;
* [[Music Macro Language]]&lt;br /&gt;
* Native Instruments [[Reaktor]] (.rkplr)&lt;br /&gt;
* [[Pure Data]] (.pd)&lt;br /&gt;
* [[Scala (music software)]] (.kbm, .scl, .cmd)&lt;br /&gt;
* [[SuperCollider]] (.scd, .sc)&lt;br /&gt;
* [[WaveGL]]&lt;br /&gt;
* [[Web Audio API]]&lt;br /&gt;
&lt;br /&gt;
== Ringtones ==&lt;br /&gt;
&lt;br /&gt;
* [[i Melody]]&lt;br /&gt;
* [[M4R]] (Apple iPhone Ringtones - see [[M4A]])&lt;br /&gt;
* [[Polyphonic ringtone]]&lt;br /&gt;
* [[RTTTL]]&lt;br /&gt;
&lt;br /&gt;
== Signal processing ==&lt;br /&gt;
&lt;br /&gt;
These aren't specific file formats, but generic mathematical methods used by other file formats.&lt;br /&gt;
&lt;br /&gt;
* [[A-law]]&lt;br /&gt;
* [[ADPCM]]&lt;br /&gt;
* [[DPCM]]&lt;br /&gt;
* [[LPCM]]&lt;br /&gt;
* [[Pulse code modulation]]&lt;br /&gt;
* [[µ-law]] (u-law)&lt;br /&gt;
&lt;br /&gt;
== Software ==&lt;br /&gt;
&lt;br /&gt;
Refer to [[Audio software]].&lt;br /&gt;
&lt;br /&gt;
== Sound card related formats ==&lt;br /&gt;
&lt;br /&gt;
* [[CMS (Creative Music System)]]&lt;br /&gt;
&lt;br /&gt;
== Speech synthesis ==&lt;br /&gt;
&lt;br /&gt;
* [[Microsoft TTS voice data]] (.vce, .spd)&lt;br /&gt;
* [[Microsoft TTS voice definition]] (.cfg, .sdf)&lt;br /&gt;
* [[Speech Synthesis Markup Language]] (SSML)&lt;br /&gt;
* [[TextGrid]]&lt;br /&gt;
* [[VoiceDescription]] (OS X)&lt;br /&gt;
&lt;br /&gt;
== Unclassified (need to move to other categories) ==&lt;br /&gt;
&lt;br /&gt;
* [[ACM]] (Audio Compression Manager)&lt;br /&gt;
* [[ADM]] (ADM Audio File)&lt;br /&gt;
* [[AIL real mode driver]]&lt;br /&gt;
* [[Audfprint fingerprint file]] (.afpk)&lt;br /&gt;
* [[AVR]]&lt;br /&gt;
* [[B1S]]&lt;br /&gt;
* [[BDSP]] (BotDetect Sound Package)&lt;br /&gt;
* [[BVG]]&lt;br /&gt;
* [[CBD2]]&lt;br /&gt;
* CLF&lt;br /&gt;
** [[Common Loudspeaker Format]]&lt;br /&gt;
** [[Common Instrument Format]]&lt;br /&gt;
* [[DeskMate Music]] (.sng)&lt;br /&gt;
* [[DeskMate Sound]] (.snd)&lt;br /&gt;
* [[DIGPAK sound driver]]&lt;br /&gt;
* [[DSM]] (DSIK Internal)&lt;br /&gt;
* [[DSPW]]&lt;br /&gt;
* [[DTK]]&lt;br /&gt;
* [[EUPHONY]] (FM Towns computer system)&lt;br /&gt;
* [[FFW]]&lt;br /&gt;
* [[First Rate Music Hall]] (.pck, MSX-Music song editor using [[Music Macro Language]])&lt;br /&gt;
* [[GBTS]]&lt;br /&gt;
* [[GCUB]]&lt;br /&gt;
* [[GSB]]&lt;br /&gt;
* [[HLWAV]]&lt;br /&gt;
* [[IAB]]&lt;br /&gt;
* [[IADP]]&lt;br /&gt;
* [[INT]] (RAW File)&lt;br /&gt;
* [[ISWS]]&lt;br /&gt;
* [[JSTM]]&lt;br /&gt;
* [[KOVS]]&lt;br /&gt;
* [[MA]] (Music Assembler)&lt;br /&gt;
* [[Micronas SC4]]&lt;br /&gt;
* [[MNSTR]]&lt;br /&gt;
* [[MSF]]&lt;br /&gt;
* [[MT9]]&lt;br /&gt;
* [[MTAF]]&lt;br /&gt;
* [[Photo CD Audio]]&lt;br /&gt;
* [[S98]] (NEC PC-98)&lt;br /&gt;
* [[SD]] (ESPS sampled data file)&lt;br /&gt;
* [[SigmaStudio]] (.dspproj)&lt;br /&gt;
* [[Sound Description Interchange Format]] (SDIF)&lt;br /&gt;
* [[SGI (Sound Generator)|SGI]] (Sound Generator 3.0 instrument)&lt;br /&gt;
* [[SNG (SCC Musixx)|SNG]] (SCC Musixx)&lt;br /&gt;
* [[Sound Effect Editor]] (.see, MSX)&lt;br /&gt;
* [[SoundHelix XML]]&lt;br /&gt;
* [[TFMX]] (TFMX)&lt;br /&gt;
* [[VCOMP (Blaster Master)]]&lt;br /&gt;
* [[Vivaldi]] (RISC OS)&lt;br /&gt;
* [[WAVTOEXE (Rezaul Kabir)]]&lt;br /&gt;
* [[Zsound Music]]&lt;br /&gt;
&lt;br /&gt;
See the Open Cubic Player homepage for a list of demo formats: http://www.cubic.org/player/features.html&lt;br /&gt;
&lt;br /&gt;
See also [[Piano Rolls]] (which is under the [[Physical File Formats]]).&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
* [http://boingboing.net/2013/09/20/kickstarting-free-open-record.html Kickstarting free, open recordings of Bach's &amp;quot;Well-Tempered Clavier, Book 1&amp;quot;]&lt;br /&gt;
* [http://mpc-hc.org/ MPC-HC: media player for Windows handling just about all video/audio formats]&lt;br /&gt;
* [http://boingboing.net/2013/09/27/david-byrnes-how-music-wor.html How Music Works]&lt;br /&gt;
* [http://www.textfiles.com/programming/FORMATS/admusfmt.pro Some discussion of &amp;quot;advanced music formats&amp;quot; from 1994]&lt;br /&gt;
* [http://www.textfiles.com/programming/FORMATS/audiof23.txt FAQ on audio file formats (1992-07-09)]&lt;br /&gt;
* [http://boingboing.net/2013/11/03/this-must-be-the-8-bit-place.html Chiptune version of Talking Heads song]&lt;br /&gt;
* [http://www.youtube.com/watch?v=3Z2vU8M6CYI Beatles 3000: humorous video of how the future might misunderstand 20th century pop culture if artifacts decay as happened in the past]&lt;br /&gt;
* [http://publicdomainreview.tumblr.com/post/76437123224/chaoscontrolled123-luke-and-i-were-looking-at The Music Written on This Dude's Butt]&lt;br /&gt;
* [http://vimeo.com/58200103 &amp;quot;Eye of the tiger&amp;quot; played on a modified dot matrix printer]&lt;br /&gt;
* [http://chipflip.wordpress.com/2014/03/09/a-short-history-of-hardcore-chipmusic/ A Short History of Hardcore Chipmusic]&lt;br /&gt;
* [https://medium.com/message/you-need-to-hear-this-extremely-rare-recording-27619411e077 You Need to Hear This Extremely Rare Recording]&lt;br /&gt;
* [http://www.loc.gov/preservation/resources/rfs/audio.html Library of Congress Recommended Format Specifications: Audio Works]&lt;br /&gt;
