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		<id>http://fileformats.archiveteam.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Amun</id>
		<title>Just Solve the File Format Problem - User contributions [en]</title>
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		<updated>2026-04-25T13:10:49Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://fileformats.archiveteam.org/wiki/Quake_WAD</id>
		<title>Quake WAD</title>
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				<updated>2025-03-27T17:30:19Z</updated>
		
		<summary type="html">&lt;p&gt;Amun: /* Sample files */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FormatInfo&lt;br /&gt;
 | subcat = Game data files&lt;br /&gt;
 | extensions = {{ext|wad}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A version of the WAD file format seemingly only used for the original release of Quake. Known as WAD2.&lt;br /&gt;
&lt;br /&gt;
== Sample files ==&lt;br /&gt;
* {{DexvertSamples|archive/wad2GameArchive}}&lt;br /&gt;
&lt;br /&gt;
== Extenal links ==&lt;br /&gt;
* [https://www.gamers.org/dEngine/quake/spec/quake-spec34/qkspec_7.htm WAD2 file specification]&lt;br /&gt;
&lt;br /&gt;
[[Category:Id Software]]&lt;br /&gt;
[[Category:Archiving]]&lt;/div&gt;</summary>
		<author><name>Amun</name></author>	</entry>

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