Audio and Music

Electronic Formats concerned with audio and musical data, including sound recording, instrument control, musical notation, etc.

Audio and sequencer software

 * Ableton
 * Ableton Live Audio Analysis File (.asd)
 * AUP (Audacity)
 * Cakewalk
 * Cakewalk Project (CWP) (.cwp)
 * Cakewalk Project (WRK) (.wrk)
 * Cakewalk Sample Definition File (.sfz)
 * CPS project (.cps)
 * FruityLoops / FL Studio
 * FruityLoops project file (.flp)
 * Jeskola Buzz song (.bmx)
 * LOGIC (Logic)
 * Native Instruments
 * Native Instruments Reaktor ensemble (.ens)
 * Pro Tools
 * PTS (Pro Tools 7-9)
 * PTX (Pro Tools 10)
 * Propellerhead Reason
 * Propellerhead Reason NN-XT Patch File (.sx2)
 * Propellerhead Reason Reason Project File (.rsn)
 * Propellerhead Reason Reason Song File(.rns)
 * Propellerhead Reason REX2 Audio File (.rx2)
 * Propellerhead Reason ReCycle Loop File (.rex)
 * Propellerhead Reason ReFill Sound Bank (.rfl)
 * Renoise
 * Renoise Song (NTK) (.ntk)
 * Renoise Song (PTK (.ptk)
 * Renoise Song (RNS (.rns)
 * Renoise Song (XRNS) (.xrns)
 * Steinberg
 * CUBASE
 * ALL - A Steinberg CUBASE VST file for saving songs (pre 2002).
 * ARR - A Steinberg CUBASE VST file for saving arrangements (pre 2002).
 * CPR - A Steinberg CUBASE SX file for saving projects (2002 - ).
 * NPR - A Steinberg NUENDO file for saving arrangements (2002 - ).
 * FXP (VST preset)
 * Wavelab
 * MON (Audio montage)
 * SES (Cool Edit / Audition) (Cool Edit / Audition Multi Track Session file)
 * SunVox

Audio recording and sound waves

 * Lossless compression
 * AAL (Lossless variant of ATRAC)
 * ADA (Advanced Digital Audio)
 * ALAC (Apple Lossless Audio Codec)
 * APAC (Marian's A-pac)
 * APE (Monkey's Audio)
 * Dakx Wav
 * Dolby TrueHD
 * DTS-HD (Lossless variant of DTS- DTS-HD Master Audio)
 * FLAC (Free Lossless Audio Codec)
 * LA (Lossless Audio)
 * LiteWave
 * LPAC (Lossless Predictive Audio Coding)
 * MLP (Meridian Lossless Packing Audio)
 * MPEG-4 ALS (MPEG-4 Audio Lossless Coding)
 * MPEG-4 SLS (MPEG-4 Scalable lossless coding mode)
 * OFR (OptimFROG lossless audio)
 * PCA (Sony's Perfect Clarity Audio)
 * RALF (Real Lossless Audio Codec)
 * RKA (RK Audio)
 * SHN (Shorten)
 * Sonarc
 * Split2000
 * TAK (Tom's Lossless Audio Kompressor)
 * TTA (True Audio)
 * VocPack
 * WavArc
 * WavPack (WavPack Lossless)
 * WavPack v4.0
 * WMA Lossless (Windows Media Audio 9 Lossless)
 * Lossy compression
 * AAC (Advanced Audio Coding)
 * Adaptive differential pulse-code modulation
 * ACT
 * MNF (Yamaha ADPCM)
 * SPB (Yamaha ADPCM)
 * VOX
 * ATRAC or Adaptive Transform Acoustic Coding (.aa3, .oma, .at3)
 * Audible Audiobook (.aa, .aax)
 * CELT (.ogg)
 * Dolby Digital (AC-3 or ATSC A/52)
 * GSM (Raw GSM 6.10 Audio Stream)
 * M4A (MPEG-4 Audio)
 * M4B (iTunes Audio Book)
 * M4P (Fairplay DRM Encrypted M4A)
 * M4R (Apple iPhone Ringtones - see M4A)
 * MP+ (MPEGplus Audio)
 * MP1 (MPEG Audio Layer 1)
 * MP2 (MPEG-1 Audio Layer II)
 * MP3 (MPEG-1 / MPEG-2 Audio Layer III)
 * MPA (MPEG Audio)
 * MPC (Musepack Audio, formerly known as MPEGplus)
 * Opus (.opus)
 * RA (RealAudio)
 * SPX (Speex)
 * Vorbis (.oga, .ogg)
 * WMA (Windows Media Audio)
 * Proprietary
 * DCT (Dictation format by NCH Software)
 * DSS (Digital Speech Standard by Olympus)
 * DVF (Digital Voice File by Sony)
 * ICS (IC Sound by Sony)
 * IKLAX (iKlax Media)
 * MSV (Memory Stick Voice by Sony)
 * Uncompressed audio
 * AIF / AIFF (Audio Interchange File Format)
 * LPCM (Linear Pulse Code Modulated Audio)
 * RAW (.raw, .pcm)
 * SF (Berkeley/IRCAM/Carl Sound Format)
 * WAV (Waveform Audio File Format)
 * Various encodings
 * AIFC (AIFF Compressed)
 * AU (Sun Microsystems audio format)
 * BONK (lossy/lossless audio compression)
 * INRS-Telecom file (.aud)