* [http://betaboston.com/news/2014/07/17/in-a-bid-for-more-emotional-snacking-frito-lay-patents-culinary-theme-songs/ In a bid for more emotional snacking, Frito-Lay patents culinary theme songs]&lt;br /&gt;
* [http://www.theverge.com/2014/8/4/5968243/mit-turns-recorded-vibrations-back-into-speech-and-music Scientists reconstruct speech through soundproof glass by watching a bag of potato chips]&lt;br /&gt;
* [http://www.palmbeachpost.com/ap/ap/business/apple-releases-tool-to-remove-free-u2-album/nhNG9/ Apple releases tool to remove free U2 album] (which they gave you whether you wanted it or not)&lt;br /&gt;
* [https://github.com/AyrA/ExcelPlayer Excel sheet that plays video and audio]&lt;br /&gt;
* [http://webaudio.github.io/web-audio-api/ Web Audio API (W3C)]&lt;br /&gt;
* [http://www.wonderingsound.com/feature/why-collecting-music-matters/ Why Collecting Matters: Citizen Archivists and the Battle for Future Pasts]&lt;br /&gt;
* [http://mediaarea.net/en/MediaInfo MediaInfo: software that shows metadata for audio/video files]&lt;br /&gt;
* [http://www.bl.uk/projects/save-our-sounds Save our Sounds]&lt;br /&gt;
* [http://www.davidsystems.com/#tools David Systems tools: includes online loudness analysis of sound files]&lt;br /&gt;
* [http://createdigitalmusic.com/2015/07/next-web-standard-music-notation/ The next Web standard could be music notation]&lt;br /&gt;
* [https://www.youtube.com/watch?v=q_3d1x2VPxk How Oldschool Sound/Music worked] (video)&lt;br /&gt;
* [http://www.crutchfield.com/S-ulligiNLBZf/learn/learningcenter/home/hometheater_surround.html Understanding surround sound formats]&lt;br /&gt;
* [http://www.righto.com/2017/04/reverse-engineering-76477-space.html Reverse engineering the 76477 &amp;quot;Space Invaders&amp;quot; sound effect chip from die photos]&lt;br /&gt;
&lt;br /&gt;
[[Category:Audio and Music| ]]&lt;/div&gt;</summary>
		<author><name>TLSUpgradeWhen</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/NES_Sound_Format</id>
		<title>NES Sound Format</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/NES_Sound_Format"/>
				<updated>2025-03-31T01:56:00Z</updated>
		
		<summary type="html">&lt;p&gt;TLSUpgradeWhen: BotB change of domain&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=Audio and Music&lt;br /&gt;
|extensions={{ext|nsf}}&lt;br /&gt;
}}&lt;br /&gt;
'''NES Sound Format''' ('''NSF''') is an audio file format invented by Kevin Horton, to provide a way to transfer Nintendo Entertainment System (NES) music data. NSF files consist of the original music / sound code from a NES game and some header data.&lt;br /&gt;
&lt;br /&gt;
While the original intention was to allow storage, transfer and playback of music / sounds ripped from NES games, the format has become popular with composers of chiptunes and many original compositions are now available.&lt;br /&gt;
&lt;br /&gt;
== Files ==&lt;br /&gt;
Examples of NSF files can be found at:&lt;br /&gt;
&lt;br /&gt;
* [http://akumunsf.good-evil.net/ Akumu's NSF Archive]&lt;br /&gt;
* [http://www.famicompo-mini.com/ Famicompo Mini]&lt;br /&gt;
* [http://nsf.joshw.info/ NES Music Archive]&lt;br /&gt;
* [http://www.zophar.net/music/nsf.html Zophar's Domain - Nintendo NSF Music]&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
Information on the NSF format can be found at:&lt;br /&gt;
&lt;br /&gt;
* [http://www.2a03.org/forum/index.php 2A03 - The NES Music Archive]&lt;br /&gt;
* [http://wiki.nesdev.com/w/index.php/NSF NesDev wiki - NSF]&lt;br /&gt;
* [http://kevtris.org/nes/nsfspec.txt NES Music Format Spec (.txt file)]&lt;br /&gt;
* [http://en.wikipedia.org/wiki/NES_Sound_Format Wikipedia - NES Sound Format]&lt;br /&gt;
* [http://forums.nesdev.com/viewtopic.php?f=6&amp;amp;t=7304 NesDev forum discussion about the NSF 2.0 featureset]&lt;br /&gt;
&lt;br /&gt;
Other information that might be of use:&lt;br /&gt;
&lt;br /&gt;
* [http://www.slack.net/~ant/nes-emu/apu_ref.txt NES APU Sound Hardware Reference]&lt;br /&gt;
* [http://nesdev.com/ NesDev]&lt;br /&gt;
* [http://forums.nesdev.com/viewforum.php?f=6 NesDev NES Music forum]&lt;br /&gt;
&lt;br /&gt;
== Playback - Hardware ==&lt;br /&gt;
There have been a number of projects developing hardware NSF players&lt;br /&gt;
&lt;br /&gt;
* [http://kevtris.org/Projects/copynes/nsfcart.html CopyNES NSF Cart]&lt;br /&gt;
* [http://kevtris.org/Projects/hardnes/index.html HardNES]&lt;br /&gt;
* [http://www.retrousb.com/product_info.php?products_id=34 NES PowerPak]&lt;br /&gt;
* [http://www2s.biglobe.ne.jp/~tns/nr266910.html TNS-HFC (japanese)]&lt;br /&gt;
&lt;br /&gt;
== Playback - Software ==&lt;br /&gt;
There are a number of options for playing back NSF files, including both standalone players and plugins for popular media players such as Winamp.&lt;br /&gt;
&lt;br /&gt;
=== Plugins ===&lt;br /&gt;
* [http://projects.raphnet.net/#festalon Festalon] is an open-source xmms and Winamp plugin, as well as a standalone command-line NSF player.&lt;br /&gt;
* [http://www.foobar2000.org/components/view/foo_gep Game Emu Player] is a [http://www.foobar2000.org/ foobar2000] plugin supporting multiple formats, including NSF. Source is available [https://github.com/kode54/foo_gep here].&lt;br /&gt;
