Graphics

Electronic Formats concerned with Image Data.

See also:
 * 3D and CAD/CAM Models
 * Cameras and Digital Image Sensors
 * Fonts
 * Geospatial
 * Page description languages
 * Video

Adjustment data

 * AAE sidecar format (Apple iOS 8 / OS X Yosemite)

Animated image formats
See also Video.


 * ANI (NEOchrome)
 * ANI (Windows Animated Cursor)
 * ANIM
 * Animatic Film‎ (.flm)
 * ANSIMation
 * APNG
 * BAM (Infinity Engine)
 * Cyber Paint Sequence (.seq)
 * DeluxePaint Animation (ANM or Anim)
 * DVM (DVM Movie/Magic Software DVM)
 * EVA
 * FLIC (FLI, FLC)
 * GIF
 * GIFV
 * GFY
 * GRASP GL
 * IFF-DEEP
 * Imagic Film/Picture (Atari ST frames used in animation)
 * JPX
 * MNG
 * PGX (Portfolio)
 * PICS
 * Spectrum 512 Anispec‎
 * SWF (Flash)
 * XNG

Character-based graphics
See Character encoding for details of character sets, some of which include graphical or line-and-box-drawing characters.


 * ANSI Art (.ans)
 * AN2
 * ArtWorx Data Format (.adf)
 * ASCII Art
 * AVATAR (FidoNet)
 * BIN (Binary Text)
 * BSAVE Image
 * iCEDraw (.idf)
 * NAPLPS (North American Presentation Layer Protocol Syntax)
 * PCBoard (.pcb)
 * RIPscrip (or RIPscript)
 * TUNDRA (.tnd)
 * XBIN (.xb)

Colors
(Profiles, color spaces, palettes, swatches)
 * Adobe RGB (1998)
 * Adobe Swatch Exchange (.ase)
 * Atari ST color palette
 * Commodore 64 color palette
 * DNG camera profile
 * GIMP Palette
 * ICC profile
 * sRGB

Comics creation

 * Manga Studio

Compression
Special-purpose compression algorithms and formats that may be used in multiple image file formats.

See also Compression, for general-purpose algorithms.


 * CCITT Group 3
 * CCITT Group 4
 * DCT compression (e.g. lossy JPEG)
 * JBIG
 * JBIG2
 * JPEG
 * JPEG 2000 codestream
 * JPEG-LS
 * LOCO-I (Low Complexity Lossless Compression for Images)
 * Mixed Raster Content (MRC, T.44)
 * Modified Huffman
 * Modified Modified READ
 * Modified READ
 * NeXT 2-bit RLE
 * PackBits
 * Run-length colour encoding (T.45)
 * Run-length encoding
 * ThunderScan compression
 * Wavelet compression

Icon, Cursor, and Avatar files
(Formats often used for icons, cursors, avatars, thumbnails, etc.)


 * Amiga Workbench icon (.info)
 * AMOS Icon Bank
 * ANI (Windows Animated Cursor)
 * Apple File and App Icons
 * CUR (Microsoft Windows cursors)
 * DEGAS Elite icon (.icn)
 * EPOC AIF
 * Favicon
 * GEM resource file (.rsc)
 * GlowIcons
 * HP 100LX/200LX icon (.icn)
 * ICDRAW icon
 * ICNS (Apple/Macintosh Icon)
 * ICO (Microsoft Windows icons)
 * Icon library (.icl)
 * iThmb (iOS thumbnail images)
 * Micrografx Icon (.icn)
 * NeoDesk icon (.nic)
 * NewIcons
 * Nokia Group Graphic (.ngg)
 * Nokia Logo Manager bitmap‎ (.nlm)
 * Nokia Operator Logo (.nol)
 * Nokia Picture Message (.npm)
 * Nokia Startup Logo (.nsl)
 * OLPC 565
 * OS/2 Icon
 * OS/2 Pointer (.ptr)
 * PaintShop Pro Browser Cache (pspbrwse.jbf)
 * RIPscrip Icon (RIPterm Image, .icn)
 * Sony Mavica 411
 * Sun icon
 * SuperJPG thumbnail cache (superjpg.tnc)
 * Windows thumbnail cache (Thumbs.db)
 * Xbox Live Avatar
 * Xcursor
 * X-Face
 * XV thumbnail
 * ZoomBrowser Ex thumbnail cache (ZbThumbnail.info)