Chiptune

 * SAM Coupé song (.cop, .sng)

Container formats

 * ASF (Advanced Systems Format)
 * Core Audio Format (.caf)
 * Extensible Music Format (.xmf)
 * Matroska (.mka)
 * MP4 (MPEG-4 Part 14 media container)
 * OGG (.ogg, .oga, .ogx, .spx, .opus)
 * Rich Music Format (.rmf)
 * RealMedia (.rm)

Emulated music

 * 2SF (Nintendo DS PSF)
 * AY (Amstrad CPC / ZX Spectrum)
 * DSF (Dreamcast PSF)
 * DSFLIB (DSF Library)
 * GSF (Game Boy Advance PSF)
 * GSFLIB (GSF Library)
 * GSR (Gens Sound Record)
 * HES (Hudson Entertainment System)
 * KSS (MSX)
 * KSSX (Possible expansion of KSS)
 * MINIGSF (GSF track)
 * MINIPSF (PSF track)
 * MINIPSF2 (PSF2 track)
 * MINIQSF (QSF track)
 * MINISNSF (SNSF track)
 * MINISSF (SSF track)
 * MINIUSF (USF track)
 * PSF (Portable Sound Format)
 * PSF1 (Playstation PSF)
 * PSF2 (Playstation 2 PSF)
 * QSF (Capcom Q-Sound PSF)
 * QSFLIB (QSF Library)
 * SGC (Sega Master System / Game Gear / Colecovision)
 * SID (Commodore)
 * SPC (Super Nintendo SPC700)
 * SSF (Sega Saturn PSF)
 * SSFLIB (SSF Library)
 * USF (Nintendo 64 PSF)
 * USFLIB (USF library)

