BGA (mesh)

BGA (Binary GPU Attribute) is a format for expressing the structure of a 3D mesh in binary form, for GPU rendering. The format is up to version 2.0 as of this writing.

The file starts with a text-format header terminated with a blank line, followed by binary data. The endianness is required to be specified in the header.

Specs

 * Format description

Software

 * Generator
 * Parser