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		<id>http://fileformats.archiveteam.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jaybird</id>
		<title>Just Solve the File Format Problem - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://fileformats.archiveteam.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jaybird"/>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Special:Contributions/Jaybird"/>
		<updated>2026-06-17T23:27:35Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Glulx</id>
		<title>Glulx</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Glulx"/>
				<updated>2012-11-02T17:58:56Z</updated>
		
		<summary type="html">&lt;p&gt;Jaybird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
|[[File Formats]]&lt;br /&gt;
| &amp;gt;&lt;br /&gt;
|[[Electronic File Formats]]&lt;br /&gt;
| &amp;gt;&lt;br /&gt;
|[[Interactive Fiction]]&lt;br /&gt;
| &amp;gt;&lt;br /&gt;
| Glulx&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Glulx is a story file format for [[Interactive Fiction]] games. It is developed and maintained by Andrew Plotkin. The purpose of Glulx is to eliminate some limitations of the original [[Z-code]] format, most notably the file size limit. Glulx files may be stand-alone or they may be included in a [[Blorb]] archive. The standard file extension for a Glulx file is .ulx.&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
&lt;br /&gt;
[http://ifwiki.org/index.php/Glulx Glulx IFWiki entry]&lt;/div&gt;</summary>
		<author><name>Jaybird</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Glulx</id>
		<title>Glulx</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Glulx"/>
				<updated>2012-11-02T17:58:00Z</updated>
		
		<summary type="html">&lt;p&gt;Jaybird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
|[[File Formats]]&lt;br /&gt;
| &amp;gt;&lt;br /&gt;
|[[Electronic File Formats]]&lt;br /&gt;
| &amp;gt;&lt;br /&gt;
|[[Interactive Fiction]]&lt;br /&gt;
| &amp;gt;&lt;br /&gt;
| Glulx&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Glulx is a story file format for [[Interactive Fiction]] games. It is developed and maintained by Andrew Plotkin. The purpose of Glulx is to eliminate some limitations of the original [[Z-code] Z-machine] format, most notably the file size limit. Glulx files may be stand-alone or they may be included in a [[Blorb]] archive. The standard file extension for a Glulx file is .ulx.&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
&lt;br /&gt;
[http://ifwiki.org/index.php/Glulx Glulx IFWiki entry]&lt;/div&gt;</summary>
		<author><name>Jaybird</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Glulx</id>
		<title>Glulx</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Glulx"/>
				<updated>2012-11-02T17:57:19Z</updated>
		
		<summary type="html">&lt;p&gt;Jaybird: Created page with &amp;quot;{| |File Formats | &amp;gt; |Electronic File Formats | &amp;gt; |Interactive Fiction | &amp;gt; | Glulx |}  == Description ==  Glulx is a story file format for Interactive Fiction ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
|[[File Formats]]&lt;br /&gt;
| &amp;gt;&lt;br /&gt;
|[[Electronic File Formats]]&lt;br /&gt;
| &amp;gt;&lt;br /&gt;
|[[Interactive Fiction]]&lt;br /&gt;
| &amp;gt;&lt;br /&gt;
| Glulx&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Glulx is a story file format for [[Interactive Fiction]] games. It is developed and maintained by Andrew Plotkin. The purpose of Glulx is to eliminate some limitations of the original [[Z-code Z-machine]] format, most notably the file size limit. Glulx files may be stand-alone or they may be included in a [[Blorb]] archive. The standard file extension for a Glulx file is .ulx.&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
&lt;br /&gt;
[http://ifwiki.org/index.php/Glulx Glulx IFWiki entry]&lt;/div&gt;</summary>
		<author><name>Jaybird</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Inform</id>
		<title>Inform</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Inform"/>
				<updated>2012-11-02T17:51:40Z</updated>
		