* [http://nezplug.sourceforge.net/ NEZplug] is a plugin for [http://www.oldversion.com/Winamp.html Winamp 2.x], [http://hwm5.gyao.ne.jp/kobarin/ kbMediaPlayer (japanese)], [http://sillydog.org/narchive/ Netscape] and [http://www.oldversion.com/Internet-Explorer.html Internet Explorer 3.x - 5.x]. Both binary and source are available, and the SVN can be browsed [http://nezplug.svn.sourceforge.net/viewvc/nezplug/ here].&lt;br /&gt;
* [http://offgao.no-ip.org/program/nezplug++.html NEZplug++] (japanese) is a Winamp plugin.&lt;br /&gt;
* [http://disch.zophar.net/notsofatso.php NotSo Fatso] is a Winamp plugin. Both binary and source are available.&lt;br /&gt;
* [http://www.pokipoki.org/dsa/index.php?NSFplug NSFplug] is a plugin for [http://www.oldversion.com/Winamp.html Winamp 2.x], [http://www.winamp.com Winamp 5.x] and [http://hwm5.gyao.ne.jp/kobarin/ kbMediaPlayer 2.28 (japanese)] or later. Both binary and source are available.&lt;br /&gt;
* [http://tnse.zophar.net/NSFten.htm NSFten] is a plugin for [http://www.oldversion.com/Winamp.html Winamp 2.x]&lt;br /&gt;
&lt;br /&gt;
=== Standalone ===&lt;br /&gt;
&lt;br /&gt;
==== DOS / Windows ====&lt;br /&gt;
* [http://www.neillcorlett.com/bleep/ Bleep!] plays NSF and [[GBS]] files. It also offers a [http://www.winamp.com Winamp] plugin.&lt;br /&gt;
* [http://www.neshq.com/nsf/bnsf24.zip BNSF] (zip archive)&lt;br /&gt;
* [http://www.exotica.org.uk/wiki/DeliPlayer DeliPlayer] supports a huge number of formats, including NSF.&lt;br /&gt;
* [http://gigo.retrogames.com/download.html G-NSF] (japanese)&lt;br /&gt;
* [http://user.tninet.se/~zxy965r/nsf.zip NSFLive] (zip file)&lt;br /&gt;
* [https://web.archive.org/web/20160312213505/http://www.pokipoki.org/dsa/index.php?NSFplay NSFplay] original version by Brezza.&lt;br /&gt;
* [https://bbbradsmith.github.io/nsfplay/ NSFPlay] a fork of the original by Brad Smith.&lt;br /&gt;
* [http://disch.zophar.net/slicknsf.php SlickNSF]&lt;br /&gt;
* [http://virtuanes.s1.xrea.com/vnes_dl.php VirtuaNSF] (japanese)&lt;br /&gt;
&lt;br /&gt;
==== Mac ====&lt;br /&gt;
&lt;br /&gt;
==== Linux ====&lt;br /&gt;
&lt;br /&gt;
==== Cross-platform / Other ====&lt;br /&gt;
* [https://https://github.com/NovaSquirrel/Mesen-X Mesen-X] - an accurate NES emulator, supports NSF, NSFE and EPSM in those. &lt;br /&gt;
* [http://bannister.org/software/ao.htm Audio Overload] plays back damn near everything (including NSF) and is available for Linux, Mac and Windows.&lt;br /&gt;
* [http://www.p1xl.com/fun/flashnsf/ FlashNSF] is, as the name suggests, an NSF player implemented in Flash. Also plays [[NSFE]] files.&lt;br /&gt;
* [https://itunes.apple.com/ca/app/modizer/id393964792?mt=8 Modizer] is a module player app for iOS which supports NSF.&lt;br /&gt;
* [http://shauninman.com/noisees/ NoiseES] is an iOS app supporting NSF, [[NSFE]], [[Game Boy Sound|GBS]], [[VGM]] and [[SPC (Audio)|SPC]].&lt;br /&gt;
* [http://nosefart.sourceforge.net/ Nosefart] offers two Linux versions, a DOS version, an [http://www.xmms.org/ XMMS] plugin, a [http://www.winamp.com/ Winamp plugin] and a [http://www4.tripnet.se/~slarti/t_cl-amp_uk.htm CL-amp] plugin.&lt;br /&gt;
* [http://jiggawatt.org/badc0de/nsfplayer.htm tgxnsf] is an NSF player for the PC-Engine / TurboGrafx 16. Binary and source available.&lt;br /&gt;
&lt;br /&gt;
== Composition Software ==&lt;br /&gt;
* [https://famistudio.org/ FamiStudio]&lt;br /&gt;
* [http://famitracker.com/ FamiTracker]&lt;br /&gt;
* [https://github.com/Dn-Programming-Core-Management/Dn-FamiTracker Dn-Famitracker] - Dn-Famitracker is a fork of 0CC-FamiTracker that incorporates numerous fixes and features.&lt;br /&gt;
* [https://github.com/tildearrow/furnace Furnace]&lt;br /&gt;
* [http://www.deflemask.com DefleMask]&lt;br /&gt;
* [https://web.archive.org/web/20151027115539/http://kkfos.aspekt.fi/projects/nes/tools/musetracker/ Musetracker]&lt;br /&gt;
* [http://nesdev.com/nt2/ NerdTracker II]&lt;br /&gt;
* [https://web.archive.org/web/20200325111026/http://blog.ntrq.net:80/ NTRQ] - a native NES tracker&lt;br /&gt;
* [https://web.archive.org/web/20190331141902/http://www.geocities.co.jp/Playtown-Denei/9628/ mck]&lt;br /&gt;
&lt;br /&gt;
== Conversion Software ==&lt;br /&gt;
&lt;br /&gt;
=== NSF to X ===&lt;br /&gt;
* [http://gigo.retrogames.com/download.html nsf2midi] NSF to [[MIDI]].&lt;br /&gt;
* [http://nezplug.sourceforge.net/ NSF2WAV] NSF to [[WAV]].&lt;br /&gt;
&lt;br /&gt;
=== X to NSF ===&lt;br /&gt;
* [https://battleofthebits.com/lyceum/View/it2nsf/ IT2NSF] [[Impulse Tracker module|IT]] to NSF.&lt;br /&gt;
* S3M2NSF [https://battleofthebits.com/lyceum/View/s3m2nsf/ info], [http://os4depot.net/index.php?function=showcontent&amp;amp;file=development/cross/s3m2nsf.lha download] [[Scream Tracker 3 module|S3M]] to NSF.&lt;br /&gt;
&lt;br /&gt;
== Sample files ==&lt;br /&gt;
* {{DexvertSamples|music/nsf}}&lt;/div&gt;</summary>
		<author><name>TLSUpgradeWhen</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/SHO</id>
		<title>SHO</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/SHO"/>
				<updated>2025-03-31T01:55:03Z</updated>
		
		<summary type="html">&lt;p&gt;TLSUpgradeWhen: BotB change of domain&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=Audio and Music&lt;br /&gt;
|extensions={{ext|sho}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