Game audio and music
'* BRSTMPSM (Super Paper Mario)
 * AC1D-DC1A Packer (.ac1d)
 * Actionamics Sound Tool (.ast)
 * Adept Software
 * God of Thunder Music Format
 * AFC (AFX Audio File) -- used in Mass Effect 2
 * AMOS Music Bank (.abk)
 * Art & Magic
 * Art & Magic (.aam)
 * Atari
 * Slight Atari Player (Atari POKEY)
 * Bandai
 * WSR (WonderSwan / WonderSwan Color)
 * CIN (Cinemaware)
 * CORE (Core Design)
 * Beathoven Synthesiser (.bss)
 * Benn Daglish (.bd)
 * Benn Daglish SID (.bds)
 * BH2PCM
 * Channel Players (.chan)
 * CRI Middleware
 * ADX
 * AFS (container format for ADX / AHX (CRI))
 * AHX (CRI)
 * AIX
 * CustomMade (.cm)
 * Darius Zendeh (.dz)
 * Dave Lowe (.dl)
 * Dave Lowe New (.dln)
 * David Hanney (.dh)
 * David Whittaker (.dw)
 * Death Rally Archive (.bpa)
 * Desire (.dsr)
 * DI (Digital Illusions)
 * Dirk Bialluch (.tpu)
 * Digital Sonix & Chrome (.dsc)
 * Digital Sound Creations (.han)
 * Electronic Arts
 * 8-Bit Sampled Voice (.8svx, .iff)
 * Asylum Music Format (.amf, used in Crusader: No Remorse / Crusader: No Regret)
 * Electronic Arts AS4 Music (.as4)
 * Electronic Arts KSF Music (.ksf)
 * Electronic Arts Sound Effects (.bnk, .crd)
 * Electronic Arts Sound / Speech Files (.eas, .sph)
 * IFF (Amiga 8SVX)
 * Sonix Music Driver (.smus)
 * Editeur Musical Sequentiel (.ems)
 * Epic Megagames
 * Epic Megagames MASI (.masi, .psm)
 * Final Fantasy XI Music file (.bgw)
 * Fred Editor (.fred)
 * Fred Gray (.fg)
 * Follin Player II (.tf)
 * FWMP (.fw)
 * Galaxy Music System
 * Galaxy Music System v4.0
 * Galaxy Music System v5.0 (.j2b)
 * Hippel (.hip)
 * Hippel-COSO (.hipc)
 * Howie Davies (.hd)
 * id Software
 * id Software DNF (.dnf)
 * id Software Music Format (.imf)
 * id Software WLF (.wlf)
 * Images Music System (.ims)
 * Interplay ACM (.acm)
 * Infogrames INS (.ins)
 * Janko Mrsic-Flogel (.jmf)
 * Jason Brooke (.jcb)
 * Jason Page (.jp)
 * Jesper Olsen (.jo)
 * Kris Hatlelid (.kh)
 * LucasArts
 * LucasArts Adlib Audio (.laa)
 * SCUMM (SCUMM)
 * Magnetic Fields Packer (.mfp)
 * Maniacs of Noise (.mon, .jt)
 * Mark Cooksey (.mc)
 * Martin Walker (.mw)
 * MaxTrax (.mxtx)
 * Mike Davies (.md)
 * Mugician (.mug)
 * Mugician II (.mug2)
 * Nintendo
 * Donkey Konga 2 DSP (Donkey Konga 2)
 * GBR (Game Boy Sound)
 * GBS (Game Boy Sound)
 * Nintendo Gamecube / Wii AAAP
 * Nintendo Gamecube / Wii ADP (Nintendo Gamecube)
 * Nintendo Gamecube / Wii AFC (Nintendo Gamecube)
 * Nintendo Gamecube / Wii AGSC (.agsc)
 * Nintendo Gamecube / Wii AMTS
 * Nintendo Gamecube / Wii ASN (Nintendo Gamecube)
 * Nintendo Gamecube / Wii ASR (Nintendo Wii)
 * Nintendo Gamecube / Wii AST (Nintendo Wii sound format)
 * Nintendo Gamecube / Wii BNS
 * Nintendo Gamecube / Wii BO2
 * Nintendo Gamecube / Wii BRSTM (Nintendo Wii streaming format)
 * Nintendo Gamecube / Wii CAPDSP
 * Nintendo Gamecube / Wii CFN
 * Nintendo Gamecube / Wii DDSP
 * Nintendo Gamecube / Wii DSP
 * Nintendo Gamecube / Wii GCA (Nintendo Wii)
 * Nintendo Gamecube / Wii GCM
 * Nintendo Gamecube / Wii GSP
 * Nintendo Gamecube / Wii HPS
 * Nintendo Gamecube / Wii IDSP
 * Nintendo Gamecube / Wii ISD
 * Nintendo Gamecube / Wii ISH
 * Nintendo Gamecube / Wii KRAW (Nintendo Wii)
 * Nintendo Gamecube / Wii LPS
 * Nintendo Gamecube / Wii MPDSP
 * Nintendo Gamecube / Wii MSS
 * Nintendo Gamecube / Wii MUS
 * Nintendo Gamecube / Wii PDT
 * Nintendo Gamecube / Wii SDT
 * Nintendo Gamecube / Wii SMP
 * Nintendo Gamecube / Wii SNS
 * Nintendo Gamecube / Wii SPD
 * Nintendo Gamecube / Wii SPT
 * Nintendo Gamecube / Wii SSM
 * Nintendo Gamecube / Wii STM
 * Nintendo Gamecube / Wii STR
 * Nintendo Gamecube / Wii STS
 * Nintendo Gamecube / Wii SWD
 * Nintendo Gamecube / Wii THP