Metadata Formats

 * Exif
 * IPTC (or NAA)
 * MakerNote
 * MIX
 * Photoshop Image Resources
 * SAUCE
 * XMP

Programming languages (graphic-specific)

 * CEEMAC
 * High Level Shading Language (HLSL) (uses byte array header files)
 * OpenGL Shading Language (GLSL)
 * Processing

Raster Graphics Formats

 * AAI (Dune image)
 * Abekas YUV (.yuv) (Diskus and Quantel QNV varieties of YUV files are apparently similar)
 * Ability Office PhotoPaint (.apx)
 * Acorn Sprite
 * ADRG
 * AIPD
 * Alias PIX
 * Alpha Microsystems BMP
 * Amber ARR Bitmap Image
 * AMOS Picture Bank
 * AMOS Sprite Bank
 * Analyze AVW
 * Aperio SVS
 * Apple volume label image
 * ARF (Axon Raw Format)
 * ART (AOL compressed image)
 * ART (PFS: First Publisher)
 * Async Professional Fax (.apf)
 * AVS X image
 * Award BIOS logo
 * AWD (Artweaver)
 * AWD (At Work Document)
 * BCIF
 * BFLI
 * BGI image
 * BIF (Image Alchemy)
 * BigTIFF
 * BioRad confocal image
 * BMP (Windows BMP and OS/2 BMP)
 * Bob ray tracer bitmap
 * BPG
 * BRender PIX
 * BSAVE Image
 * CADRG
 * Calamus Raster Graphic (.crg)
 * CALS raster
 * Canvas (Atari)‎ (.cpt, .cnv)
 * Cartesian Perceptual Compression (CPC)
 * CD5 (Chasys Draw)
 * CgBI
 * Cineon
 * Cisco IP Phone image
 * CMU Andrew Toolkit image (.cmu)
 * CMU Window Manager bitmap
 * ColoRIX (RIX)
 * CompuServe RLE
 * CompW
 * Corel Photo-Paint image (.cpt)
 * Crack Art (.ca1, .ca2, .ca3)
 * CUPS Raster
 * CUT (Amstrad)
 * DCS (Desktop Color Separation)
 * DCX (ZSoft IBM PC multi-page Paintbrush)
 * DEGAS image (.pi1, .pi2, .pi3, .pc1, .pc2, .pc3)
 * DGI (Digi-Pic)
 * DICOM (.dcm)
 * Diddle sketch
 * DiddleBug sketch
 * DirectDraw Surface (.dds)
 * DjVu
 * DNG
 * Doodle (Atari) (.doo)
 * Doodle! (C64) (.dd, .jj)
 * Doré Raster
 * DPX (SMTPE DPX)
 * Dr. Halo (.cut)
 * DVI (Intel DVI, Digital Video Interface, Intel Real-Time Video)
 * ECW (Enhanced Compression Wavelet)
 * EggPaint (.trp)
 * Enhanced Simplex (.esm)
 * EPOC MBM (Symbian Multibitmap)
 * EPOC Sketch
 * Epson Printer Bitmaps
 * ERDAS Imagine IMG
 * ERDAS LAN/GIS
 * ER Mapper Raster (.ers)
 * Extended DEGAS image
 * FaceSaver
 * Falcon True Color (.ftc)
 * farbfeld
 * FAXX
 * FBM image (Fuzzy Bitmap)
 * FFLI
 * FIASCO
 * FIF (Fractal Image Format)
 * FlashPix (.fpx)
 * Flexible Image Transport System (FITS)
 * Flexible Line Interpretation (FLI)
 * FLIF
 * FRA (Fractint)
 * FSH (EA Sports)
 * G9B
 * GEM Raster (.img)
 * geoPaint
 * GeoTIFF
 * GIF (Graphics Interchange Format)
 * GIMP Animated Brush (.gih)
 * GIMP Brush (.gbr)
 * GIMP Pattern (.pat)
 * GLE
 * GoDot (.4bt)
 * GodPaint (.god)
 * Graph Saurus
 * GrayPaint
 * GRF (Amstrad)
 * GRFX
 * GRIB (Gridded Binary)
 * GROB
 * GX1
 * GX2