'''SHO''' files contain Mario Paint song data ripped from ZSNES v1.43 [[ZST]] save state files with ShroomTool. They can be played back using ShroomPlayer.&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
* [https://battleofthebits.com/lyceum/View/ShroomTool ShroomTool] at Battle of the Bits.&lt;br /&gt;
* [http://www.mmnt.net/db/0/0/ftp.amigascne.org/mirrors/ftp.modland.com/pub/trackers/Windows/ShroomTool ShroomTool download] (includes source)&lt;br /&gt;
* [http://www.mmnt.net/db/0/0/ftp.amigascne.org/mirrors/ftp.modland.com/pub/players/Windows/ShroomPlayer ShroomPlayer download]&lt;br /&gt;
* [https://battleofthebits.com/lyceum/View/mariopaint+(format)/ Mario Paint format info] at Battle of the Bits&lt;br /&gt;
* [http://www.zsnes.com/ ZSNES]&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo]]&lt;/div&gt;</summary>
		<author><name>TLSUpgradeWhen</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/SHI</id>
		<title>SHI</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/SHI"/>
				<updated>2025-03-31T01:53:43Z</updated>
		
		<summary type="html">&lt;p&gt;TLSUpgradeWhen: BotB change of domain&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=Audio and Music&lt;br /&gt;
|extensions={{ext|shi}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''SHI''' files are &amp;quot;Shroom Instruments&amp;quot; used by ShroomTool, which extracts / injects Mario Paint music data (in [[SHO]] format) from ZSNES v1.43 [[ZST]] save states.&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
* [https://battleofthebits.com/lyceum/View/ShroomTool ShroomTool] at Battle of the Bits.&lt;br /&gt;
* [http://www.mmnt.net/db/0/0/ftp.amigascne.org/mirrors/ftp.modland.com/pub/trackers/Windows/ShroomTool ShroomTool download] (includes source)&lt;br /&gt;
* [http://www.mmnt.net/db/0/0/ftp.amigascne.org/mirrors/ftp.modland.com/pub/players/Windows/ShroomPlayer ShroomPlayer download] (plays back [[SHO]] files)&lt;br /&gt;
* [https://battleofthebits.com/lyceum/View/mariopaint+(format)/ Mario Paint format info] at Battle of the Bits&lt;br /&gt;
* [http://www.zsnes.com/ ZSNES]&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo]]&lt;/div&gt;</summary>
		<author><name>TLSUpgradeWhen</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/7z</id>
		<title>7z</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/7z"/>
				<updated>2025-03-31T01:37:12Z</updated>
		
		<summary type="html">&lt;p&gt;TLSUpgradeWhen: /* Specifications */ links to 7z github mirror and py7zr documentation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=Archiving&lt;br /&gt;
|extensions={{ext|7z}}&lt;br /&gt;
|mimetypes={{mimetype|application/x-7z-compressed}}&lt;br /&gt;
|locfdd={{LoCFDD|fdd000539}}&lt;br /&gt;
|pronom={{PRONOM|fmt/484}}&lt;br /&gt;
|wikidata={{wikidata|Q270131}}&lt;br /&gt;
}}&lt;br /&gt;
'''7z''' is a file format for archiving and data compression, developed by Igor Pavlov. It is the native format of the [[7-Zip]] archiving application.&lt;br /&gt;
&lt;br /&gt;
== Format details ==&lt;br /&gt;
The 7z format defines many compression methods. The ones normally used are [[LZMA2]] (default for 7-Zip 9.30 alpha  ), [[LZMA]] (default for 7-Zip prior to 9.30 alpha), [[PPMd]], and [[bzip2]].&lt;br /&gt;
&lt;br /&gt;
== Identification ==&lt;br /&gt;
7z files begin with signature bytes {{magic|'7' 'z' BC AF 27 1C}}.&lt;br /&gt;
&lt;br /&gt;
== Related formats ==&lt;br /&gt;
* [[S7z]]&lt;br /&gt;
* [[UFA]] (predecessor?)&lt;br /&gt;
* [[777]] (predecessor?)&lt;br /&gt;
* [[BIX]] (predecessor?)&lt;br /&gt;
* [[ARG]] (same author)&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
* Refer to the DOC/7zFormat.txt and DOC/Methods.txt files in the source distribution. ([https://github.com/kornelski/7z/tree/main/DOC mirror on GitHub])&lt;br /&gt;
* [https://py7zr.readthedocs.io/en/latest/archive_format.html .7z file format specification on the py7zr documentation]&lt;br /&gt;
&lt;br /&gt;
== Software ==&lt;br /&gt;
* [[7-Zip]]&lt;br /&gt;
* [https://7zx.en.softonic.com/mac 7zX for Mac]&lt;br /&gt;
* [http://p7zip.sourceforge.net/ p7zip]&lt;br /&gt;
* [https://github.com/conor42/Radyx Radyx] - creates 7-zip archives using only the LZMA2 compression algorithm provided by the Fast LZMA2 Library&lt;br /&gt;
&lt;br /&gt;
== Sample files ==&lt;br /&gt;
* {{DexvertSamples|archive/sevenZip}}&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
* [https://www.7-zip.org/7z.html 7-Zip page about 7z Format]&lt;br /&gt;
* [[Wikipedia:7z|Wikipedia article]]&lt;/div&gt;</summary>
		<author><name>TLSUpgradeWhen</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Professional_Music_Driver_PMD</id>
		<title>Professional Music Driver PMD</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Professional_Music_Driver_PMD"/>
				<updated>2024-09-23T17:01:11Z</updated>
		
		<summary type="html">&lt;p&gt;TLSUpgradeWhen: BotB changed domains&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=Audio and Music&lt;br /&gt;
|extensions={{ext|m}}, {{ext|m2}}&lt;br /&gt;
}}&lt;br /&gt;
'''Professional Music Driver''' ('''PMD''') is a music macro language format by Masahiro Kajihara. PMD was popular on Japanese PC-98 games, targeting Yamaha FM sound chips, and also supported Adlib/Soundblaster FM, as used by a few games localised for the western market. The format has a human-readable macro language for writing music, which compiles into .m and .m2 binary files.&lt;br /&gt;