 * Nintendo Gamecube / Wii TYDSP
 * Nintendo Gamecube / Wii VJDSP
 * Nintendo Gamecube / Wii WAS
 * Nintendo Gamecube / Wii WSD
 * Nintendo Gamecube / Wii WSI
 * Nintendo Gamecube / Wii YDSP
 * Nintendo Gamecube / Wii YMF
 * Nintendo Gamecube / Wii ZWDSP
 * NoisePacker 2.x (.np2)
 * NoisePacker 3.x (.np3)
 * NovoTrade Packer (.ntp)
 * Origin Software
 * Ultima 6 Music (.m)
 * Paul Robotham (.dat)
 * Paul Shields (.ps)
 * Paul Summers (.snk)
 * Peter Verswyvelen Packer (.pvp)
 * Pha Packer (.pha)
 * Pierre Adane Packer (.pap)
 * Professional Sound Artists (.psa)
 * ProPacker 2.1 (.pp21)
 * ProPacker 3.0 (.pp30)
 * Prorunner 1.0 (.prun)
 * Prorunner 2.0 (.pru2)
 * PR1 (Promizer)
 * Richard Joseph or Vectordean (.rjp)
 * Rob Hubbard (.rh, .rho)
 * Ron Klaren (.rk)
 * Sean Connolly (.scn)
 * Sean Conran (.scr)
 * Sierra
 * Sierra AGI (Sierra AGI)
 * Sierra SCI (Used in Sierra PC games)
 * Silmarils (.mok)
 * Sony
 * Sony Playstation ADS (Sony Playstation)
 * Sony Playstation ASS (Sony Playstation)
 * Sony Playstation AST
 * Sony Playstation BG00
 * Sony Playstation BMDX
 * Sony Playstation CCC (Sony Playstation)
 * Sony Playstation CNK
 * Sony Playstation DXH (Sony Playstation)
 * Sony Playstation ENTH
 * Sony Playstation FAG (Sony Playstation)
 * Sony Playstation FILP
 * Sony Playstation FSB (Sony Playstation)
 * Sony Playstation GCM
 * Sony Playstation GMS (Sony Playstation)
 * Sony Playstation HGC1
 * Sony Playstation I100 (Sony Playstation)
 * Sony Playstation I400 (Sony Playstation)
 * Sony Playstation I80 (Sony Playstation)
 * Sony Playstation IKM
 * Sony Playstation ILD (Sony Playstation)
 * Sony Playstation IVB
 * Sony Playstation JOE
 * Sony Playstation KCES (Sony Playstation)
 * Sony Playstation KHV (Sony Playstation)
 * Sony Playstation LEG (Sony Playstation)
 * Sony Playstation MCG
 * Sony Playstation MI4 (Sony Playstation)
 * Sony Playstation MIB (Sony Playstation)
 * Sony Playstation MIC (Sony Playstation)
 * Sony Playstation MIH
 * Sony Playstation MIHB (merged MIB & MIH)
 * Sony Playstation MSA
 * Sony Playstation MSVP
 * Sony Playstation MUSC
 * Sony Playstation NPSF
 * Sony Playstation PNB
 * Sony Playstation PSH
 * Sony Playstation RKV
 * Sony Playstation RND
 * Sony Playstation RSTM
 * Sony Playstation RWS
 * Sony Playstation SFS
 * Sony Playstation SIR
 * Sony Playstation SL3
 * Sony Playstation SMPL
 * Sony Playstation SND
 * Sony Playstation SPU (Sony Playstation)
 * Sony Playstation STER
 * Sony Playstation STH
 * Sony Playstation STR
 * Sony Playstation STS
 * Sony Playstation SVAG
 * Sony Playstation SVS
 * Sony Playstation TEC
 * Sony Playstation TK5
 * Sony Playstation VAS
 * Sony Playstation VAG
 * Sony Playstation VB2 (Playstation / PS2)
 * Sony Playstation VGS
 * Sony Playstation VIG
 * Sony Playstation VPK
 * Sony Playstation VS
 * Sony Playstation VSF
 * Sony Playstation WP2
 * Sony Playstation XA2
 * Sony Playstation XA30
 * Sony Playstation 2 MI2 (Sony Playstation 2)
 * Sound Images (.tw)
 * Sound Master (.sm)
 * Sound Programming Language (.spl)
 * Soundfactory (.psf)
 * SoundPlayer (.sjs)
 * Special FX (.jd)
 * Speedy System (.ss)
 * Steve Barrett (.sb)
 * Steve Turner (.jpo)
 * Synth Dream (.sdr)
 * Synth Pack (.osp)
 * The Musical Enlightenment (.tme)
 * The Player 4.x (.p4x)
 * The Player 6.x (.p6x)
 * Thomas Hermann (.thm)
 * Unreal Music Format (.umx)
 * Union Logic Software Publishing
 * Vinyl Goddess From Mars Instrument Format
 * Vinyl Goddess From Mars Music Format
 * Unique Development Studios (.uds)
 * Video Game Music (.vgm, .vgz)
 * Wally Beben (.wb)
 * Westwood Studios
 * Westwood Studios ADL (.adl)
 * Westwood Studios AUD (.aud)
 * Whacky Wheels (.klm)
 * XMP Game Module (.j2b)