 * HIPS
 * HMR (Bentley Systems bitmap file, connected in some way to GeoTIFF)
 * HP Paintjet
 * HSI JPEG
 * HSI Raw
 * HTC splashscreen (also known as NB format)
 * IBM KIPS bitmap
 * ICR (NCSA Telnet)
 * IFF-DEEP
 * ILBM (IFF, LBM, HAM, ACBM, etc.)
 * Image Cytometry Standard (.ics)
 * Imagic Film/Picture (Atari ST)
 * IMG/HDR (Analyze 7.5)
 * Img Software Set
 * ImgStar
 * IndyPaint (.tru)
 * Inset PIX
 * InShape IIM
 * Intergraph Raster
 * Interleaf image
 * IPI
 * IPLab (Image Processing Lab)
 * IRIS CMYK Front End Processor CT
 * Island Graphics TIFF
 * IWC (WaveL)
 * J6I (Ricoh Digital Camera image file)
 * JBIG
 * JBIG2
 * JEDMICS C4
 * Jeff's Image Format
 * JFIF (JPEG File Interchange Format)
 * JNG (JPEG Network Graphics)
 * Jovian Logic VI
 * JP2 (JPEG 2000 Part 1 Annex I)
 * JPC (LuraWave)
 * JPEG (JPEG Interchange Format, .jpg)
 * JPEG 2000
 * JPEG 2000 codestream (.j2k, .j2c, .jpc)
 * JPEG-HDR
 * JPEG-LS
 * JPEG XR (HD Photo)
 * JPEG XT
 * JPM (JPEG 2000 Part 6: Compound Image Format)
 * JPS
 * JPX (JPEG 2000 Part 2: Extensions, .jpf)
 * KIFF
 * KiSS CEL
 * KoalaPainter (.koa, .gg)
 * Kolor Raw (.kro)
 * Krita (.kra)
 * KTX
 * LazPaint (.lzp)
 * LIFF (Openlab Layered Image File Format)
 * Lightning Strike (.cod)
 * Lossless JPEG (original)
 * LSM (Zeiss Light Speed Microscope)
 * LSS16
 * Lucasfilm picture (.lff)
 * LuraDocument Format (.ldf)
 * LuraWave (LWF)
 * MacPaint
 * Magick Persistent Cache (MPC)
 * MAKIchan Graphics (.mag)
 * Maya IFF
 * MDA/MDP (MicroDesign Area/Page)
 * MDI (Microsoft Office Document Imaging)
 * MegaPaint BLD
 * MetaMorph Stack (.stk)
 * MGR bitmap
 * Microsoft Image Composer (.mic)
 * MIF (MSX)
 * MIFF (Magick Image File Format)
 * MIX (Picture It!)
 * Mixed Raster Content (MRC, T.44)
 * MRF (Monochrome Recursive Format)
 * MrSID
 * MSP (Microsoft Paint)
 * MSX BASIC graphics
 * MTV ray tracer bitmap
 * Multi Palette Picture (MPP)
 * Multi-Picture Format (MPO)
 * NASA Raster Metafile
 * National Imagery Transmission Format (NITFS, NITF, .ntf)
 * NEOchrome (.neo)
 * Nero CoverDesigner (.ncd, .nct)
 * Netpbm formats (PBM, PGM, PPM, PNM)
 * Newsroom, The
 * NIFF (Navy Image File Format)
 * NIFF (xloadimage)
 * NIST IHead (.pct)
 * NV12 (a YUV format)
 * OpenEXR (.exr)
 * OpenRaster (.ora)
 * OS/2 bitmap array
 * OS/2 bitmap family
 * OTA bitmap (Nokia Over The Air, .otb)
 * packJPG (.pjg)
 * packPNM (.ppn)
 * Paint.NET image (.pdn)
 * PaintShop Pro (.psp, .jsl, .pfr, .tub)
 * Palette Master
 * Palm bitmap
 * Palm Database ImageViewer / FireViewer PDB (.pdb)
 * PAX (Pick Ax)
 * PCIF (.pcf)
 * PCO B16
 * PCPaint CLP
 * PCPaint PIC (a.k.a. Pictor)
 * PCX (PC Paintbrush)