&lt;br /&gt;
== Identification ==&lt;br /&gt;
Files don't have clear identification, but usually begin with a mode byte (0, 1, or 2) followed by 12 or 13 sequential word offsets into the file.&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
* [https://pigu-a.github.io/pmddocs/ PMD English Documentation] Translated documentation of the macro language&lt;br /&gt;
* [https://gitlab.com/bunnylin/supersakura/blob/master/doc/pmd.txt PMD .M files] Technical description of the binary file format&lt;br /&gt;
&lt;br /&gt;
== Software ==&lt;br /&gt;
* [http://c60.la.coocan.jp/ Ｃ６０のページ] FM-PMD music player for Windows, FMPMD2000 has an English interface&lt;br /&gt;
* [https://battleofthebits.com/lyceum/View/Professional+Music+Driver+%28PMD%29/ Battle of the bits: Professional Music Driver (PMD)] Description, guides, and tools&lt;br /&gt;
* [https://github.com/gzaffin/pmdmini pmdplay]&lt;br /&gt;
&lt;br /&gt;
== Sample files ==&lt;br /&gt;
* [http://hoot.joshw.info/pc98/ Hoot Archive] The PC-98 game music list includes many PMD soundtracks, eg. diesirae_98, eve_98, and inma_sei_98&lt;br /&gt;
&lt;br /&gt;
[[Category:Game data files]]&lt;br /&gt;
[[Category:Audio and Music]]&lt;/div&gt;</summary>
		<author><name>TLSUpgradeWhen</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/TRD</id>
		<title>TRD</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/TRD"/>
				<updated>2024-07-08T05:50:09Z</updated>
		
		<summary type="html">&lt;p&gt;TLSUpgradeWhen: Link to mctrd software&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=Disk Image Formats&lt;br /&gt;
|extensions={{ext|trd}}&lt;br /&gt;
|kaitai struct=tr_dos_image&lt;br /&gt;
}}&lt;br /&gt;
'''TRD''' (TR-DOS disk image) is a format for saving images of ZX Spectrum floppy disks ([[ZX Spectrum Beta Disc 5.25&amp;quot; floppy]] and [[ZX Spectrum Beta Disc 3.5&amp;quot; floppy]], using the [[TR-DOS filesystem]]).&lt;br /&gt;
&lt;br /&gt;
The files are plain sector-by-sector headerless dumps (the same idea as &amp;lt;code&amp;gt;/dev/fd0&amp;lt;/code&amp;gt;). Each sector is 256 bytes, each track contains 16 sectors. Tracks are arranged in the same order as &amp;quot;logical tracks&amp;quot; in TR-DOS: 0th track on 0th side, 0th track on 1st side, 1st track on 0th side, 1st track on 1st side, …. If remaining sectors at the end of floppy are unused, the TRD file can be less than actual floppy size. These files are supported by most ZX Spectrum emulators.&lt;br /&gt;
&lt;br /&gt;
== Software ==&lt;br /&gt;
* [https://github.com/samstyle/mctrd mctrd]&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.zx-modules.de/fileformats/trdformat.html TRD disk image format - ZX-Modules.de]&lt;br /&gt;
* [https://faqwiki.zxnet.co.uk/wiki/TRD_format TRD format - Sinclair FAQ wiki]&lt;br /&gt;
&lt;br /&gt;
[[Category:ZX Spectrum]]&lt;/div&gt;</summary>
		<author><name>TLSUpgradeWhen</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/NDS</id>
		<title>NDS</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/NDS"/>
				<updated>2024-04-02T03:26:49Z</updated>
		
		<summary type="html">&lt;p&gt;TLSUpgradeWhen: /* Links */ Live GBATEK URL&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=ROM and memory images&lt;br /&gt;
|extensions={{ext|nds}}&lt;br /&gt;
}}&lt;br /&gt;
'''NDS''' is a ROM image format for the Nintendo DS game console.&lt;br /&gt;
&lt;br /&gt;
== Software ==&lt;br /&gt;
* [[The Unarchiver]]&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
*http://dsibrew.org/wiki/NDS_Format&lt;br /&gt;
*http://www.romhacking.net/documents/%5B469%5Dnds_formats.htm&lt;br /&gt;
*https://web.archive.org/web/20120404151617/http://www.bottledlight.com/ds/index.php/FileFormats/NDSFormat&lt;br /&gt;
*http://imrannazar.com/The-Smallest-NDS-File&lt;br /&gt;
*https://problemkaputt.de/gbatek.htm#dstechnicaldata&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo]]&lt;/div&gt;</summary>
		<author><name>TLSUpgradeWhen</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/2SF</id>
		<title>2SF</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/2SF"/>
				<updated>2024-03-28T18:27:31Z</updated>
		
		<summary type="html">&lt;p&gt;TLSUpgradeWhen: /* Information */ revive info links with wayback&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=Audio and Music&lt;br /&gt;
|extensions={{ext|mini2sf}}, {{ext|2sflib}}, {{ext|smap}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
'''2SF''' is a variant of the [[Portable Sound Format]] for Nintendo DS music.&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
*[https://web.archive.org/web/20150703023816if_/http://unknown.hcs64.com/2sf/2sfspec.txt 2SF specifications revision 7] (.txt file)&lt;br /&gt;
*[https://web.archive.org/web/20150703023811if_/http://unknown.hcs64.com/2sf/2sfripstandards.txt 2SF rip standards] (.txt file)&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&lt;br /&gt;
* [http://unknown.hcs64.com/2sf/ripstuff.html 2SF Rip Utility Repository] &lt;br /&gt;
&lt;br /&gt;
== Files ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.zophar.net/music/2sf.html Zophar's Domain - 2SF Files]&lt;br /&gt;