Metadata formats

 * MDZ - strictly not itself a music format, but a metadata file for other music files used by Open Cubic Player. See http://www.cubic.org/player/doc/node72.htm

Music trackers

 * 1tracker module (.1tm)
 * AdLib instrument (.ins)
 * Adlib Tracker
 * A2B (Adlib Tracker II bank)
 * A2F (Adlib Tracker II instrument with fm-register macro)
 * A2I (Adlib Tracker II instrument)
 * A2M (Adlib Tracker II song format)
 * A2P (Adlib Tracker II pattern)
 * A2T (Adlib Tracker II tiny module)
 * A2W (Adlib Tracker II bank with macros)
 * AHX (Abyss) (Abyss Highest eXperience)
 * Aley's Module (.alm)
 * AMusic module (.amd)
 * Archimedes Tracker module
 * Arkos Tracker (.aks)
 * Art of Noise module (.aon)
 * ASC Sound Master module (.asc)
 * Beepola song (.bbsong)
 * BeRoTracker module (.br)
 * BoomTracker v4.0
 * BoomTracker v4.0 instrument (.cif)
 * BoomTracker v4.0 module (.cff)
 * BoyScout Tracker module (.bsf)
 * Chaos Music Composer
 * CM3 (CMC "3/4")
 * CMC (Chaos Music Composer)
 * CMR (CMC "Rzog")
 * CMS (Stereo Double CMC)
 * DMC (Double ChaosMusicComposer)
 * ChipTracker module (.kris)
 * Chuck Biscuits/Black Artist module (.cba)
 * Coconizer module
 * Composer 669 module (.669)
 * craptracker ii module (.ct2)
 * CyberTracker
 * CyberTracker instrument (.ci)
 * CyberTracker module (.ct)
 * DeFy Adlib Tracker module (.dtm)
 * DeliTracker custom (.cust)
 * Desktop Tracker module (.dtt)
 * DigiBooster / DigiBooster PRO
 * DBM (DigiBooster PRO v2.x / DigiBooster 3 module)
 * DigiBooster v1.x module (.digi)
 * Digital Symphony module (.dsym)
 * DisorderTracker II module (.plm)
 * DTM (DigiTrekker)
 * Digital Tracker module (.dtm)
 * Dual Module Player DSMI (.amf)
 * Face the Music module (.ftm)
 * FamiTracker module (.ftm)
 * Farandole Composer
 * F2R (Farandole Form 2.0)
 * FAR (Farandole Composer)
 * FPT (Farandole Composer pattern)
 * FSM (Farandole Composer Sample / Instrument)
 * USM (Unsigned FSM)
 * Fashion Tracker module (.ex)
 * FastTracker / FastTracker 2
 * FastTracker module (FT) (.ft)
 * Fast Tracker module (FTC) (.ftc)
 * Extended instrument (.xi)
 * XM (Extended module)
 * Flash Tracker module (.fls)
 * Flex Tracker module (.flx)
 * FM-Kingtracker
 * FM-Kingtracker bank (.fib)
 * FM-Kingtracker instrument (.fin)
 * FM-Kingtracker module (.fmk)
 * Fuchs Tracker (.fchs)
 * FunkTracker module (.fnk)
 * Future Composer
 * Future Composer v1.x module (.fc)
 * Future Composer v1.3 module (.fc13 / .fc3)
 * Future Composer v1.4 module (.fc14 / .fc4)
 * GoatTracker module (.sng)
 * Grave Composer module (.wow)
 * Groumpf Tracker
 * Groumpf Tracker (GT2) (.gt2)
 * Groumpf Tracker (GTK) (.gtk)
 * Global Tracker v1.x module (.gtr)
 * Hively Tracker module (.hvl)
 * HSC AdLib Composer / HSC-Tracker
 * HSC AdLib Composer / HSC-Tracker module (.hsc)