		<summary type="html">&lt;p&gt;Jaybird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
|[[File Formats]]&lt;br /&gt;
| &amp;gt;&lt;br /&gt;
|[[Electronic File Formats]]&lt;br /&gt;
| &amp;gt;&lt;br /&gt;
|[[Interactive Fiction]]&lt;br /&gt;
| &amp;gt;&lt;br /&gt;
| Inform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Inform is an authoring system for [[Interactive Fiction]]. It is written and maintained by Graham Nelson, and was first introduced in 1993. It can compile to the [[Z-code]] story file format, and newer versions can also compile to the [[Glulx]] file format. Inform source code files are standard text files. In versions prior to Inform 7, the language is a traditional programming language. In Inform 7, a new &amp;quot;natural language&amp;quot; was introduced, allowing games to be written using simple English sentences.&lt;br /&gt;
&lt;br /&gt;
== Extensions ==&lt;br /&gt;
&lt;br /&gt;
* .inf: the standard extension for an Inform source code file in a version earlier than Inform 7.&lt;br /&gt;
&lt;br /&gt;
* .i7: The standard file extension for an Inform 7 source file.&lt;br /&gt;
&lt;br /&gt;
* .i6: Sometimes seen to refer to Inform 6 files as opposed to Inform 7 files, usually in projects mixing both Inform 7 and Inform 6 code, and intermediate files generated by the Inform 7 natural language parser.&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
&lt;br /&gt;
[http://ifwiki.org/index.php/Inform IFWiki page on Inform]&lt;br /&gt;
[http://www.inform7.com Inform 7 home page]&lt;/div&gt;</summary>
		<author><name>Jaybird</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Inform</id>
		<title>Inform</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Inform"/>
				<updated>2012-11-02T17:50:30Z</updated>
		
		<summary type="html">&lt;p&gt;Jaybird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
|[[File Formats]]&lt;br /&gt;
| &amp;gt;&lt;br /&gt;
|[[Electronic File Formats]]&lt;br /&gt;
| &amp;gt;&lt;br /&gt;
|[[Interactive Fiction]]&lt;br /&gt;
| &amp;gt;&lt;br /&gt;
| Inform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Inform is an authoring system for [[Interactive Fiction]]. It is written and maintained by Graham Nelson, and was first introduced in 1993. It can compile to the [[Z-code]] story file format, and newer versions can also compile to the [[Glulx]] file format. Inform source code filex are standard text files. In versions prior to Inform 7, the language is a traditional programming language. In Inform 7, a new &amp;quot;natural language&amp;quot; was introduced, allowing games to be written using simple English sentences.&lt;br /&gt;
&lt;br /&gt;
== Extensions ==&lt;br /&gt;
&lt;br /&gt;
* .inf: the standard extension for an Inform source code file in a version earlier than Inform 7.&lt;br /&gt;
&lt;br /&gt;
* .i7: The standard file extension for an Inform 7 source file.&lt;br /&gt;
&lt;br /&gt;
* .i6: Sometimes seen to refer to Inform 6 files as opposed to Inform 7 files, usually in projects mixing both Inform 7 and Inform 6 code, and intermediate files generated by the Inform 7 natural language parser.&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
&lt;br /&gt;
[http://ifwiki.org/index.php/Inform IFWiki page on Inform]&lt;br /&gt;
[http://www.inform7.com Inform 7 home page]&lt;/div&gt;</summary>
		<author><name>Jaybird</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Inform</id>
		<title>Inform</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/wiki/Inform"/>
				<updated>2012-11-02T17:46:04Z</updated>
		
		<summary type="html">&lt;p&gt;Jaybird: Created page with &amp;quot;{| |File Formats | &amp;gt; |Electronic File Formats | &amp;gt; |Interactive Fiction | &amp;gt; | Inform |}  == Description ==  Inform is an authoring system for [[interactive fiction]...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
|[[File Formats]]&lt;br /&gt;
| &amp;gt;&lt;br /&gt;
|[[Electronic File Formats]]&lt;br /&gt;
| &amp;gt;&lt;br /&gt;
|[[Interactive Fiction]]&lt;br /&gt;
| &amp;gt;&lt;br /&gt;
| Inform&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Inform is an authoring system for [[interactive fiction]]. It is written and maintained by Graham Nelson, and was first introduced in 1993. It can compile to the [[Z-code]] story file format, and newer versions can also compile to the [[Glulx]] file format.&lt;br /&gt;
&lt;br /&gt;
== Extensions ==&lt;br /&gt;
&lt;br /&gt;
* .inf: the standard extension for an Inform source code file in a version earlier then Inform 7.&lt;br /&gt;
&lt;br /&gt;
* .i7: The standard file extension for an Inform 7 source file.&lt;br /&gt;
&lt;br /&gt;
* .i6: Sometimes seen to refer to Inform 6 files as opposed to Inform 7 files, usually in projects mixing both Inform 7 and Inform 6 code, and intermediate files generated by the Inform 7 natural language parser.&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
&lt;br /&gt;
[http://ifwiki.org/index.php/Inform IFWiki page on Inform]&lt;br /&gt;
&lt;br /&gt;
[http://www.inform7.com Inform 7 home page]&lt;/div&gt;</summary>
		<author><name>Jaybird</name></author>	</entry>

	</feed>