* [http://2sf.hcs64.com/ http://2sf.hcs64.com/]&lt;br /&gt;
* [http://caitsith2.net/2sf http://caitsith2.net/2sf]&lt;/div&gt;</summary>
		<author><name>TLSUpgradeWhen</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Game_Boy_Sound</id>
		<title>Game Boy Sound</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Game_Boy_Sound"/>
				<updated>2024-03-26T02:52:40Z</updated>
		
		<summary type="html">&lt;p&gt;TLSUpgradeWhen: /* Information */ link to gbdev's pan docs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=Audio and Music&lt;br /&gt;
|extensions={{ext|gbs}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Game Boy Sound (GBS) is an emulated audio file format, similar to [[SID]] or [[NES Sound Format]]. The files consist of code and data relevant to audio production which has been ripped from a [[GB|Game Boy]] or [[GBC|Game Boy Colour]] ROM image, combined with a header. It is the succesor of the earlier [[GBR]] format which had a smaller header.&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
* [ftp://ftp.modland.com/pub/documents/format_documentation/Gameboy%20Sound%20System%20(.gbs).txt GBS File Specification v1.02]&lt;br /&gt;
* [http://web.textfiles.com/games/gbspec.txt Everything You Always Wanted To Know About GAMEBOY but were afraid to ask] - playback of Game Boy Sound files requires emulation of some of the original hardware.&lt;br /&gt;
* https://gbdev.io/pandocs/ - Community-updated version of the above document&lt;br /&gt;
&lt;br /&gt;
== Software ==&lt;br /&gt;
&lt;br /&gt;
=== Playback ===&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/mmitch/gbsplay gbsplay] (*nix, open source)&lt;br /&gt;
* [http://audacious-media-player.org/ Audacious] (cross-platform, open source)&lt;br /&gt;
* [http://www.bannister.org/software/ao.htm Audio Overload] (cross-platform)&lt;br /&gt;
* [http://www.chipamp.org/ Chipamp] (bundle of Winamp plugins)&lt;br /&gt;
* [http://hwm5.gyao.ne.jp/kobarin/ Kobarin Media Player] (Microsoft Windows, Japanese)&lt;br /&gt;
* [http://en.wikipedia.org/wiki/MoonShell MoonShell] (Nintendo DS)&lt;br /&gt;
* [http://offgao.no-ip.org/program/nezplug++.html NEZplug++] (Winamp / Kobarin plugin)&lt;br /&gt;
* [http://shauninman.com/noisees/ Noise Entertainment System] (iPhone / iPod)&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
* [ftp://ftp.modland.com/pub/modules/Gameboy%20Sound%20System/ Example .gbs files]&lt;/div&gt;</summary>
		<author><name>TLSUpgradeWhen</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/PMD_(Pixel)</id>
		<title>PMD (Pixel)</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/PMD_(Pixel)"/>
				<updated>2024-03-26T00:56:29Z</updated>
		
		<summary type="html">&lt;p&gt;TLSUpgradeWhen: my first new article, please be gentle&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|subcat=Audio and Music&lt;br /&gt;
|extensions={{ext|pmd}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''PMD''' is a music file format created by Studio Pixel, with it's most notable use on the game Ikachan. Files using this format are created using Pixel's PiyoPiyo tool.&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
* [https://www.cavestory.org/downloads/PiyoPiyoJv6.1.zip PiyoPiyoJ (ZIP archive; documentation included)]&lt;br /&gt;
* [https://forum.cavestory.org/threads/piyopiyo-file-format.5917/ PiyoPiyo File Format on the Cave Story Tribute Site Forum]&lt;br /&gt;
&lt;br /&gt;
== Identification ==&lt;br /&gt;
PMD files start with the magic number &amp;lt;code&amp;gt;PMD&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Software ==&lt;br /&gt;
* [https://www.cavestory.org/pixels-works/piyopiyo.php PiyoPiyo and PiyoPiyoJ]&lt;br /&gt;
&lt;br /&gt;
== Sample Files ==&lt;br /&gt;
* [https://www.cavestory.org/pixels-works/ikachan.php Ikachan soundtrack]&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Organya]]&lt;br /&gt;
* [[Piston Collage song]]&lt;/div&gt;</summary>
		<author><name>TLSUpgradeWhen</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Pro_Tracker_v3.xx_module</id>
		<title>Pro Tracker v3.xx module</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Pro_Tracker_v3.xx_module"/>
				<updated>2024-03-25T00:46:54Z</updated>
		
		<summary type="html">&lt;p&gt;TLSUpgradeWhen: /* Information */ link to Deater's docs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=Audio and Music&lt;br /&gt;
|extensions={{ext|pt3}}&lt;br /&gt;
|wikidata={{wikidata|Q27967209}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''.pt3''' files are modules produced by Pro Tracker v3.xx for the ZX Spectrum (not to be confused with [[Amiga Module|.mod]] files produced by Protracker for the Commodore Amiga).&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
* [http://speccy.info/Pro_Tracker SpeccyWiki - Pro Tracker] (russian)&lt;br /&gt;
* [http://deater.net/weave/vmwprod/pt3_player/README_pt3.txt How to decode a Vortex Tracker II &amp;quot;PT3&amp;quot; File]&lt;br /&gt;
* [http://bulba.untergrund.net/PT3Docs.7z PT3 editor and format description] ([[7Z]] archive, Russian)&lt;br /&gt;
&lt;br /&gt;
== Software ==&lt;br /&gt;
&lt;br /&gt;
=== Creation ===&lt;br /&gt;
* [http://www.worldofspectrum.org/infoseekid.cgi?id=0021756 Pro Tracker v3.51] ([[TRD]] disk image for the ZX Spectrum)&lt;br /&gt;