 * HSC AdLib Composer / HSC-Tracker packed module (.hsp)
 * Ice Tracker module
 * Imago Orpheus module (.imf)
 * Impulse Tracker
 * IT (ImpulseTracker module)
 * Impulse Tracker sample (.its)
 * JAMCracker Pro module (.jam)
 * klystrack module (.kt)
 * Liquid Tracker module (.liq)
 * MadTracker 2 module (.mt2)
 * MDL (Digitrakker)
 * Megatracker module (.mgt)
 * Mlat Adlib Tracker module (.mad)
 * MO3 (MP3 / Vorbis compressed module)
 * MOD (Amiga Module)
 * Multi Track Module (.mtm)
 * Muse Tracker / Pornotracker
 * Musetracker / Pornotracker instrument (.poi)
 * Musetracker / Pornotracker module (.pom)
 * Music Pro Tracker
 * Music Pro Tracker DoublePlay (.mpd)
 * Music Pro Tracker module (MD1) (.md1)
 * Music Pro Tracker module (MD2) (.md2)
 * Music Pro Tracker module (MPT) (.mpt)
 * NerdTracker II module (.ned)
 * NesTracker module (.nest)
 * NoiseTracker module (.nst)
 * Noisetrekker module (.ntk)
 * OctaMED
 * OctaMED module (MED) (.med)
 * OctaMED module (MMD1) (.mmd1)
 * OctaMED v2.00 module (.med3)
 * OctaMED v2.10 module (MED4) (.med4)
 * OctaMED v2.10 module (MMD0) (.mmd0)
 * OctaMED v5 module (.mmd2)
 * OctaMED SS module (.mmd3)
 * Oktalyzer
 * Oktalyzer module (OKT) (.okt)
 * Oktalyzer module (OKTA) (.okta)
 * Open MODPlug Tracker module (.mptm)
 * PlayerPRO module (.mad)
 * Polly Tracker module
 * Pro Tracker
 * Pro Tracker v1.xx module (.pt1)
 * Pro Tracker v2.xx module (.pt2)
 * Pro Tracker v3.xx module (.pt3)
 * Poly Tracker module (.ptm)
 * Quadra Composer module (.emod)
 * Real Tracker module (.rtm)
 * Reality AdLib Tracker module (.rad)
 * SBStudio II (.pac, .son, .sou)
 * Scream Tracker
 * ScreamTracker 2 module (.stm)
 * Scream Tracker 3 module (.s3m)
 * ScreamTracker 3 / DigiTracker sample (.s31)
 * ScreamTracker 3 / DigiTracker sample (.smp)
 * Sound Tracker
 * Soundtracker v2.6 / Ice Tracker module (.mtn)
 * SoundTracker v2.6 module (.st26)
 * Sound Tracker / Super Sonic module (.stc)
 * Sound Tracker Pro module (.stp)
 * SoundMon
 * SoundMon v2.x module (.bp)
 * SoundMon v3.x module (.bp3)
 * BS
 * SoundSmith module (.mtp)
 * Soundtrakker
 * Soundtrakker 128 instrument (.ins)
 * Soundtrakker 128 module (128) (.128)
 * Soundtrakker v1.x instrument (.ins)
 * Soundtrakker v1.x module (.sng)
 * SQ-Tracker module (.sqt)
 * Starkos Tracker module (.sks)
 * Startrekker / Audio Sculpturer module (.flt)
 * Surprise! Adlib Tracker
 * Surprise! AdLib Tracker v1, 5, 6 module (.sat)
 * Surprise! Adlib Tracker v2.0 (.sa2)
 * TFMX
 * TFMX pattern data (.mdat)
 * TFMX 7V pattern data (.mdat)
 * TFMX Pro pattern data (.mdat)
 * TFMX sample data (.smpl)
 * Trackerpacker 3 module (.tp3)
 * Ultra Tracker (.ult)
 * Velvet Studio AMS v1.x module (.ams)
 * VIC-TRACKER module (.vt)
 * Vortex Tracker module (.vtx)
 * X-Tracker
 * D-Lusion Music File (.dmf)
 * D-Lusion Sound File (.dms)
 * XMS-Tracker module (.xms)