 * PDS (NASA Planetary Data System, .img, .imq)
 * PDS4
 * PFM (Portable Float Map)
 * PFS (Portable Floatmap Stream)
 * PGC (Portfolio Graphics Compressed)
 * PGF (Portfolio Graphics)
 * PGF (Progressive Graphics File)
 * PGX (JPEG 2000)
 * Photo CD (.pcd)
 * PhotoChrome (.pcs)
 * PhotoParade slideshow (.php, .4pp)
 * Photoshop brush (.abr)
 * Pi
 * PIC (Yanagisawa)
 * PIC2
 * Picture Packer
 * Pixar picture (.pxr)
 * Pixia (.pxa)
 * PLD (PhotoLine)
 * PM (XV image)
 * PNG (Portable Network Graphics)
 * Pocket PC Bitmap (.2bp)
 * Poser Bump Map (.bum)
 * Portable Arbitrary Map (PAM)
 * Portable Bitmap Format (PBF)
 * PRF (Polychrome Recursive Format)
 * Printfox bitmap
 * PrintMaster
 * Print Shop, The
 * Prism Paint (.pnt)
 * PSB (Adobe Photoshop, large format)
 * PSD (Adobe Photoshop)
 * PSF (PhotoStudio)
 * Psion PIC
 * PTG (ArtRage)
 * Puzzle image (X11)
 * PWC (Piecewise-Constant Image Model)
 * PWG Raster
 * Q0
 * QDV (Giffer)
 * QRT Ray Tracer bitmap
 * QTIF (QuickTime image file, .qif)
 * Quantel VPB image
 * Radiance HDR (RGBE, XYZE, .hdr, .pic)
 * Raw bitmap
 * RDIB
 * RLA (Wavefront)
 * SBIG CCDOPS image
 * Scitex CT
 * SCR (ZX Spectrum)
 * ScreenShot Hack PDB
 * Seattle FilmWorks (.sfw, .pwp)
 * Secret Photos puzzle (.xp0)
 * Segmented Hypergraphics (.shg, .mrb)
 * SGI (IRIS, RGB)
 * SGX (SView Graphics, SuperView Graphics)
 * Sinclair QL screen
 * Sixel
 * Slow-scan television (.hrz)
 * Softimage PIC
 * Spectrum 512 Extended‎ (.spx)
 * Spectrum 512 formats (.spu, .spc, .sps)
 * SPIFF (Still Picture Interchange File Format)
 * Spooky Sprites
 * STAD PAC
 * STOS memory bank (.mbk)
 * Structured Fax File (.sff)
 * Sun Raster (.ras, .sun)
 * Sun TAAC image
 * Synu (Synthetic Universe)
 * TealPaint PDB
 * Technicolor Dream
 * TGA (Truevision Targa image)
 * TIFF (Tagged Image File Format)
 * TIFF/EP
 * TIFF-FX
 * TIFF/IT
 * TIM (PlayStation graphics)
 * Tiny Stuff
 * TI picture file
 * TLG (associated with KiriKiri Adventure Game System)
 * Unirast (Apple AirPrint)
 * Utah RLE
 * VBM (VDC BitMap)
 * VEGX
 * V.Flash PTX
 * VICAR
 * VIFF (Khoros Visualization, .xv)
 * VIPS (.v)
 * Vista data file
 * Vivid IMG
 * VORT file
 * WBMP (Wireless Bitmap)
 * WebP
 * Webshots picture (.wbz, .wb1, .wbd, .wbc, .wbp)
 * WhyPic (.ypc)
 * Wigmore Artist 64
 * Windows DDB
 * WinMiPS
 * Winzle Puzzle
 * WOBA (bitmap data extracted from a HyperCard stack)
 * Word for DOS screen capture (.scr)
 * WordPerfect Graphics (.wpg)
 * WPB (openCanvas)
 * WSQ
 * XBM (X BitMap)
 * XCF (GIMP image)
 * Xerox Doodle brush
 * Xerox EDMICS-MMR
 * Xerox EDMICS-RLC
 * XGA (Falcon)
 * Xim
 * XPM (X PixMap)
 * XWD (X Window Dump)
 * YBM (Bennet Yee's face format)
 * Zeiss BIVAS