&lt;br /&gt;
=== Playback ===&lt;br /&gt;
* [http://arcadegamedesigner.proboards.com/thread/478/easy-add-music-agd-game AGD Musicizer II] (Cross-platform, '''open source''')&lt;br /&gt;
* [http://bulba.untergrund.net/ AYEmul] (Cross-platform, '''source available''')&lt;br /&gt;
* [https://code.google.com/p/ayfly/ AYFly] (Cross-platform, '''open source''')&lt;br /&gt;
* [http://zxtune.bitbucket.io/ zxtune] (Cross-platform, '''open source''')&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
* [http://bulba.untergrund.net/PTxTools.7z PTxTools] ([[7Z]] archive)&lt;br /&gt;
* [http://www.worldofspectrum.org/infoseek.cgi?regexp=^Pro+Tracker+3%2ex+Utility$&amp;amp;pub=^Alone+Coder$&amp;amp;loadpics=1 Pro Tracker 3.x Utility] ([[TRD]] disk image for the ZX Spectrum)&lt;br /&gt;
* [http://bulba.untergrund.net/pt3chk.7z] -- Pro Tracker 3 tables analyzer with source ([[7Z]] archive)&lt;br /&gt;
&lt;br /&gt;
== Sample files ==&lt;br /&gt;
* {{DexvertSamples|music/proTracker}}&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Pro Tracker v1.xx module]]&lt;br /&gt;
* [[Pro Tracker v2.xx module]]&lt;br /&gt;
&lt;br /&gt;
[[Category:ZX Spectrum]]&lt;/div&gt;</summary>
		<author><name>TLSUpgradeWhen</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Organya</id>
		<title>Organya</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Organya"/>
				<updated>2024-03-25T00:28:33Z</updated>
		
		<summary type="html">&lt;p&gt;TLSUpgradeWhen: /* Creation */ add orgmaker source code URL&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=Audio and Music&lt;br /&gt;
|extensions={{ext|org}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Organya is a music format used in Cave Story, created by the Japanese programmer &amp;quot;Pixel&amp;quot;. As well as being used in the original game, there is a large and active Cave Story fan community which creates music in this format, both for standalone play and for use in mods for the game.&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
* [https://forum.cavestory.org/threads/org-file-structure.4500/post-161264 ORG File Format Description Ver 1.0]&lt;br /&gt;
* [https://forum.cavestory.org/threads/orgs-in-java.2683/ Orgs in Java] contains notes on the '''.org''' format specs, as well as the source code for a Java Organya player.&lt;br /&gt;
* [http://rnhart.net/orgmaker/ OrgMaker Notes] contains a number of notes and measurements on e.g. volume, pitch, duration, etc. of the sounds created by OrgMaker&lt;br /&gt;
* [https://forum.cavestory.org/threads/classification-of-wave-sounds-in-orgs.4514/ Classification of Wave Sounds in ORGs]&lt;br /&gt;
&lt;br /&gt;
== Software ==&lt;br /&gt;
&lt;br /&gt;
=== Conversion ===&lt;br /&gt;
&lt;br /&gt;
==== [[Organya]] to X ====&lt;br /&gt;
&lt;br /&gt;
* [http://rrrola.wz.cz/files/org2xm.zip ORG2XM] ([[Organya]] to [[Extended Module|XM]])&lt;br /&gt;
* [http://www.cavestory.org/downloads/orgPtcopConvert_1012.zip Org-ptcop Converter v1.0.1.2] ([[Organya]] to [[Piston Collage|ptcop]])&lt;br /&gt;
* [http://www.cavestory.org/downloads/Org2Text.zip Org2Text Converter v1.0] ([[Organya]] to [[TXT|Plain text]])&lt;br /&gt;
* [http://www.cavestory.org/downloads/Org2Text1.1.zip Org2Text Converter v1.1] ([[Organya]] to [[TXT|Plain text]])&lt;br /&gt;
* [http://rnhart.net/orgmid/ ORGMID] ([[Organya]] to [[MIDI]] - source available)&lt;br /&gt;
&lt;br /&gt;
==== X to [[Organya]] ====&lt;br /&gt;
&lt;br /&gt;
* [http://www.cavestory.org/downloads/Midi2Org.zip Midi to Org Converter v1.0] ([[MIDI]] to [[Organya]])&lt;br /&gt;
* [http://www.cavestory.org/downloads/Midi2Org1.1.zip Midi to Org Converter v1.1] ([[MIDI]] to [[Organya]])&lt;br /&gt;
* [http://www.cavestory.org/downloads/Midi2Org1.2.zip Midi to Org Converter v1.2] ([[MIDI]] to [[Organya]])&lt;br /&gt;
&lt;br /&gt;
=== Creation ===&lt;br /&gt;
&lt;br /&gt;
* [http://www.cavestory.org/downloads/orgmaker.rar OrgMaker v1.3.4] - [http://www.cavestory.org/downloads/orgmaker124guide.txt Guide] and [http://www.cavestory.org/downloads/orgmakerpatch.zip translation patch]&lt;br /&gt;
* [http://www5b.biglobe.ne.jp/~kiss-me/aji/soft/Org205.exe OrgMaker v2.0.5] - [http://www.cavestory.org/downloads/org205xb.zip Translation]&lt;br /&gt;
* [https://github.com/shbow/organya Organya Twei source code on GitHub]&lt;br /&gt;
* [http://www.cavestory.org/downloads/ORGasm070Beta.zip ORGasm v0.7.0 Beta]. This intended to expand on OrgMaker with new features and greater ease of use, but was never finished.&lt;br /&gt;
&lt;br /&gt;
=== Playback ===&lt;br /&gt;
&lt;br /&gt;
* [http://homepage2.nifty.com/rochet/binaries/dou_bgm.zip Doukutsu BGM] - a standalone player, with the .org files embedded. [http://pawism.com/sp/doukutsu/pub/dou_bgm.zip Simplified Chinese translation].&lt;br /&gt;
* [http://homepage2.nifty.com/rochet/binaries/dou_bgm_old.zip Doukutsu BGM Old] - as above, for the beta music. [http://www.cavestory.org/downloads/dou_bgm_old_trans.zip Translation patch], [http://pawism.com/sp/doukutsu/pub/dou_bgm_old.zip Simplified Chinese translation]&lt;br /&gt;
* [http://www.echidnatribe.org/Doukutsu/in_org105.zip in_org] (Winamp plugin)&lt;br /&gt;