Musical instrument control

 * ELECTONE - For Yamaha Electone Range Electronic Organs
 * BOO - Part of the ELECTONE format.
 * EVT - Part of the ELECTONE format.
 * MIDI & Clones
 * GMD (MIDI clone)
 * HMI (MIDI clone)
 * HMP (MIDI clone)
 * HMZ (Compressed MIDI)
 * KAR (MIDI Audio)
 * MIDI (Musical Instrument Digital Interface)
 * MIDS (MIDI clone)
 * MIZ (Compressed MIDI)
 * MSS (MIDI Clone)
 * Hardware specific
 * AdLib Sound Cards
 * AdLib instrument bank (.bnk)
 * Bob's Adlib Music (.bam)
 * RAW (AdLib Sound Card)
 * Akai
 * Akai S-series MESA multi file (.mlt)
 * Akai S-series MESA I program (.prg)
 * Akai S-series MESA II program (.s3p)
 * Creative Labs
 * Creative Music Format (.cmf)
 * Sound Blaster Instrument (.sbi)
 * DOSBox Raw OPL (.dro)
 * GYM (Genesis YM2612)
 * IBK (Instrument Bank)
 * ORC (TRS-80 Orchestra-90)
 * VSQ (Voice Sequence)

Musical notation

 * Guitar tablatures
 * ASCII tab (.tab, .btab, .txt)
 * Guitar Pro (.gtp)
 * Guitar Pro 3 (.gp3)
 * Guitar Pro 4 (.gp4)
 * Guitar Pro 5 (.gp5)
 * Guitar Pro 6 (.gp6)
 * KGuitar (.kg)
 * Power Tab (.ptb)
 * Progression
 * Rich MIDI Tablature Format (.rmtf)
 * TablEdit (.tef)
 * VexTab


 * Musical notation
 * Capella
 * CAP
 * CapXML (.capx)
 * Copyist
 * CP4
 * CP6
 * Encore (.enc)
 * Finale (.mus)
 * Forte (.fnf)
 * GUIDO
 * Mup
 * MuseScore
 * MSC -(old file format)
 * MSCX - XML file format
 * MSCZ - GZIP compressed MSCX
 * Music Time (.mus)
 * Music Time Pro (.mts)
 * MusicWrite (.mwk)
 * Myriad Software (.msf)
 * Neuratron Photoscore Format (.opt)
 * Notation Interchange File Format
 * NoteAbility Pro
 * Noteworthy Composer and Music Publisher (.nwc)
 * NoteWriter
 * Notion
 * NtEd
 * Overture (.ove)
 * PriMus
 * Rhapsody Notation Program File (.rhp)
 * Rosegarden (.rg)
 * QuickScore Elite (.qsd)
 * SCORE (.mus)
 * Score Perfect (.spp)
 * ScoreWriter (.scw)
 * Sibelius
 * Studio Session Song (.sss)
 * Tilia
 * XMF

Playlist formats

 * B4S (Winamp 3 playlist)
 * FPL (foobar2000 playlist)
 * KPL (Kazaa Playlist Format)
 * M3U (Multimedia Playlist Format)
 * PLS (Multimedia Playlist)
 * WPL (Windows Media Playlist)

#

 * 2DX (2DX Audio File)
 * 2DX9 (2DX9 Audio File)

A

 * ACM (Audio Compression Manager)
 * ADM (ADM Audio File)
 * AMC (AM Composer)

B

 * B1S
 * BAF
 * BAKA
 * BAR
 * BDSP (BotDetect Sound Package)
 * BMF (BR404 Music)
 * BNSF
 * BVG