Raw camera formats
For raw image (digital negative) formats used by cameras (such as .3fr, .ari, .arw, .bay, .cap, .cr2, .crw, .eip, .dcr, .dcs, .drf, .dng, .eip, .erf, .fff, .iiq, .k25, .kdc, .mef, .mos, .mrw, .ndf, .nef, .nrw, .orf, .pef, .ptx, .pxn, .r3d, .raf, .raw, .rw2, .rwl, .rwz, .sr2, .srf, .srw, .x3f), see Cameras and Digital Image Sensors.

Software, utilities, libraries, and APIs for graphic manipulation

 * IIIF (International Image Interoperability Framework)
 * Image Alchemy
 * ImageMagick
 * Netpbm
 * RECOIL (formerly FAIL)
 * XnView
 * Rest7 Online Image Converter

(See Graphic software)

System-specific graphic formats and modes

 * Apple II graphics formats
 * Atari graphics formats
 * Commodore graphics formats
 * HR (TRS-80) (.hr)
 * Windows clipboard (.clp)

Vector Graphics Formats
(Including most metafile formats. Vector formats often support embedded raster images, and other objects that aren't actually vectors.)

For modeling formats (such as IGES, NFF, OFF, POV-Ray, PRT, QRT), see 3D and CAD/CAM Models.
 * Acorn Draw
 * Adobe Illustrator Artwork (.ai)
 * Arts & Letters clip art library (.yal)
 * Autodesk Slide
 * Calamus Vector Graphic (.cvg)
 * CGM (Computer Graphics Metafile)
 * CorelDRAW (.cdr, .cdx, .cdt, .cmx)
 * DataDiagrammingML (Microsoft XML-based format)
 * Dia
 * DrawingML (Microsoft embedded graphics in XML Office formats)
 * DrawIt
 * Encapsulated PostScript (.eps, .epsf, .epsi)
 * ER Mapper Vector (.erv)
 * Fig (Xfig format)
 * FreeHand (Aldus/Adobe)
 * GEM VDI Metafile (GEM Vector, VDI, .GDI)
 * Gerber format (used in printed circuit design)
 * Harvard Graphics
 * Lotus 1-2-3 Chart (.pic)
 * MacDraw (later ClarisDraw)
 * Microsoft Office Drawing
 * MIX (PhotoDraw)
 * MVG
 * NAPLPS
 * OpenDocument Drawing (.odg)
 * Photoshop Curve (.crv)
 * PICT (Macintosh graphics)
 * Pixie (.pxi)
 * PLOT-10 (Tektronix)
 * Presentation Manager Metafile (MET)
 * Scalable Vector Graphics (SVG)
 * SDA (StarOffice)
 * Shapefile
 * sK1
 * Skencil SK
 * SXD
 * TIFF annotation data
 * UNIX Plot Format
 * Visio (.vsd, .vss, .vst)
 * VML (Vector Markup Language)
 * Windows Metafile (.wmf, .emf)
 * WordPerfect Graphics (.wpg)
 * Xar (Flare)

See also Machine Embroidery.