* [http://doukutsu.rdy.jp/stored/up0102.zip Organya File Player v0.2b+]&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.cavestory.org/downloads_music.php Cave Story music downloads] - contains the original and beta Cave Story music in [[Organya]], [[MP3]], [[Extended Module|XM]] and [[Piston Collage song|PTCOP]] formats.&lt;br /&gt;
* [http://www.cavestory.org/forums/index.php?/topic/825-show-off-your-org-music/ Show off your org music] - a thread on the Cave Story Tribute Site Forums showcasing fan-made Organya songs&lt;br /&gt;
* [http://sebastianwolff.info/music/projects/cave-story/ Cave Story Sheet Music] in [[Sibelius]], [[PDF]] and [[MIDI]] formats.&lt;/div&gt;</summary>
		<author><name>TLSUpgradeWhen</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Organya</id>
		<title>Organya</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Organya"/>
				<updated>2024-03-25T00:21:41Z</updated>
		
		<summary type="html">&lt;p&gt;TLSUpgradeWhen: /* Information */ Revival of some links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=Audio and Music&lt;br /&gt;
|extensions={{ext|org}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Organya is a music format used in Cave Story, created by the Japanese programmer &amp;quot;Pixel&amp;quot;. As well as being used in the original game, there is a large and active Cave Story fan community which creates music in this format, both for standalone play and for use in mods for the game.&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
* [https://forum.cavestory.org/threads/org-file-structure.4500/post-161264 ORG File Format Description Ver 1.0]&lt;br /&gt;
* [https://forum.cavestory.org/threads/orgs-in-java.2683/ Orgs in Java] contains notes on the '''.org''' format specs, as well as the source code for a Java Organya player.&lt;br /&gt;
* [http://rnhart.net/orgmaker/ OrgMaker Notes] contains a number of notes and measurements on e.g. volume, pitch, duration, etc. of the sounds created by OrgMaker&lt;br /&gt;
* [https://forum.cavestory.org/threads/classification-of-wave-sounds-in-orgs.4514/ Classification of Wave Sounds in ORGs]&lt;br /&gt;
&lt;br /&gt;
== Software ==&lt;br /&gt;
&lt;br /&gt;
=== Conversion ===&lt;br /&gt;
&lt;br /&gt;
==== [[Organya]] to X ====&lt;br /&gt;
&lt;br /&gt;
* [http://rrrola.wz.cz/files/org2xm.zip ORG2XM] ([[Organya]] to [[Extended Module|XM]])&lt;br /&gt;
* [http://www.cavestory.org/downloads/orgPtcopConvert_1012.zip Org-ptcop Converter v1.0.1.2] ([[Organya]] to [[Piston Collage|ptcop]])&lt;br /&gt;
* [http://www.cavestory.org/downloads/Org2Text.zip Org2Text Converter v1.0] ([[Organya]] to [[TXT|Plain text]])&lt;br /&gt;
* [http://www.cavestory.org/downloads/Org2Text1.1.zip Org2Text Converter v1.1] ([[Organya]] to [[TXT|Plain text]])&lt;br /&gt;
* [http://rnhart.net/orgmid/ ORGMID] ([[Organya]] to [[MIDI]] - source available)&lt;br /&gt;
&lt;br /&gt;
==== X to [[Organya]] ====&lt;br /&gt;
&lt;br /&gt;
* [http://www.cavestory.org/downloads/Midi2Org.zip Midi to Org Converter v1.0] ([[MIDI]] to [[Organya]])&lt;br /&gt;
* [http://www.cavestory.org/downloads/Midi2Org1.1.zip Midi to Org Converter v1.1] ([[MIDI]] to [[Organya]])&lt;br /&gt;
* [http://www.cavestory.org/downloads/Midi2Org1.2.zip Midi to Org Converter v1.2] ([[MIDI]] to [[Organya]])&lt;br /&gt;
&lt;br /&gt;
=== Creation ===&lt;br /&gt;
&lt;br /&gt;
* [http://www.cavestory.org/downloads/orgmaker.rar OrgMaker v1.3.4] - [http://www.cavestory.org/downloads/orgmaker124guide.txt Guide] and [http://www.cavestory.org/downloads/orgmakerpatch.zip translation patch]&lt;br /&gt;
* [http://www5b.biglobe.ne.jp/~kiss-me/aji/soft/Org205.exe OrgMaker v2.0.5] - [http://www.cavestory.org/downloads/org205xb.zip Translation]&lt;br /&gt;
* [http://www.cavestory.org/downloads/ORGasm070Beta.zip ORGasm v0.7.0 Beta]. This intended to expand on OrgMaker with new features and greater ease of use, but was never finished.&lt;br /&gt;
&lt;br /&gt;
=== Playback ===&lt;br /&gt;
&lt;br /&gt;
* [http://homepage2.nifty.com/rochet/binaries/dou_bgm.zip Doukutsu BGM] - a standalone player, with the .org files embedded. [http://pawism.com/sp/doukutsu/pub/dou_bgm.zip Simplified Chinese translation].&lt;br /&gt;
* [http://homepage2.nifty.com/rochet/binaries/dou_bgm_old.zip Doukutsu BGM Old] - as above, for the beta music. [http://www.cavestory.org/downloads/dou_bgm_old_trans.zip Translation patch], [http://pawism.com/sp/doukutsu/pub/dou_bgm_old.zip Simplified Chinese translation]&lt;br /&gt;
* [http://www.echidnatribe.org/Doukutsu/in_org105.zip in_org] (Winamp plugin)&lt;br /&gt;
* [http://doukutsu.rdy.jp/stored/up0102.zip Organya File Player v0.2b+]&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.cavestory.org/downloads_music.php Cave Story music downloads] - contains the original and beta Cave Story music in [[Organya]], [[MP3]], [[Extended Module|XM]] and [[Piston Collage song|PTCOP]] formats.&lt;br /&gt;
* [http://www.cavestory.org/forums/index.php?/topic/825-show-off-your-org-music/ Show off your org music] - a thread on the Cave Story Tribute Site Forums showcasing fan-made Organya songs&lt;br /&gt;
* [http://sebastianwolff.info/music/projects/cave-story/ Cave Story Sheet Music] in [[Sibelius]], [[PDF]] and [[MIDI]] formats.&lt;/div&gt;</summary>
		<author><name>TLSUpgradeWhen</name></author>	</entry>

	</feed>