C

 * CBD2
 * CPC (ZXAYEMUL Sound)
 * CRB (Heatseeker v1.0)
 * CUS (Custom Amiga Module)
 * CUSTOM (Custom Amiga Module)

D

 * D (SPPACK)
 * D00 (Packed EdLib Module)
 * DCS
 * DE2
 * DFM (Digital-FM)
 * DLS (Downloadable Sounds Banks)
 * DLT (Delta Music Composer)
 * DM2 (Delta Music 2.0)
 * DMO (Twin TrackPlayer)
 * DMSG
 * DNS (Dynamic Synthesizer)
 * DSM (DSIK Internal)
 * DSPW
 * DTK
 * DTS
 * DVI

E

 * EAM (EA-XA)
 * EMFF
 * EPSGMOD (Mod2PSG)
 * EU (Eureka Packer)

F

 * FCM (FC-M Packer)
 * FFW
 * FMX (Fuxoft AY Language)
 * FP (Future Player)
 * FRED (Fred Editor)
 * FUZZ (Fuzzac Packer)

G

 * GBTS
 * GCUB
 * GCW
 * GDM (General Digital Music)
 * GENH (artificial header for RAW files)
 * GMC (Game Music Creator)
 * GSB

H

 * HIS
 * HIW (Jochen Hippel / TFM2)
 * HLWAV
 * HWAS

I

 * IAB
 * IADP
 * IDRUM (iZotope iDrum)
 * INT (RAW File)
 * ISWS
 * IVAUD

J

 * JBL (JBM Adlib Music)
 * JC (JCalG1 DataPacker)
 * JSTM
 * JT (Jeroen Tel)

K

 * KCEY
 * KDM (Ken's Digital Music)
 * KHV
 * KI (klystrack Instrument)
 * KOVS
 * KSM (Ken's Adlib Music)

L

 * LDS (LOUDNESS Sound System)
 * LME (Leggless Music Editor)
 * LOGG
 * LWAV

M

 * MA (Music Assembler)
 * MADX (Extended MAD)
 * MATX
 * MBM (Moonblaster Music Format)
 * MDX (MXDRV16y Music File)
 * MDX (Sharp X68000)
 * MIHB
 * MII (Mark II Sound-System)
 * MK2 (Mark 2 Sound System)
 * MKII (Mark II Sound System))
 * MKJ (MKJamz Audio)
 * MMDC (MMDC)
 * MNSTR
 * MOL (MOD4WIN Module Lists)
 * MP (Module Protector + noID)
 * MPC (Mario Paint Composer)
 * MPDS
 * MSC (AdLib MSCplay)
 * MSF
 * MSQ (Mario Sequencer)
 * MSS (Advanced Mario Sequencer)
 * MTAF
 * MTK (MPU-401 trakker)
 * MXM (Mxmplay)
 * MYI (maxYMiser Instrument)

N

 * NSD (???)
 * NSF (NES Sound Format)
 * NSFE (Extended NSF)
 * NSP (Computerized Speech Lab)

P

 * PAT (UltraSound GF1 Patches)
 * PSC (Pro Sound Creator v1.xx)
 * PSM (Pro Sound Maker)

R

 * ROL (AdLib Visual Composer)

S

 * S98 (NEC PC-98)
 * SA (Sonic Arranger)
 * SAM (MOD Edit sample)
 * SCT (Soundcontrol)
 * SD (ESPS sampled data file)
 * SF2 (SoundFont 2.0 Sound Banks)
 * SFX (SoundFX)
 * SGI (Sound Generator 3.0 instrument)
 * SHI (ShroomTool Instrument)
 * SHO (Mario Paint)
 * SID (Sidmon) (Sidmon)
 * SID2 (Sidmon II)
 * SND (Atari ST)
 * SNDH (Atari ST)
 * SNG (SCC Musixx)

T

 * TFMX (TFMX)
 * TM2 (Theta Music Composer v2.x)
 * TM8 (8-channel stero TMC)
 * TMC (Theta Music Composer v1.x)

Y
See the Open Cubic Player homepage for a list of demo formats: http://www.cubic.org/player/features.html
 * YM (Amstrad CPC / Spectrum ZX / Atari ST)

See also Piano Rolls (which is under the Physical File Formats).