Miscellaneous
(Formats and topics that are clearly identified, but which don't fit into another category, or still need to be categorized)


 * ANSI escape code
 * Apple Preferred (APF)
 * BodyPaint 3D (Maxon: .b3d)
 * Chyron
 * DeltaVision (medical microscopy format)
 * Encyclopedia of Graphics File Formats
 * Fax formats
 * HDF (Hierarchical Data Format)
 * IBM Audio Visual Connection (AVC) Still Video Image
 * ImageLab/PrintTechnic
 * KONTRON (embedded-systems company; apparently has graphic format of its own)
 * Liberty IM
 * PaperPort (MAX)
 * QDV (Random Dot Software Graphic)
 * Windows Media Player Skin Package (.wmz)

Uncategorized
(Formats that may need to be more clearly identified and named, and moved to other categories)


 * BSB
 * BSP
 * BUF
 * CAM
 * CEL
 * cicn
 * cri
 * csource
 * DESR VFF
 * Direct icns
 * DL
 * ElectronicImage
 * GFX (Instant Artist, Print Artist, WarCraft II Image)
 * IBL
 * IBM PIC
 * Icd5
 * IM (Chryon Liberty Paint)
 * ISS (unidentified; XnView claims to support it)
 * MHT
 * MonkeyCard
 * MonkeyLogo
 * Oncor
 * PDES
 * Ppat
 * QTL (YUV SECAM or PAL image)
 * RDC (Rollei)
 * SAF (Standard Archive Format, AMSC Archive Format)
 * Scrap
 * SHS
 * SNX
 * StartupScreen (Macintosh SCRN, .scrn?)
 * STV
 * System 7 clip
 * TBC
 * TCL
 * TN

Unknown
(Formats that are difficult or impossible to identify, and which may be deleted from this page)


 * .D
 * NCG
 * Palette
 * TEX (Could be any of a number of TEXture formats.)

Links and Resources

 * Encyclopedia of Graphics File Formats
 * World's first computer art (1950s pinup image)
 * Art created with atoms
 * Raytracer program code that fits on a business card
 * XGA: A New Graphics Standard
 * Michael Abrash’s Graphics Programming Black Book, Special Edition
 * Squarespace logo designer tool (Want a logo for a silly dot-com company you're starting? Create one here!)
 * Unconventional Pixel Furniture Adding Intrigue to Modern Rooms
 * See how to debunk viral photos in seconds using image search
 * Getty's free image embedding comes at a price
 * Image optimization tools
 * Library of Congress Recommended Format Specifications: Still Image Works
 * The Most Famous Image in the Early History of Computing
 * Image File Extensions in the Wide Web Scrape
 * Databending effects of editing images with a sound editor
 * ImageMagick Identify Command-line Tool
 * Perceptual Hashing
 * Retrospecs: iOS app to convert images to imitate old 8-bit systems' graphics
 * A Pixel Is Not A Little Square
 * Serve deepzoom images from a zip archive with openseadragon
 * IIIF – The International Image Interoperability Framework
 * IIIF official site
 * The International Image Interoperability Framework (IIIF): A community & technology approach for web-based images
 * Know When to Use Image File Types: JPEG, GIF & PNG
 * Can we programatically compare different images of same resolutions?
 * 20 Best Color Palette Tools for Web and Graphic Designers
 * How "oldschool" graphics worked, Part 1 · Part 2 (videos)
 * Completely Painless Programmer's Guide to XYZ, RGB, ICC, xyY, and TRCs
 * Potrace: Transforming bitmaps into vector graphics